Files
OpenSpace/modules/iswa/rendering/textureplane.cpp
2016-05-05 10:53:50 -04:00

139 lines
4.9 KiB
C++

// /*****************************************************************************************
// * *
// * OpenSpace *
// * *
// * Copyright (c) 2014-2016 *
// * *
// * Permission is hereby granted, free of charge, to any person obtaining a copy of this *
// * software and associated documentation files (the "Software"), to deal in the Software *
// * without restriction, including without limitation the rights to use, copy, modify, *
// * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
// * permit persons to whom the Software is furnished to do so, subject to the following *
// * conditions: *
// * *
// * The above copyright notice and this permission notice shall be included in all copies *
// * or substantial portions of the Software. *
// * *
// * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
// * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
// * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
// * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
// * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
// * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
// ****************************************************************************************/
#include <modules/iswa/rendering/textureplane.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
//#include <ghoul/filesystem/filesystem>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/textureunit.h>
#include <modules/kameleon/include/kameleonwrapper.h>
#include <openspace/scene/scene.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/util/spicemanager.h>
namespace {
const std::string _loggerCat = "TexutePlane";
}
namespace openspace {
TexturePlane::TexturePlane(const ghoul::Dictionary& dictionary)
:CygnetPlane(dictionary)
{
std::string name;
dictionary.getValue("Name", name);
setName(name);
registerProperties();
_type = ISWAManager::CygnetType::Texture;
}
TexturePlane::~TexturePlane(){}
bool TexturePlane::initialize(){
_textures.push_back(nullptr);
initializeTime();
createPlane();
createShader();
updateTexture();
if(_data->groupId > 0)
ISWAManager::ref().registerToGroup(_data->groupId, _type, this);
return isReady();
}
bool TexturePlane::deinitialize(){
if(_data->groupId > 0)
ISWAManager::ref().unregisterFromGroup(_data->groupId, this);
unregisterProperties();
destroyPlane();
destroyShader();
_memorybuffer = "";
return true;
}
bool TexturePlane::loadTexture() {
if(_memorybuffer != ""){
std::string format;
std::stringstream ss(_futureObject->format);
getline(ss, format ,'/');
getline(ss, format);
std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(
(void*) _memorybuffer.c_str(),
_memorybuffer.size(),
format);
if (texture) {
texture->uploadTexture();
// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
_textures[0] = std::move(texture);
return true;
}
}
return false;
}
bool TexturePlane::updateTexture(){
// If a download is in progress, dont send another request.
if(_futureObject && !_futureObject->isFinished && !_futureObject->isAborted)
return false;
_memorybuffer = "";
std::shared_ptr<DownloadManager::FileFuture> future = ISWAManager::ref().downloadImageToMemory(_data->id, _memorybuffer);
if(future){
_futureObject = future;
return true;
}
return false;
}
void TexturePlane::setUniforms(){
ghoul::opengl::TextureUnit unit;
unit.activate();
_textures[0]->bind();
_shader->setUniform("texture1", unit);
}
}// namespace openspace