mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-01 09:10:18 -06:00
452 lines
17 KiB
C++
452 lines
17 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2021 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/globebrowsing/src/renderableglobe.h>
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#include <modules/globebrowsing/src/layer.h>
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#include <modules/globebrowsing/src/layergroup.h>
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#include <modules/globebrowsing/src/layermanager.h>
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#include <openspace/camera/camera.h>
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#include <openspace/engine/globals.h>
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#include <openspace/engine/moduleengine.h>
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#include <openspace/navigation/navigationhandler.h>
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#include <openspace/rendering/renderable.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/scene/scene.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/query/query.h>
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#include <openspace/util/updatestructures.h>
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namespace openspace::globebrowsing::luascriptfunctions {
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/**
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* Adds a layer to the specified globe.
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*/
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int addLayer(lua_State* L) {
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ZoneScoped
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ghoul::lua::checkArgumentsAndThrow(L, 3, "lua::addLayer");
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auto [globeName, layerGroupName, layerDict] =
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ghoul::lua::values<std::string, std::string, ghoul::Dictionary>(L);
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// Get the node and make sure it exists
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SceneGraphNode* n = global::renderEngine->scene()->sceneGraphNode(globeName);
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if (!n) {
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return ghoul::lua::luaError(L, "Unknown globe name: " + globeName);
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}
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// Get the renderable globe
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RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
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if (!globe) {
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return ghoul::lua::luaError(L, "Renderable is not a globe: " + globeName);
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}
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// Get the layer group
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layergroupid::GroupID groupID = ghoul::from_string<layergroupid::GroupID>(
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layerGroupName
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);
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if (groupID == layergroupid::GroupID::Unknown) {
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return ghoul::lua::luaError(L, "Unknown layer group: " + layerGroupName);
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}
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// Get the dictionary defining the layer
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Layer* layer = globe->layerManager().addLayer(groupID, layerDict);
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if (layer) {
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layer->initialize();
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}
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return 0;
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}
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/**
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* Deletes a layer from the specified globe.
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*/
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int deleteLayer(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 3, "lua::deleteLayer");
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auto [globeName, layerGroupName, layerName] =
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ghoul::lua::values<std::string, std::string, std::string>(L);
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// Get the node and make sure it exists
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SceneGraphNode* n = global::renderEngine->scene()->sceneGraphNode(globeName);
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if (!n) {
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return ghoul::lua::luaError(L, "Unknown globe name: " + globeName);
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}
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// Get the renderable globe
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RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
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if (!globe) {
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return ghoul::lua::luaError(L, "Renderable is not a globe: " + globeName);
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}
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// Get the layer group
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layergroupid::GroupID groupID = ghoul::from_string<layergroupid::GroupID>(
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layerGroupName
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);
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if (groupID == layergroupid::GroupID::Unknown) {
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return ghoul::lua::luaError(L, "Unknown layer group: " + layerGroupName);
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}
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globe->layerManager().deleteLayer(groupID, layerName);
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return 0;
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}
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int getLayers(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 2, "lua::getLayers");
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auto [globeIdentifier, layer] = ghoul::lua::values<std::string, std::string>(L);
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SceneGraphNode* n = sceneGraphNode(globeIdentifier);
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if (!n) {
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return ghoul::lua::luaError(L, "Unknown globe name: " + globeIdentifier);
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}
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const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
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if (!globe) {
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return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
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}
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globebrowsing::layergroupid::GroupID group =
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ghoul::from_string<globebrowsing::layergroupid::GroupID>(layer);
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if (group == globebrowsing::layergroupid::GroupID::Unknown) {
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return ghoul::lua::luaError(L, "Unknown layer groupd: " + layer);
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}
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const globebrowsing::LayerGroup& lg = globe->layerManager().layerGroup(group);
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std::vector<globebrowsing::Layer*> layers = lg.layers();
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lua_newtable(L);
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int key = 1;
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for (globebrowsing::Layer* l : layers) {
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ghoul::lua::push(L, key, l->identifier());
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lua_settable(L, -3);
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key++;
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}
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return 1;
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}
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int moveLayer(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 4, "lua::moveLayer");
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auto [globeIdentifier, layer, oldPosition, newPosition] =
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ghoul::lua::values<std::string, std::string, int, int>(L);
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if (oldPosition == newPosition) {
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return 0;
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}
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SceneGraphNode* n = sceneGraphNode(globeIdentifier);
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if (!n) {
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return ghoul::lua::luaError(L, "Unknown globe name: " + globeIdentifier);
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}
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RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
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if (!globe) {
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return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
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}
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globebrowsing::layergroupid::GroupID group =
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ghoul::from_string<globebrowsing::layergroupid::GroupID>(layer);
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if (group == globebrowsing::layergroupid::GroupID::Unknown) {
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return ghoul::lua::luaError(L, "Unknown layer groupd: " + layer);
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}
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globebrowsing::LayerGroup& lg = globe->layerManager().layerGroup(group);
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lg.moveLayers(oldPosition, newPosition);
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return 0;
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}
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int goToChunk(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 4, "lua::goToChunk");
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auto [identifier, x, y, level] = ghoul::lua::values<std::string, int, int, int>(L);
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SceneGraphNode* n = sceneGraphNode(identifier);
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if (!n) {
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return ghoul::lua::luaError(L, "Unknown globe name: " + identifier);
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}
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const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
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if (!globe) {
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return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
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}
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global::moduleEngine->module<GlobeBrowsingModule>()->goToChunk(*globe, x, y, level);
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return 0;
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}
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int goToGeo(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, { 2, 4 }, "lua::goToGeo");
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// Check if the user provided a Scene graph node identifier as the first argument.
