mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-02 01:30:34 -06:00
* Cleanup * CMake cleanups * Update current year * Update copyright header * Use script to return list of all modules * Update credits, license and ghoul
989 lines
38 KiB
C++
989 lines
38 KiB
C++
/*****************************************************************************************
|
|
* *
|
|
* OpenSpace *
|
|
* *
|
|
* Copyright (c) 2014-2019 *
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
|
* software and associated documentation files (the "Software"), to deal in the Software *
|
|
* without restriction, including without limitation the rights to use, copy, modify, *
|
|
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
|
* permit persons to whom the Software is furnished to do so, subject to the following *
|
|
* conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in all copies *
|
|
* or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
|
****************************************************************************************/
|
|
|
|
#include <modules/spacecraftinstruments/rendering/renderablefov.h>
|
|
|
|
#include <modules/spacecraftinstruments/spacecraftinstrumentsmodule.h>
|
|
#include <modules/spacecraftinstruments/util/imagesequencer.h>
|
|
#include <openspace/documentation/documentation.h>
|
|
#include <openspace/documentation/verifier.h>
|
|
#include <openspace/engine/globals.h>
|
|
#include <openspace/rendering/renderengine.h>
|
|
#include <openspace/util/updatestructures.h>
|
|
#include <ghoul/filesystem/filesystem.h>
|
|
#include <ghoul/logging/logmanager.h>
|
|
#include <glm/gtx/projection.hpp>
|
|
|
|
namespace {
|
|
constexpr const char* ProgramName = "FovProgram";
|
|
constexpr const char* KeyBody = "Body";
|
|
constexpr const char* KeyFrame = "Frame";
|
|
constexpr const char* KeyInstrument = "Instrument";
|
|
constexpr const char* KeyInstrumentName = "Name";
|
|
constexpr const char* KeyInstrumentAberration = "Aberration";
|
|
constexpr const char* KeyPotentialTargets = "PotentialTargets";
|
|
constexpr const char* KeyFrameConversions = "FrameConversions";
|
|
constexpr const char* KeyBoundsSimplification = "SimplifyBounds";
|
|
|
|
constexpr const std::array<const char*, 9> UniformNames = {
|
|
"modelViewProjectionTransform", "defaultColorStart", "defaultColorEnd",
|
|
"activeColor", "targetInFieldOfViewColor", "intersectionStartColor",
|
|
"intersectionEndColor", "squareColor", "interpolation"
|
|
};
|
|
|
|
constexpr const int InterpolationSteps = 5;
|
|
|
|
constexpr const double Epsilon = 1e-4;
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
|
|
"LineWidth",
|
|
"Line Width",
|
|
"This value determines width of the lines connecting the instrument to the "
|
|
"corners of the field of view."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo DrawSolidInfo = {
|
|
"SolidDraw",
|
|
"Solid Draw",
|
|
"This value determines whether the field of view should be rendered as a solid "
|
|
"or as lines only."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo StandoffDistanceInfo = {
|
|
"StandOffDistance",
|
|
"Standoff Distance Factor",
|
|
"This value determines the standoff distance factor which influences the "
|
|
"distance of the plane to the focus object. If this value is '1', the field of "
|
|
"view will be rendered exactly on the surface of, for example, a planet. With a "
|
|
"value of smaller than 1, the field of view will hover of ther surface, thus "
|
|
"making it more visible."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo DefaultStartColorInfo = {
|
|
"Colors.DefaultStart",
|
|
"Start of default color",
|
|
"This value determines the color of the field of view frustum close to the "
|
|
"instrument. The final colors are interpolated between this value and the end "
|
|
"color."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo DefaultEndColorInfo = {
|
|
"Colors.DefaultEnd",
|
|
"End of default color",
|
|
"This value determines the color of the field of view frustum close to the "
|
|
"target. The final colors are interpolated between this value and the start "
|
|
"color."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo ActiveColorInfo = {
|
|
"Colors.Active",
|
|
"Active Color",
|
|
"This value determines the color that is used when the instrument's field of "
|
|
"view is active."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo TargetInFovInfo = {
|
|
"Colors.TargetInFieldOfView",
|
|
"Target in field-of-view Color",
|
|
"This value determines the color that is used if the target is inside the field "
|
|
"of view of the instrument but the instrument is not yet active."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo IntersectionStartInfo = {
|
|
"Colors.IntersectionStart",
|
|
"Start of the intersection",
|
|
"This value determines the color that is used close to the instrument if one of "
|
|
"the field of view corners is intersecting the target object. The final color is "
|
|
"retrieved by interpolating between this color and the intersection end color."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo IntersectionEndInfo = {
|
|
"Colors.IntersectionEnd",
|
|
"End of the intersection",
|
|
"This value determines the color that is used close to the target if one of the "
|
|
"field of view corners is intersecting the target object. The final color is "
|
|
"retrieved by interpolating between this color and the intersection begin color."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo SquareColorInfo = {
|
|
"Colors.Square",
|
|
"Orthogonal Square",
|
|
"This value determines the color that is used for the field of view square in "
|
|
"the case that there is no intersection and that the instrument is not currently "
|
|
"active."
