mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-08 04:31:08 -06:00
233 lines
9.4 KiB
C++
233 lines
9.4 KiB
C++
/*****************************************************************************************
|
|
* *
|
|
* OpenSpace *
|
|
* *
|
|
* Copyright (c) 2014-2016 *
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
|
* software and associated documentation files (the "Software"), to deal in the Software *
|
|
* without restriction, including without limitation the rights to use, copy, modify, *
|
|
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
|
* permit persons to whom the Software is furnished to do so, subject to the following *
|
|
* conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in all copies *
|
|
* or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
|
****************************************************************************************/
|
|
|
|
#include <modules/globebrowsing/rendering/gpulayermanager.h>
|
|
|
|
#include <modules/globebrowsing/rendering/layermanager.h>
|
|
#include <modules/globebrowsing/tile/chunktile.h>
|
|
#include <modules/globebrowsing/tile/tile.h>
|
|
#include <modules/globebrowsing/tile/tiledepthtransform.h>
|
|
#include <modules/globebrowsing/tile/tileprovider/tileprovider.h>
|
|
|
|
namespace openspace {
|
|
namespace globebrowsing {
|
|
|
|
void GPUTileUvTransform::setValue(ProgramObject* programObject,
|
|
const TileUvTransform& tileUvTransform)
|
|
{
|
|
gpuUvOffset.setValue(programObject, tileUvTransform.uvOffset);
|
|
gpuUvScale.setValue(programObject, tileUvTransform.uvScale);
|
|
}
|
|
|
|
void GPUTileUvTransform::bind(ProgramObject* programObject, const std::string& nameBase) {
|
|
gpuUvOffset.bind(programObject, nameBase + "uvOffset");
|
|
gpuUvScale.bind(programObject, nameBase + "uvScale");
|
|
}
|
|
|
|
void GPUTileDepthTransform::setValue(ProgramObject* programObject,
|
|
const TileDepthTransform& depthTransform)
|
|
{
|
|
gpuDepthOffset.setValue(programObject, depthTransform.depthOffset);
|
|
gpuDepthScale.setValue(programObject, depthTransform.depthScale);
|
|
}
|
|
|
|
void GPUTileDepthTransform::bind(ProgramObject* programObject,
|
|
const std::string& nameBase)
|
|
{
|
|
gpuDepthOffset.bind(programObject, nameBase + "depthOffset");
|
|
gpuDepthScale.bind(programObject, nameBase + "depthScale");
|
|
}
|
|
|
|
void GPUChunkTile::setValue(ProgramObject* programObject, const ChunkTile& chunkTile) {
|
|
gpuTexture.setValue(programObject, chunkTile.tile.texture);
|
|
gpuTileUvTransform.setValue(programObject, chunkTile.uvTransform);
|
|
}
|
|
|
|
void GPUChunkTile::bind(ProgramObject* programObject, const std::string& nameBase) {
|
|
gpuTexture.bind(programObject, nameBase + "textureSampler");
|
|
gpuTileUvTransform.bind(programObject, nameBase + "uvTransform.");
|
|
}
|
|
|
|
void GPUChunkTile::deactivate() {
|
|
gpuTexture.deactivate();
|
|
}
|
|
|
|
void GPUChunkTilePile::setValue(ProgramObject* programObject,
|
|
const ChunkTilePile& chunkTilePile)
|
|
{
|
|
ghoul_assert(
|
|
gpuChunkTiles.size() == chunkTilePile.chunkTiles.size(),
|
|
"GPU and CPU ChunkTilePile must have same size!"
|
|
);
|
|
for (size_t i = 0; i < gpuChunkTiles.size(); ++i) {
|
|
gpuChunkTiles[i].setValue(programObject, chunkTilePile.chunkTiles[i]);
|
|
}
|
|
}
|
|
|
|
void GPUChunkTilePile::bind(ProgramObject* programObject, const std::string& nameBase,
|
|
int pileSize)
|
|
{
|
|
gpuChunkTiles.resize(pileSize);
|
|
for (size_t i = 0; i < gpuChunkTiles.size(); ++i) {
|
|
std::string nameExtension = "chunkTile" + std::to_string(i) + ".";
|
|
gpuChunkTiles[i].bind(programObject, nameBase + nameExtension);
|
|
}
|
|
}
|
|
|
|
void GPUChunkTilePile::deactivate() {
|
|
for (auto& gpuChunkTile : gpuChunkTiles) {
|
|
gpuChunkTile.deactivate();
|
|
}
|
|
}
|
|
|
|
|
|
void GPULayerRenderSettings::setValue(ProgramObject* programObject,
|
|
const LayerRenderSettings& layerSettings)
|
|
{
|
|
gpuOpacity.setValue(programObject, layerSettings.opacity.value());
|
|
gpuGamma.setValue(programObject, layerSettings.gamma.value());
|
|
gpuMultiplier.setValue(programObject, layerSettings.multiplier.value());
