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OpenSpace/modules/globebrowsing/globebrowsingmodule_lua.inl
Emma Broman 37d39868a9 Make flyTogeo work again
Broke after lua function cleanup PR
2021-08-20 16:41:54 +02:00

452 lines
17 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2021 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/src/renderableglobe.h>
#include <modules/globebrowsing/src/layer.h>
#include <modules/globebrowsing/src/layergroup.h>
#include <modules/globebrowsing/src/layermanager.h>
#include <openspace/camera/camera.h>
#include <openspace/engine/globals.h>
#include <openspace/engine/moduleengine.h>
#include <openspace/navigation/navigationhandler.h>
#include <openspace/rendering/renderable.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/scene/scene.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/query/query.h>
#include <openspace/util/updatestructures.h>
namespace openspace::globebrowsing::luascriptfunctions {
/**
* Adds a layer to the specified globe.
*/
int addLayer(lua_State* L) {
ZoneScoped
ghoul::lua::checkArgumentsAndThrow(L, 3, "lua::addLayer");
auto [globeName, layerGroupName, layerDict] =
ghoul::lua::values<std::string, std::string, ghoul::Dictionary>(L);
// Get the node and make sure it exists
SceneGraphNode* n = global::renderEngine->scene()->sceneGraphNode(globeName);
if (!n) {
return ghoul::lua::luaError(L, "Unknown globe name: " + globeName);
}
// Get the renderable globe
RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
if (!globe) {
return ghoul::lua::luaError(L, "Renderable is not a globe: " + globeName);
}
// Get the layer group
layergroupid::GroupID groupID = ghoul::from_string<layergroupid::GroupID>(
layerGroupName
);
if (groupID == layergroupid::GroupID::Unknown) {
return ghoul::lua::luaError(L, "Unknown layer group: " + layerGroupName);
}
// Get the dictionary defining the layer
Layer* layer = globe->layerManager().addLayer(groupID, layerDict);
if (layer) {
layer->initialize();
}
return 0;
}
/**
* Deletes a layer from the specified globe.
*/
int deleteLayer(lua_State* L) {
ghoul::lua::checkArgumentsAndThrow(L, 3, "lua::deleteLayer");
auto [globeName, layerGroupName, layerName] =
ghoul::lua::values<std::string, std::string, std::string>(L);
// Get the node and make sure it exists
SceneGraphNode* n = global::renderEngine->scene()->sceneGraphNode(globeName);
if (!n) {
return ghoul::lua::luaError(L, "Unknown globe name: " + globeName);
}
// Get the renderable globe
RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
if (!globe) {
return ghoul::lua::luaError(L, "Renderable is not a globe: " + globeName);
}
// Get the layer group
layergroupid::GroupID groupID = ghoul::from_string<layergroupid::GroupID>(
layerGroupName
);
if (groupID == layergroupid::GroupID::Unknown) {
return ghoul::lua::luaError(L, "Unknown layer group: " + layerGroupName);
}
globe->layerManager().deleteLayer(groupID, layerName);
return 0;
}
int getLayers(lua_State* L) {
ghoul::lua::checkArgumentsAndThrow(L, 2, "lua::getLayers");
auto [globeIdentifier, layer] = ghoul::lua::values<std::string, std::string>(L);
SceneGraphNode* n = sceneGraphNode(globeIdentifier);
if (!n) {
return ghoul::lua::luaError(L, "Unknown globe name: " + globeIdentifier);
}
const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
if (!globe) {
return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
}
globebrowsing::layergroupid::GroupID group =
ghoul::from_string<globebrowsing::layergroupid::GroupID>(layer);
if (group == globebrowsing::layergroupid::GroupID::Unknown) {
return ghoul::lua::luaError(L, "Unknown layer groupd: " + layer);
}
const globebrowsing::LayerGroup& lg = globe->layerManager().layerGroup(group);
std::vector<globebrowsing::Layer*> layers = lg.layers();
lua_newtable(L);
int key = 1;
for (globebrowsing::Layer* l : layers) {
ghoul::lua::push(L, key, l->identifier());
lua_settable(L, -3);
key++;
}
return 1;
}
int moveLayer(lua_State* L) {
ghoul::lua::checkArgumentsAndThrow(L, 4, "lua::moveLayer");
auto [globeIdentifier, layer, oldPosition, newPosition] =
ghoul::lua::values<std::string, std::string, int, int>(L);
if (oldPosition == newPosition) {
return 0;
}
SceneGraphNode* n = sceneGraphNode(globeIdentifier);
if (!n) {
return ghoul::lua::luaError(L, "Unknown globe name: " + globeIdentifier);
}
RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
if (!globe) {
return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
}
globebrowsing::layergroupid::GroupID group =
ghoul::from_string<globebrowsing::layergroupid::GroupID>(layer);
if (group == globebrowsing::layergroupid::GroupID::Unknown) {
return ghoul::lua::luaError(L, "Unknown layer groupd: " + layer);
}
globebrowsing::LayerGroup& lg = globe->layerManager().layerGroup(group);
lg.moveLayers(oldPosition, newPosition);
return 0;
}
int goToChunk(lua_State* L) {
ghoul::lua::checkArgumentsAndThrow(L, 4, "lua::goToChunk");
auto [identifier, x, y, level] = ghoul::lua::values<std::string, int, int, int>(L);
SceneGraphNode* n = sceneGraphNode(identifier);
if (!n) {
return ghoul::lua::luaError(L, "Unknown globe name: " + identifier);
}
const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
if (!globe) {
return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
}
global::moduleEngine->module<GlobeBrowsingModule>()->goToChunk(*globe, x, y, level);
return 0;
}
int goToGeo(lua_State* L) {
ghoul::lua::checkArgumentsAndThrow(L, { 2, 4 }, "lua::goToGeo");
// Check if the user provided a Scene graph node identifier as the first argument.
