Files
OpenSpace/modules/base/rendering/renderableplane.h
Alexander Bock 40dbf875c5 Issue/525 (#593)
* Add initializeGL and deinitializeGL methods to OpenSpaceModule Call releaseAll from ProgramObjectManager in deinitializeGL to guard against errors when deinitializing assets

* Change removeProgramObject function in RenderEngine to take a non-owning pointer instead of a reference to a unique pointer to make it compatible with the ProgramObjectManager
Update Ghoul repository

* Using ProgramObjectManager in more modules to reduce the number of programs compiled at startup
2018-04-10 15:55:52 -04:00

87 lines
3.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2018 *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
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* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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#ifndef __OPENSPACE_MODULE_BASE___RENDERABLEPLANE___H__
#define __OPENSPACE_MODULE_BASE___RENDERABLEPLANE___H__
#include <openspace/rendering/renderable.h>
#include <openspace/properties/optionproperty.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <ghoul/opengl/programobject.h>
namespace ghoul::filesystem { class File; }
namespace ghoul::opengl { class Texture; }
namespace openspace {
struct RenderData;
struct UpdateData;
namespace documentation { struct Documentation; }
struct LinePoint;
class RenderablePlane : public Renderable {
public:
RenderablePlane(const ghoul::Dictionary& dictionary);
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
protected:
virtual void bindTexture();
virtual void unbindTexture();
private:
void createPlane();
properties::BoolProperty _billboard;
properties::FloatProperty _size;
properties::OptionProperty _blendMode;
ghoul::opengl::ProgramObject* _shader;
GLuint _quad;
GLuint _vertexPositionBuffer;
bool _planeIsDirty;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_BASE___RENDERABLEPLANE___H__