Files
OpenSpace/include/openspace/rendering/renderablepath.h
2014-12-11 16:48:49 +01:00

93 lines
3.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __RenderablePath_H__
#define __RenderablePath_H__
// open space includes
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/util/powerscaledcoordinate.h>
// ghoul includes
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
//#include <openspace/util/runtimedata.h>
namespace openspace {
class RenderablePath : public Renderable{
public:
RenderablePath(const ghoul::Dictionary& dictionary);
~RenderablePath();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
private:
ghoul::opengl::ProgramObject* _programObject;
void loadTexture();
void fullYearSweep();
// modfile reads
// spice
std::string _target;
std::string _observer;
std::string _frame;
// color
glm::vec3 _c;
double _r, _g, _b;
// need to write robust method for vbo id selection
// (right now galactic grid has to be present) (why though?) solve later...
GLuint _vaoID;
GLuint _vBufferID;
GLuint _iBufferID;
void nextIndex();
unsigned int _isize;
unsigned int _vsize;
unsigned int _vtotal;
unsigned int _stride;
//Vertex* _varray;
std::vector<float> _varray;
std::vector<int> _iarray;
//used for update of trail
psc _pscpos, _pscvel;
double _increment;
double _time = 0;
double _oldTime = 0;
int _delta = 0;
int _dtprogress = 0;
};
}
#endif