|
|
}
|
|
|
|
void GPULayerRenderSettings::bind(ProgramObject* programObject,
|
|
const std::string& nameBase)
|
|
{
|
|
gpuOpacity.bind(programObject, nameBase + "opacity");
|
|
gpuGamma.bind(programObject, nameBase + "gamma");
|
|
gpuMultiplier.bind(programObject, nameBase + "multiplier");
|
|
}
|
|
|
|
void GPULayer::setValue(ProgramObject* programObject, const Layer& layer,
|
|
const TileIndex& tileIndex, int pileSize)
|
|
{
|
|
ChunkTilePile chunkTilePile = layer.getChunkTilePile(tileIndex, pileSize);
|
|
gpuChunkTilePile.setValue(programObject, chunkTilePile);
|
|
gpuRenderSettings.setValue(programObject, layer.renderSettings());
|
|
}
|
|
|
|
void GPULayer::bind(ProgramObject* programObject, const Layer& layer,
|
|
const std::string& nameBase, int pileSize)
|
|
{
|
|
gpuChunkTilePile.bind(programObject, nameBase + "pile.", pileSize);
|
|
gpuRenderSettings.bind(programObject, nameBase + "settings.");
|
|
}
|
|
|
|
void GPULayer::deactivate() {
|
|
gpuChunkTilePile.deactivate();
|
|
}
|
|
|
|
void GPUHeightLayer::setValue(ProgramObject* programObject, const Layer& layer,
|
|
const TileIndex& tileIndex, int pileSize)
|
|
{
|
|
GPULayer::setValue(programObject, layer, tileIndex, pileSize);
|
|
gpuDepthTransform.setValue(programObject, layer.tileProvider()->depthTransform());
|
|
}
|
|
|
|
void GPUHeightLayer::bind(ProgramObject* programObject, const Layer& layer,
|
|
const std::string& nameBase, int pileSize)
|
|
{
|
|
GPULayer::bind(programObject, layer, nameBase, pileSize);
|
|
gpuDepthTransform.bind(programObject, nameBase + "depthTransform.");
|
|
}
|
|
|
|
void GPULayerGroup::setValue(ProgramObject* programObject, const LayerGroup& layerGroup,
|
|
const TileIndex& tileIndex)
|
|
{
|
|
auto& activeLayers = layerGroup.activeLayers();
|
|
ghoul_assert(
|
|
activeLayers.size() == gpuActiveLayers.size(),
|
|
"GPU and CPU active layers must have same size!"
|
|
);
|
|
for (int i = 0; i < activeLayers.size(); ++i) {
|
|
gpuActiveLayers[i]->setValue(
|
|
programObject,
|
|
*activeLayers[i],
|
|
tileIndex,
|
|
layerGroup.pileSize()
|
|
);
|
|
}
|
|
}
|
|
|
|
void GPULayerGroup::bind(ProgramObject* programObject, const LayerGroup& layerGroup,
|
|
const std::string& nameBase, int category)
|
|
{
|
|
auto activeLayers = layerGroup.activeLayers();
|
|
gpuActiveLayers.resize(activeLayers.size());
|
|
int pileSize = layerGroup.pileSize();
|
|
for (size_t i = 0; i < gpuActiveLayers.size(); ++i) {
|
|
// should maybe a proper GPULayer factory
|
|
gpuActiveLayers[i] = (category == LayerManager::HeightLayers) ?
|
|
std::make_unique<GPUHeightLayer>() :
|
|
std::make_unique<GPULayer>();
|
|
std::string nameExtension = "[" + std::to_string(i) + "].";
|
|
gpuActiveLayers[i]->bind(
|
|
programObject,
|
|
*activeLayers[i],
|
|
nameBase + nameExtension,
|
|
pileSize
|
|
);
|
|
}
|
|
}
|
|
|
|
void GPULayerGroup::deactivate() {
|
|
for (size_t i = 0; i < gpuActiveLayers.size(); ++i) {
|
|
gpuActiveLayers[i]->deactivate();
|
|
}
|
|
}
|
|
|
|
void GPULayerManager::setValue(ProgramObject* programObject,
|
|
const LayerManager& layerManager,
|
|
const TileIndex& tileIndex)
|
|
{
|
|
auto layerGroups = layerManager.layerGroups();
|
|
for (size_t i = 0; i < layerGroups.size(); ++i) {
|
|
gpuLayerGroups[i]->setValue(programObject, *layerGroups[i], tileIndex);
|
|
}
|
|
}
|
|
|
|
void GPULayerManager::bind(ProgramObject* programObject, const LayerManager& layerManager)
|
|
{
|
|
auto layerGroups = layerManager.layerGroups();
|
|
if (gpuLayerGroups.size() != layerGroups.size()) {
|
|
gpuLayerGroups.resize(layerGroups.size());
|
|
for (auto& gpuLayerGroup : gpuLayerGroups){
|
|
gpuLayerGroup = std::make_unique<GPULayerGroup>();
|
|
}
|
|
}
|
|
|
|
for (size_t i = 0; i < layerGroups.size(); ++i) {
|
|
std::string nameBase = LayerManager::LAYER_GROUP_NAMES[i];
|
|
gpuLayerGroups[i]->bind(programObject, *layerGroups[i], nameBase, i);
|
|
}
|
|
}
|
|
|
|
void GPULayerManager::deactivate() {
|
|
for (size_t i = 0; i < gpuLayerGroups.size(); ++i) {
|
|
gpuLayerGroups[i]->deactivate();
|
|
}
|
|
}
|
|
|
|
} // namespace globebrowsing
|
|
} // namespace openspace
|