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// lua_isstring returns true for both numbers and strings, so better use !lua_isnumber
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const bool providedGlobeIdentifier = !lua_isnumber(L, 1);
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const SceneGraphNode* n;
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if (providedGlobeIdentifier) {
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const std::string& globeIdentifier = ghoul::lua::value<std::string>(L);
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n = sceneGraphNode(globeIdentifier);
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if (!n) {
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return ghoul::lua::luaError(L, "Unknown globe name: " + globeIdentifier);
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}
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}
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else {
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n = global::navigationHandler->orbitalNavigator().anchorNode();
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if (!n) {
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return ghoul::lua::luaError(L, "No anchor node is set.");
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}
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}
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auto [latitude, longitude, altitude] =
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ghoul::lua::values<double, double, std::optional<double>>(L);
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const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
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if (!globe) {
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if (providedGlobeIdentifier) {
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return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
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}
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else {
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return ghoul::lua::luaError(
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L,
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"Current anchor node is not a RenderableGlobe. Either change the anchor "
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"to a globe, or specify a globe identifier as the first argument"
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);
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}
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}
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if (altitude.has_value()) {
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global::moduleEngine->module<GlobeBrowsingModule>()->goToGeo(
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*globe,
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latitude,
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longitude,
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*altitude
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);
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}
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else {
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global::moduleEngine->module<GlobeBrowsingModule>()->goToGeo(
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*globe,
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latitude,
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longitude
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);
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}
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return 0;
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}
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int flyToGeo(lua_State* L) {
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int nArguments = ghoul::lua::checkArgumentsAndThrow(L, { 3, 6 }, "lua::flyToGeo");
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// Check if the user provided a Scene graph node identifier as the first argument.
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// lua_isstring returns true for both numbers and strings, so better use !lua_isnumber
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const bool providedGlobeIdentifier = !lua_isnumber(L, 1);
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const int parameterOffset = providedGlobeIdentifier ? 1 : 0;
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const SceneGraphNode* n;
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if (providedGlobeIdentifier) {
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const std::string& globeIdentifier =
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ghoul::lua::value<std::string>(L, 1, ghoul::lua::PopValue::No);
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n = sceneGraphNode(globeIdentifier);
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if (!n) {
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return ghoul::lua::luaError(L, "Unknown globe name: " + globeIdentifier);
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}
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}
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else {
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n = global::navigationHandler->orbitalNavigator().anchorNode();
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if (!n) {
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return ghoul::lua::luaError(L, "No anchor node is set.");
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}
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}
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const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
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if (!globe) {
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if (providedGlobeIdentifier) {
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return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
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}
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else {
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return ghoul::lua::luaError(L,
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"Current anchor node is not a RenderableGlobe. "
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"Either change the anchor to a globe, or specify a globe identifier "
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"as the first argument"
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);
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}
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}
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const double latitude =
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ghoul::lua::value<double>(L, parameterOffset + 1, ghoul::lua::PopValue::No);
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const double longitude =
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ghoul::lua::value<double>(L, parameterOffset + 2, ghoul::lua::PopValue::No);
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const double altitude =
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ghoul::lua::value<double>(L, parameterOffset + 3, ghoul::lua::PopValue::No);
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// Compute the relative position based on the input values
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auto module = global::moduleEngine->module<GlobeBrowsingModule>();
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const glm::dvec3 positionModelCoords = module->cartesianCoordinatesFromGeo(
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*globe,
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latitude,
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longitude,
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altitude
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);
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using namespace std::string_literals;
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ghoul::Dictionary instruction;
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instruction.setValue("TargetType", "Node"s);
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instruction.setValue("Target", n->identifier());
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instruction.setValue("Position", positionModelCoords);
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// Handle the two optional arguments: duration and use target's up direction argument
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// The user can either provide both, or one of them
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if (nArguments >= parameterOffset + 4) {
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const int firstLocation = parameterOffset + 4;
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const bool firstIsNumber = (lua_isnumber(L, firstLocation) != 0);
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const bool firstIsBool = (lua_isboolean(L, firstLocation) != 0);
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if (!(firstIsNumber || firstIsBool)) {
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const char* msg = lua_pushfstring(
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L,
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"%s or %s expected, got %s",
