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* Add action manager to handle actions in replacement of keyboard shortcuts * Implement new Action concept * Remove the shortcutscomponent as it is no longer needed * Update profile version from 1.0 to 1.1 * Add action dialog * Restructure of key specification in keys.h * Remove solid field-of-view keybind from the newhorizons profile as the setting no longer exists
69 lines
3.2 KiB
C++
69 lines
3.2 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2021 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___KEYBINDINGMANAGER___H__
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#define __OPENSPACE_CORE___KEYBINDINGMANAGER___H__
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#include <openspace/documentation/documentationgenerator.h>
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#include <openspace/util/keys.h>
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namespace openspace {
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class Camera;
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class SceneGraphNode;
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} // namespace openspace
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namespace openspace::scripting { struct LuaLibrary; }
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namespace openspace::interaction {
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class KeybindingManager : public DocumentationGenerator {
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public:
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KeybindingManager();
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void resetKeyBindings();
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void bindKey(Key key, KeyModifier modifier, std::string action);
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void removeKeyBinding(const KeyWithModifier& key);
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std::vector<std::pair<KeyWithModifier, std::string>> keyBinding(
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const KeyWithModifier& key) const;
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static scripting::LuaLibrary luaLibrary();
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void keyboardCallback(Key key, KeyModifier modifier, KeyAction action);
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std::string generateJson() const override;
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const std::multimap<KeyWithModifier, std::string>& keyBindings() const;
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private:
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std::multimap<KeyWithModifier, std::string> _keyLua;
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};
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} // namespace openspace::interaction
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#endif // __OPENSPACE_CORE___KEYBINDINGMANAGER___H__
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