mirror of
https://github.com/OpenSpace/OpenSpace.git
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138 lines
4.6 KiB
C++
138 lines
4.6 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2021 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___LOADINGSCREEN___H__
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#define __OPENSPACE_CORE___LOADINGSCREEN___H__
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#include <ghoul/glm.h>
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#include <ghoul/misc/boolean.h>
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#include <ghoul/opengl/ghoul_gl.h>
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#include <ghoul/opengl/uniformcache.h>
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#include <atomic>
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#include <memory>
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#include <mutex>
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#include <random>
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// #define LOADINGSCREEN_DEBUGGING
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namespace ghoul::fontrendering { class Font; }
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namespace ghoul::opengl {
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class ProgramObject;
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class Texture;
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} // namespace ghoul::opengl
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namespace openspace {
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class LoadingScreen {
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public:
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BooleanType(ShowMessage);
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BooleanType(ShowNodeNames);
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BooleanType(ShowProgressbar);
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BooleanType(CatastrophicError);
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LoadingScreen(ShowMessage showMessage, ShowNodeNames showNodeNames,
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ShowProgressbar showProgressbar);
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~LoadingScreen();
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void render();
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void postMessage(std::string message);
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void setCatastrophicError(CatastrophicError catastrophicError);
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void finalize();
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void setItemNumber(int nItems);
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int itemNumber();
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void tickItem();
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enum class Phase {
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PreStart,
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Construction,
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Synchronization,
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Initialization
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};
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void setPhase(Phase phase);
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enum class ItemStatus {
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Started,
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Initializing,
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Finished,
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Failed
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};
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struct ProgressInfo {
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float progress = 0.f;
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int64_t currentSize = -1;
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int64_t totalSize = -1;
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};
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void updateItem(const std::string& itemIdentifier, const std::string& itemName,
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ItemStatus newStatus, ProgressInfo progressInfo);
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private:
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bool _showMessage;
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bool _showNodeNames;
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bool _showProgressbar;
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Phase _phase = Phase::PreStart;
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std::atomic_int _iProgress = 0;
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std::atomic_int _nItems = 0;
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std::unique_ptr<ghoul::opengl::Texture> _logoTexture;
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std::shared_ptr<ghoul::fontrendering::Font> _loadingFont;
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std::shared_ptr<ghoul::fontrendering::Font> _messageFont;
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std::shared_ptr<ghoul::fontrendering::Font> _itemFont;
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bool _hasCatastrophicErrorOccurred = false;
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std::string _message;
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std::mutex _messageMutex;
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struct Item {
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std::string identifier;
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std::string name;
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ItemStatus status;
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ProgressInfo progress;
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bool hasLocation;
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glm::vec2 ll = glm::vec2(0.f);
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glm::vec2 ur = glm::vec2(0.f);
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std::chrono::system_clock::time_point finishedTime;
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};
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std::vector<Item> _items;
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std::mutex _itemsMutex;
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std::random_device _randomDevice;
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std::default_random_engine _randomEngine;
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};
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} // namespace openspace
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#endif // __OPENSPACE_CORE___LOADINGSCREEN___H__
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