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lua_typename(L, LUA_TNUMBER),
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lua_typename(L, LUA_TBOOLEAN),
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luaL_typename(L, -1)
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);
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return ghoul::lua::luaError(
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L, fmt::format("bad argument #{} ({})", firstLocation, msg)
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);
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}
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int location = firstLocation;
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if (firstIsBool) {
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const bool useUpFromTarget = (lua_toboolean(L, location) == 1);
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instruction.setValue("UseTargetUpDirection", useUpFromTarget);
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if (nArguments > location) {
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location++;
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}
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}
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if (firstIsNumber || nArguments > firstLocation) {
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double duration =
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ghoul::lua::value<double>(L, location, ghoul::lua::PopValue::No);
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constexpr const double Epsilon = 1e-5;
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if (duration <= Epsilon) {
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return ghoul::lua::luaError(L, "Duration must be larger than zero");
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}
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instruction.setValue("Duration", duration);
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}
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}
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global::navigationHandler->pathNavigator().createPath(instruction);
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global::navigationHandler->pathNavigator().startPath();
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lua_settop(L, 0);
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ghoul_assert(lua_gettop(L) == 0, "Incorrect number of items left on stack");
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return 0;
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}
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int getLocalPositionFromGeo(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 4, "lua::getLocalPositionFromGeo");
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auto [globeIdentifier, latitude, longitude, altitude] =
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ghoul::lua::values<std::string, double, double, double>(L);
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SceneGraphNode* n = sceneGraphNode(globeIdentifier);
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if (!n) {
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return ghoul::lua::luaError(L, "Unknown globe identifier: " + globeIdentifier);
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}
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const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
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if (!globe) {
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return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
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}
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GlobeBrowsingModule& mod = *(global::moduleEngine->module<GlobeBrowsingModule>());
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glm::vec3 p = mod.cartesianCoordinatesFromGeo(*globe, latitude, longitude, altitude);
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ghoul::lua::push(L, p.x, p.y, p.z);
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return 3;
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}
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int getGeoPositionForCamera(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 0, "lua::getGeoPositionForCamera");
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GlobeBrowsingModule* module = global::moduleEngine->module<GlobeBrowsingModule>();
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const RenderableGlobe* globe = module->castFocusNodeRenderableToGlobe();
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if (!globe) {
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return ghoul::lua::luaError(L, "Focus node must be a RenderableGlobe");
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}
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const glm::dvec3 cameraPosition = global::navigationHandler->camera()->positionVec3();
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const SceneGraphNode* anchor =
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global::navigationHandler->orbitalNavigator().anchorNode();
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const glm::dmat4 inverseModelTransform = glm::inverse(anchor->modelTransform());
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const glm::dvec3 cameraPositionModelSpace =
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glm::dvec3(inverseModelTransform * glm::dvec4(cameraPosition, 1.0));
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const SurfacePositionHandle posHandle = globe->calculateSurfacePositionHandle(
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cameraPositionModelSpace
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);
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const Geodetic2 geo2 = globe->ellipsoid().cartesianToGeodetic2(
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posHandle.centerToReferenceSurface
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);
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const double altitude = glm::length(cameraPositionModelSpace -
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posHandle.centerToReferenceSurface);
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ghoul::lua::push(L, glm::degrees(geo2.lat), glm::degrees(geo2.lon), altitude);
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return 3;
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}
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int loadWMSCapabilities(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 3, "lua::loadWMSCapabilities");
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auto [name, globe, url] =
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ghoul::lua::values<std::string, std::string, std::string>(L);
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global::moduleEngine->module<GlobeBrowsingModule>()->loadWMSCapabilities(
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std::move(name),
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std::move(globe),
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std::move(url)
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);
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return 0;
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}
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int removeWMSServer(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::removeWMSServer");
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const std::string name = ghoul::lua::value<std::string>(L);
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global::moduleEngine->module<GlobeBrowsingModule>()->removeWMSServer(name);
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return 0;
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}
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int capabilities(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::capabilities");
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const std::string name = ghoul::lua::value<std::string>(L);
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GlobeBrowsingModule::Capabilities cap =
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global::moduleEngine->module<GlobeBrowsingModule>()->capabilities(name);
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lua_newtable(L);
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for (size_t i = 0; i < cap.size(); ++i) {
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const GlobeBrowsingModule::Layer& l = cap[i];
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lua_newtable(L);
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ghoul::lua::push(L, "Name", l.name);
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lua_settable(L, -3);
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ghoul::lua::push(L, "URL", l.url);
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lua_settable(L, -3);
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lua_rawseti(L, -2, i + 1);
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}
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return 1;
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}
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} // namespace openspace::globebrowsing::luascriptfunctions
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