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https://github.com/OpenSpace/OpenSpace.git
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79 lines
3.4 KiB
C++
79 lines
3.4 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2021 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_TOUCH___TOUCHMODULE___H__
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#define __OPENSPACE_MODULE_TOUCH___TOUCHMODULE___H__
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#include <modules/touch/include/touchmarker.h>
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#include <modules/touch/include/touchinteraction.h>
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#include <openspace/util/openspacemodule.h>
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#include <openspace/util/touch.h>
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#include <memory>
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namespace openspace {
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class TuioEar;
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#ifdef WIN32
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class Win32TouchHook;
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#endif //WIN32
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class TouchModule : public OpenSpaceModule {
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public:
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TouchModule();
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~TouchModule();
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protected:
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void internalInitialize(const ghoul::Dictionary& dictionary) override;
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private:
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/// Returns true if new touch input occured since the last frame
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bool processNewInput();
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void clearInputs();
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void addTouchInput(TouchInput input);
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void updateOrAddTouchInput(TouchInput input);
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void removeTouchInput(TouchInput input);
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std::unique_ptr<TuioEar> _ear;
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TouchInteraction _touch;
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TouchMarker _markers;
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std::vector<TouchInputHolder> _touchPoints;
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std::vector<TouchInput> _deferredRemovals;
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std::vector<TouchInput> _lastTouchInputs;
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properties::BoolProperty _touchActive;
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// contains an id and the Point that was processed last frame
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glm::ivec2 _webPositionCallback = glm::ivec2(0);
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#ifdef WIN32
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std::unique_ptr<Win32TouchHook> _win32TouchHook;
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#endif //WIN32
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bool _tap = false;
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_TOUCH___TOUCHMODULE___H__
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