mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-07 12:10:52 -06:00
192 lines
6.6 KiB
C++
192 lines
6.6 KiB
C++
/*****************************************************************************************
|
|
* *
|
|
* OpenSpace *
|
|
* *
|
|
* Copyright (c) 2014 *
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
|
* software and associated documentation files (the "Software"), to deal in the Software *
|
|
* without restriction, including without limitation the rights to use, copy, modify, *
|
|
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
|
* permit persons to whom the Software is furnished to do so, subject to the following *
|
|
* conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in all copies *
|
|
* or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
|
****************************************************************************************/
|
|
|
|
// open space includes
|
|
#include <openspace/rendering/planets/renderableplanet.h>
|
|
#include <openspace/util/constants.h>
|
|
#include <openspace/rendering/planets/planetgeometry.h>
|
|
|
|
#include <ghoul/opengl/texturereader.h>
|
|
#include <ghoul/opengl/textureunit.h>
|
|
#include <ghoul/filesystem/filesystem.h>
|
|
|
|
#include <openspace/util/time.h>
|
|
#include <openspace/util/spicemanager.h>
|
|
|
|
#include <openspace/engine/openspaceengine.h>
|
|
#include <sgct.h>
|
|
|
|
namespace {
|
|
const std::string _loggerCat = "RenderablePlanet";
|
|
}
|
|
|
|
namespace openspace {
|
|
|
|
RenderablePlanet::RenderablePlanet(const ghoul::Dictionary& dictionary)
|
|
: Renderable(dictionary)
|
|
, _colorTexturePath("colorTexture", "Color Texture")
|
|
, _programObject(nullptr)
|
|
, _texture(nullptr)
|
|
, _geometry(nullptr)
|
|
{
|
|
std::string name;
|
|
bool success = dictionary.getValue(constants::scenegraphnode::keyName, name);
|
|
assert(success);
|
|
|
|
std::string path;
|
|
success = dictionary.getValue(constants::scenegraph::keyPathModule, path);
|
|
assert(success);
|
|
|
|
ghoul::Dictionary geometryDictionary;
|
|
success = dictionary.getValueSafe(
|
|
constants::renderableplanet::keyGeometry, geometryDictionary);
|
|
if (success) {
|
|
geometryDictionary.setValue(constants::scenegraphnode::keyName, name);
|
|
geometryDictionary.setValue(constants::scenegraph::keyPathModule, path);
|
|
_geometry
|
|
= planetgeometry::PlanetGeometry::createFromDictionary(geometryDictionary);
|
|
}
|
|
|
|
dictionary.getValue(constants::renderableplanet::keyFrame, _target);
|
|
|
|
// TODO: textures need to be replaced by a good system similar to the geometry as soon
|
|
// as the requirements are fixed (ab)
|
|
std::string texturePath = "";
|
|
success = dictionary.getValueSafe("Textures.Color", texturePath);
|
|
if (success)
|
|
_colorTexturePath = path + "/" + texturePath;
|
|
|
|
addPropertySubOwner(_geometry);
|
|
|
|
addProperty(_colorTexturePath);
|
|
_colorTexturePath.onChange(std::bind(&RenderablePlanet::loadTexture, this));
|
|
}
|
|
|
|
RenderablePlanet::~RenderablePlanet()
|
|
{
|
|
deinitialize();
|
|
}
|
|
|
|
bool RenderablePlanet::initialize()
|
|
{
|
|
bool completeSuccess = true;
|
|
if (_programObject == nullptr)
|
|
completeSuccess
|
|
&= OsEng.ref().configurationManager().getValue("pscShader", _programObject);
|
|
|
|
loadTexture();
|
|
completeSuccess &= (_texture != nullptr);
|
|
|
|
completeSuccess &= _geometry->initialize(this);
|
|
|
|
return completeSuccess;
|
|
}
|
|
|
|
bool RenderablePlanet::deinitialize()
|
|
{
|
|
_geometry->deinitialize();
|
|
delete _geometry;
|
|
_geometry = nullptr;
|
|
delete _texture;
|
|
_texture = nullptr;
|
|
return true;
|
|
}
|
|
|
|
void RenderablePlanet::render(const Camera* camera, const psc& thisPosition, RuntimeData* runtimeData)
|
|
{
|
|
if (!_programObject)
|
|
return;
|
|
if (!_texture)
|
|
return;
|
|
|
|
// activate shader
|
|
_programObject->activate();
|
|
|
|
// fetch data
|
|
psc currentPosition = thisPosition;
|
|
psc campos = camera->position();
|
|
glm::mat4 camrot = camera->viewRotationMatrix();
|
|
// PowerScaledScalar scaling = camera->scaling();
|
|
|
|
PowerScaledScalar scaling = glm::vec2(1, -6);
|
|
|
|
// scale the planet to appropriate size since the planet is a unit sphere
|
|
glm::mat4 transform = glm::mat4(1);
|
|
|
|
// set spice-orientation in accordance to timestamp
|
|
glm::dmat3 stateMatrix;
|
|
openspace::SpiceManager::ref().getPositionTransformMatrixGLM("GALACTIC", "IAU_EARTH", runtimeData->getTime(), stateMatrix);
|
|
|
|
//earth needs to be rotated for that to work.
|
|
glm::mat4 rot = glm::rotate(transform, 90.f, glm::vec3(1, 0, 0));
|
|
|
|
for (int i = 0; i < 3; i++){
|
|
for (int j = 0; j < 3; j++){
|
|
transform[i][j] = stateMatrix[i][j];
|
|
}
|
|
}
|
|
transform = transform* rot;
|
|
|
|
|
|
// setup the data to the shader
|
|
_programObject->setUniform("ViewProjection", camera->viewProjectionMatrix());
|
|
_programObject->setUniform("ModelTransform", transform);
|
|
_programObject->setUniform("campos", campos.vec4());
|
|
_programObject->setUniform("objpos", currentPosition.vec4());
|
|
_programObject->setUniform("camrot", camrot);
|
|
_programObject->setUniform("scaling", scaling.vec2());
|
|
|
|
// Bind texture
|
|
ghoul::opengl::TextureUnit unit;
|
|
unit.activate();
|
|
_texture->bind();
|
|
_programObject->setUniform("texture1", unit);
|
|
|
|
// render
|
|
_geometry->render();
|
|
|
|
// disable shader
|
|
_programObject->deactivate();
|
|
|
|
}
|
|
|
|
void RenderablePlanet::update()
|
|
{
|
|
}
|
|
|
|
void RenderablePlanet::loadTexture()
|
|
{
|
|
delete _texture;
|
|
_texture = nullptr;
|
|
if (_colorTexturePath.value() != "") {
|
|
_texture = ghoul::opengl::loadTexture(absPath(_colorTexturePath));
|
|
if (_texture) {
|
|
LDEBUG("Loaded texture from '" << absPath(_colorTexturePath) << "'");
|
|
_texture->uploadTexture();
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace openspace
|