// lua_isstring returns true for both numbers and strings, so better use !lua_isnumber
const bool providedGlobeIdentifier = !lua_isnumber(L, 1);
const SceneGraphNode* n;
if (providedGlobeIdentifier) {
const std::string& globeIdentifier = ghoul::lua::value<std::string>(L);
n = sceneGraphNode(globeIdentifier);
if (!n) {
return ghoul::lua::luaError(L, "Unknown globe name: " + globeIdentifier);
}
}
else {
n = global::navigationHandler->orbitalNavigator().anchorNode();
if (!n) {
return ghoul::lua::luaError(L, "No anchor node is set.");
}
}
auto [latitude, longitude, altitude] =
ghoul::lua::values<double, double, std::optional<double>>(L);
const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
if (!globe) {
if (providedGlobeIdentifier) {
return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
}
else {
return ghoul::lua::luaError(
L,
"Current anchor node is not a RenderableGlobe. Either change the anchor "
"to a globe, or specify a globe identifier as the first argument"
);
}
}
if (altitude.has_value()) {
global::moduleEngine->module<GlobeBrowsingModule>()->goToGeo(
*globe,
latitude,
longitude,
*altitude
);
}
else {
global::moduleEngine->module<GlobeBrowsingModule>()->goToGeo(
*globe,
latitude,
longitude
);
}
return 0;
}
int flyToGeo(lua_State* L) {
int nArguments = ghoul::lua::checkArgumentsAndThrow(L, { 3, 6 }, "lua::flyToGeo");
// Check if the user provided a Scene graph node identifier as the first argument.
// lua_isstring returns true for both numbers and strings, so better use !lua_isnumber
const bool providedGlobeIdentifier = !lua_isnumber(L, 1);
const int parameterOffset = providedGlobeIdentifier ? 1 : 0;
const SceneGraphNode* n;
if (providedGlobeIdentifier) {
const std::string& globeIdentifier =
ghoul::lua::value<std::string>(L, 1, ghoul::lua::PopValue::No);
n = sceneGraphNode(globeIdentifier);
if (!n) {
return ghoul::lua::luaError(L, "Unknown globe name: " + globeIdentifier);
}
}
else {
n = global::navigationHandler->orbitalNavigator().anchorNode();
if (!n) {
return ghoul::lua::luaError(L, "No anchor node is set.");
}
}
const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
if (!globe) {
if (providedGlobeIdentifier) {
return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
}
else {
return ghoul::lua::luaError(L,
"Current anchor node is not a RenderableGlobe. "
"Either change the anchor to a globe, or specify a globe identifier "
"as the first argument"
);
}
}
const double latitude =
ghoul::lua::value<double>(L, parameterOffset + 1, ghoul::lua::PopValue::No);
const double longitude =
ghoul::lua::value<double>(L, parameterOffset + 2, ghoul::lua::PopValue::No);
const double altitude =
ghoul::lua::value<double>(L, parameterOffset + 3, ghoul::lua::PopValue::No);
// Compute the relative position based on the input values
auto module = global::moduleEngine->module<GlobeBrowsingModule>();
const glm::dvec3 positionModelCoords = module->cartesianCoordinatesFromGeo(
*globe,
latitude,
longitude,
altitude
);
using namespace std::string_literals;
ghoul::Dictionary instruction;
instruction.setValue("TargetType", "Node"s);
instruction.setValue("Target", n->identifier());
instruction.setValue("Position", positionModelCoords);
// Handle the two optional arguments: duration and use target's up direction argument
// The user can either provide both, or one of them
if (nArguments >= parameterOffset + 4) {
const int firstLocation = parameterOffset + 4;
const bool firstIsNumber = (lua_isnumber(L, firstLocation) != 0);
const bool firstIsBool = (lua_isboolean(L, firstLocation) != 0);
if (!(firstIsNumber || firstIsBool)) {
const char* msg = lua_pushfstring(
L,
"%s or %s expected, got %s",
lua_typename(L, LUA_TNUMBER),
lua_typename(L, LUA_TBOOLEAN),
luaL_typename(L, -1)
);
return ghoul::lua::luaError(
L, fmt::format("bad argument #{} ({})", firstLocation, msg)
);
}
int location = firstLocation;
