Files
OpenSpace/modules/spacecraftinstruments/spacecraftinstrumentsmodule.cpp
Alexander Bock 167222c814 Feature/dashboard (#431)
Merging Dashboard branch that introduces the Dashboard, DashboardItem and moves most of the screen rendering code into a component-based layout that can also be displayed as a screenspace renderable

* Add Onscreen Dashboard
  * Add Dashboard class
  * Add DashboardItem classes and subclasses
  * Added font and fontsize customization to dashboarditems
  * Add default dashboard specifications to all scenes
  * Add tests.scene to test dashboard items
  * Add configuration options to DashboardItemDistance
  * Fix distance conversion to correctly use singular or plural values
  * Make DashboardItems unique when adding them to a dashboard
  * Correctly position test with different font sizes
  * Add Dashboard Item that enables spacing between other items
  * Add performance measurement to dashboard rendering
  * Add method to DashboardItemDistance that computes distance to surface
  * Add DashboardItemAngle that computes and prints the angle between three objects
  * Add DashboardItemInstruments that shows the instruments on New Horizons
  * Add ability to OpenSpaceModules to return a list of Luascripts defined by child objects
  * Make it possible for ScreenSpaceDashboard to work with its own dashboard or the main one
2017-12-13 17:11:54 -05:00

90 lines
4.6 KiB
C++

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#include <modules/spacecraftinstruments/spacecraftinstrumentsmodule.h>
#include <modules/spacecraftinstruments/dashboard/dashboarditeminstruments.h>
#include <modules/spacecraftinstruments/rendering/renderablecrawlingline.h>
#include <modules/spacecraftinstruments/rendering/renderablefov.h>
#include <modules/spacecraftinstruments/rendering/renderablemodelprojection.h>
#include <modules/spacecraftinstruments/rendering/renderableplaneprojection.h>
#include <modules/spacecraftinstruments/rendering/renderableplanetprojection.h>
#include <modules/spacecraftinstruments/rendering/renderableshadowcylinder.h>
#include <modules/spacecraftinstruments/util/decoder.h>
#include <modules/spacecraftinstruments/util/instrumentdecoder.h>
#include <modules/spacecraftinstruments/util/targetdecoder.h>
#include <openspace/documentation/documentation.h>
#include <openspace/rendering/renderable.h>
#include <openspace/util/factorymanager.h>
#include <ghoul/misc/assert.h>
namespace openspace {
SpacecraftInstrumentsModule::SpacecraftInstrumentsModule() : OpenSpaceModule(Name) {}
void SpacecraftInstrumentsModule::internalInitialize() {
ImageSequencer::initialize();
FactoryManager::ref().addFactory(
std::make_unique<ghoul::TemplateFactory<Decoder>>(),
"Decoder"
);
auto fDashboard = FactoryManager::ref().factory<DashboardItem>();
ghoul_assert(fDashboard, "Dashboard factory was not created");
fDashboard->registerClass<DashboardItemInstruments>("DashboardItemInstruments");
auto fRenderable = FactoryManager::ref().factory<Renderable>();
ghoul_assert(fRenderable, "No renderable factory existed");
fRenderable->registerClass<RenderableShadowCylinder>("RenderableShadowCylinder");
fRenderable->registerClass<RenderableCrawlingLine>("RenderableCrawlingLine");
fRenderable->registerClass<RenderableFov>("RenderableFov");
fRenderable->registerClass<RenderablePlaneProjection>("RenderablePlaneProjection");
fRenderable->registerClass<RenderablePlanetProjection>("RenderablePlanetProjection");
fRenderable->registerClass<RenderableModelProjection>("RenderableModelProjection");
auto fDecoder = FactoryManager::ref().factory<Decoder>();
fDecoder->registerClass<InstrumentDecoder>("Instrument");
fDecoder->registerClass<TargetDecoder>("Target");
}
std::vector<documentation::Documentation>
SpacecraftInstrumentsModule::documentations() const
{
return {
RenderableFov::Documentation(),
RenderableModelProjection::Documentation(),
RenderablePlanetProjection::Documentation(),
ProjectionComponent::Documentation()
};
}
} // namespace openspace