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OpenSpace/modules/touch/touchmodule.h
Alexander Bock 7004c02b86 Happy new year
2021-01-02 15:26:51 +01:00

79 lines
3.4 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2021 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_TOUCH___TOUCHMODULE___H__
#define __OPENSPACE_MODULE_TOUCH___TOUCHMODULE___H__
#include <modules/touch/include/touchmarker.h>
#include <modules/touch/include/touchinteraction.h>
#include <openspace/util/openspacemodule.h>
#include <openspace/util/touch.h>
#include <memory>
namespace openspace {
class TuioEar;
#ifdef WIN32
class Win32TouchHook;
#endif //WIN32
class TouchModule : public OpenSpaceModule {
public:
TouchModule();
~TouchModule();
protected:
void internalInitialize(const ghoul::Dictionary& dictionary) override;
private:
/// Returns true if new touch input occured since the last frame
bool processNewInput();
void clearInputs();
void addTouchInput(TouchInput input);
void updateOrAddTouchInput(TouchInput input);
void removeTouchInput(TouchInput input);
std::unique_ptr<TuioEar> _ear;
TouchInteraction _touch;
TouchMarker _markers;
std::vector<TouchInputHolder> _touchPoints;
std::vector<TouchInput> _deferredRemovals;
std::vector<TouchInput> _lastTouchInputs;
properties::BoolProperty _touchActive;
// contains an id and the Point that was processed last frame
glm::ivec2 _webPositionCallback = glm::ivec2(0);
#ifdef WIN32
std::unique_ptr<Win32TouchHook> _win32TouchHook;
#endif //WIN32
bool _tap = false;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_TOUCH___TOUCHMODULE___H__