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OpenSpace/modules/server/include/jsonconverters.h
Alexander Bock 7004c02b86 Happy new year
2021-01-02 15:26:51 +01:00

71 lines
3.2 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2021 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_SERVER___JSON_CONVERTERS___H__
#define __OPENSPACE_MODULE_SERVER___JSON_CONVERTERS___H__
#include <openspace/json.h>
#include <ghoul/glm.h>
#include <ghoul/misc/dictionary.h>
namespace openspace::properties {
class Property;
class PropertyOwner;
void to_json(nlohmann::json& j, const Property& p);
void to_json(nlohmann::json& j, const Property* pP);
void to_json(nlohmann::json& j, const PropertyOwner& p);
void to_json(nlohmann::json& j, const PropertyOwner* p);
} // namespace openspace::properties
namespace openspace {
class Renderable;
class SceneGraphNode;
void to_json(nlohmann::json& j, const SceneGraphNode& n);
void to_json(nlohmann::json& j, const SceneGraphNode* pN);
void to_json(nlohmann::json& j, const Renderable& r);
void to_json(nlohmann::json& j, const Renderable* pR);
} // namespace openspace
namespace ghoul {
void to_json(nlohmann::json& j, const Dictionary& d);
void to_json(nlohmann::json& j, const Dictionary* d);
} // namespace ghoul
namespace glm {
void to_json(nlohmann::json& j, const dvec3& v);
} // namespace glm
#endif // __OPENSPACE_MODULE_SERVER___JSON_CONVERTERS___H__