if (firstIsBool) {
const bool useUpFromTarget = (lua_toboolean(L, location) == 1);
instruction.setValue("UseTargetUpDirection", useUpFromTarget);
if (nArguments > location) {
location++;
}
}
if (firstIsNumber || nArguments > firstLocation) {
double duration =
ghoul::lua::value<double>(L, location, ghoul::lua::PopValue::No);
constexpr const double Epsilon = 1e-5;
if (duration <= Epsilon) {
return ghoul::lua::luaError(L, "Duration must be larger than zero");
}
instruction.setValue("Duration", duration);
}
}
global::navigationHandler->pathNavigator().createPath(instruction);
global::navigationHandler->pathNavigator().startPath();
lua_settop(L, 0);
ghoul_assert(lua_gettop(L) == 0, "Incorrect number of items left on stack");
return 0;
}
int getLocalPositionFromGeo(lua_State* L) {
ghoul::lua::checkArgumentsAndThrow(L, 4, "lua::getLocalPositionFromGeo");
auto [globeIdentifier, latitude, longitude, altitude] =
ghoul::lua::values<std::string, double, double, double>(L);
SceneGraphNode* n = sceneGraphNode(globeIdentifier);
if (!n) {
return ghoul::lua::luaError(L, "Unknown globe identifier: " + globeIdentifier);
}
const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
if (!globe) {
return ghoul::lua::luaError(L, "Identifier must be a RenderableGlobe");
}
GlobeBrowsingModule& mod = *(global::moduleEngine->module<GlobeBrowsingModule>());
glm::vec3 p = mod.cartesianCoordinatesFromGeo(*globe, latitude, longitude, altitude);
ghoul::lua::push(L, p.x, p.y, p.z);
return 3;
}
int getGeoPositionForCamera(lua_State* L) {
ghoul::lua::checkArgumentsAndThrow(L, 0, "lua::getGeoPositionForCamera");
GlobeBrowsingModule* module = global::moduleEngine->module<GlobeBrowsingModule>();
const RenderableGlobe* globe = module->castFocusNodeRenderableToGlobe();
if (!globe) {
return ghoul::lua::luaError(L, "Focus node must be a RenderableGlobe");
}
const glm::dvec3 cameraPosition = global::navigationHandler->camera()->positionVec3();
const SceneGraphNode* anchor =
global::navigationHandler->orbitalNavigator().anchorNode();
const glm::dmat4 inverseModelTransform = glm::inverse(anchor->modelTransform());
const glm::dvec3 cameraPositionModelSpace =
glm::dvec3(inverseModelTransform * glm::dvec4(cameraPosition, 1.0));
const SurfacePositionHandle posHandle = globe->calculateSurfacePositionHandle(
cameraPositionModelSpace
);
const Geodetic2 geo2 = globe->ellipsoid().cartesianToGeodetic2(
posHandle.centerToReferenceSurface
);
const double altitude = glm::length(cameraPositionModelSpace -
posHandle.centerToReferenceSurface);
ghoul::lua::push(L, glm::degrees(geo2.lat), glm::degrees(geo2.lon), altitude);
return 3;
}
int loadWMSCapabilities(lua_State* L) {
ghoul::lua::checkArgumentsAndThrow(L, 3, "lua::loadWMSCapabilities");
auto [name, globe, url] =
ghoul::lua::values<std::string, std::string, std::string>(L);
global::moduleEngine->module<GlobeBrowsingModule>()->loadWMSCapabilities(
std::move(name),
std::move(globe),
std::move(url)
);
return 0;
}
int removeWMSServer(lua_State* L) {
ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::removeWMSServer");
const std::string name = ghoul::lua::value<std::string>(L);
global::moduleEngine->module<GlobeBrowsingModule>()->removeWMSServer(name);
return 0;
}
int capabilities(lua_State* L) {
ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::capabilities");
const std::string name = ghoul::lua::value<std::string>(L);
GlobeBrowsingModule::Capabilities cap =
global::moduleEngine->module<GlobeBrowsingModule>()->capabilities(name);
lua_newtable(L);
for (size_t i = 0; i < cap.size(); ++i) {
const GlobeBrowsingModule::Layer& l = cap[i];
lua_newtable(L);
ghoul::lua::push(L, "Name", l.name);
lua_settable(L, -3);
ghoul::lua::push(L, "URL", l.url);
lua_settable(L, -3);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
} // namespace openspace::globebrowsing::luascriptfunctions