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- Access the command input prompt with the § button on swedish keyboard layout. It is whatever key is corresponding to SGCT_KEY_BACKSLASH on other layouts.
133 lines
4.8 KiB
C++
133 lines
4.8 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACEENGINE_H__
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#define __OPENSPACEENGINE_H__
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#include <ghoul/logging/logmanager.h>
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// sgct header has to be included before all others due to Windows header
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#define SGCT_WINDOWS_INCLUDE
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#include "sgct.h"
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#include <openspace/interaction/interactionhandler.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/engine/configurationmanager.h>
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//#include <ghoul/misc/dictionary.h>
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#include <ghoul/opencl/clcontext.h>
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#include <ghoul/opencl/clcommandqueue.h>
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#include <ghoul/opencl/clprogram.h>
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#include <ghoul/opencl/clkernel.h>
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#include <ghoul/cmdparser/commandlineparser.h>
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// #define FLARE_ONLY
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#include <openspace/flare/flare.h>
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#define ABUFFER_SINGLE_LINKED 1
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#define ABUFFER_FIXED 2
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#define ABUFFER_DYNAMIC 3
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#define ABUFFER_IMPLEMENTATION ABUFFER_SINGLE_LINKED
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// #define OPENSPACE_VIDEO_EXPORT
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namespace openspace {
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namespace scripting {
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class ScriptEngine;
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}
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class OpenSpaceEngine {
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public:
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static bool create(int argc, char** argv, std::vector<std::string>& sgctArguments);
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static void destroy();
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static OpenSpaceEngine& ref();
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static bool isInitialized();
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bool initialize();
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static bool findConfiguration(std::string& filename);
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ConfigurationManager& configurationManager();
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ghoul::opencl::CLContext& clContext();
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InteractionHandler& interactionHandler();
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RenderEngine& renderEngine();
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scripting::ScriptEngine& scriptEngine();
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// SGCT callbacks
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bool initializeGL();
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void preSynchronization();
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void postSynchronizationPreDraw();
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void render();
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void postDraw();
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void keyboardCallback(int key, int action);
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void charCallback(unsigned int codepoint);
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void mouseButtonCallback(int key, int action);
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void mousePositionCallback(int x, int y);
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void mouseScrollWheelCallback(int pos);
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void externalControlCallback(const char* receivedChars, int size, int clientId);
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void encode();
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void decode();
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private:
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OpenSpaceEngine(std::string programName);
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~OpenSpaceEngine();
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bool gatherCommandlineArguments();
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static OpenSpaceEngine* _engine;
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ConfigurationManager _configurationManager;
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InteractionHandler _interactionHandler;
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RenderEngine _renderEngine;
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scripting::ScriptEngine _scriptEngine;
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ghoul::cmdparser::CommandlineParser _commandlineParser;
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#ifdef OPENSPACE_VIDEO_EXPORT
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bool _doVideoExport;
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#endif
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#ifdef FLARE_ONLY
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Flare* _flare;
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#endif
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// ScriptEngine* _scriptEngine;
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ghoul::opencl::CLContext _context;
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sgct::SharedVector<char> _synchronizationBuffer;
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bool _inputCommand;
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size_t _inputPosition;
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std::string _activeCommand;
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void renderActiveCommand();
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void handleCommandInput(int key, int action);
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void addToCommand(std::string c);
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};
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#define OsEng (openspace::OpenSpaceEngine::ref())
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} // namespace openspace
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#endif // __OPENSPACEENGINE_H__
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