|
|
};
|
|
|
|
template <typename Func>
|
|
double bisect(const glm::dvec3& p1, const glm::dvec3& p2, Func testFunction,
|
|
const glm::dvec3& previousHalf = glm::dvec3(std::numeric_limits<double>::max()))
|
|
{
|
|
const double Tolerance = 0.00000001;
|
|
const glm::dvec3 half = glm::mix(p1, p2, 0.5);
|
|
if (glm::distance(previousHalf, half) < Tolerance) {
|
|
// The two points are so close to each other that we can stop
|
|
return 0.5;
|
|
}
|
|
if (testFunction(half)) {
|
|
return 0.5 + 0.5 * bisect(half, p2, testFunction, half);
|
|
}
|
|
else {
|
|
return 0.5 * bisect(p1, half, testFunction, half);
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
namespace openspace {
|
|
|
|
documentation::Documentation RenderableFov::Documentation() {
|
|
using namespace documentation;
|
|
return {
|
|
"RenderableFieldOfView",
|
|
"newhorizons_renderable_fieldofview",
|
|
{
|
|
{
|
|
KeyBody,
|
|
new StringVerifier,
|
|
Optional::No,
|
|
"The SPICE name of the source body for which the field of view should be "
|
|
"rendered."
|
|
},
|
|
{
|
|
KeyFrame,
|
|
new StringVerifier,
|
|
Optional::No,
|
|
"The SPICE name of the source body's frame in which the field of view "
|
|
"should be rendered."
|
|
},
|
|
{
|
|
KeyInstrument,
|
|
new TableVerifier({
|
|
{
|
|
KeyInstrumentName,
|
|
new StringVerifier,
|
|
Optional::No,
|
|
"The SPICE name of the instrument that is rendered"
|
|
},
|
|
{
|
|
KeyInstrumentAberration,
|
|
new StringInListVerifier({
|
|
// Taken from SpiceManager::AberrationCorrection
|
|
"NONE",
|
|
"LT", "LT+S",
|
|
"CN", "CN+S",
|
|
"XLT", "XLT+S",
|
|
"XCN", "XCN+S"
|
|
}),
|
|
Optional::Yes,
|
|
"The aberration correction that is used for this field of view. "
|
|
"The default is 'NONE'."
|
|
}
|
|
}),
|
|
Optional::No,
|
|
"A table describing the instrument whose field of view should be "
|
|
"rendered."
|
|
},
|
|
{
|
|
KeyPotentialTargets,
|
|
new StringListVerifier,
|
|
Optional::No,
|
|
"A list of potential targets (specified as SPICE names) that the field "
|
|
"of view should be tested against."
|
|
},
|
|
{
|
|
KeyFrameConversions,
|
|
new TableVerifier({
|
|
{
|
|
DocumentationEntry::Wildcard,
|
|
new StringVerifier,
|
|
Optional::No
|
|
}
|
|
}),
|
|
Optional::Yes,
|
|
"A list of frame conversions that should be registered with the "
|
|
"SpiceManager."
|
|
},
|
|
{
|
|
LineWidthInfo.identifier,
|
|
new DoubleVerifier,
|
|
Optional::Yes,
|
|
LineWidthInfo.description
|
|
},
|
|
{
|
|
StandoffDistanceInfo.identifier,
|
|
new DoubleVerifier,
|
|
Optional::Yes,
|
|
StandoffDistanceInfo.description
|
|
},
|
|
{
|
|
KeyBoundsSimplification,
|
|
new BoolVerifier,
|
|
Optional::Yes,
|
|
"If this value is set to 'true' the field-of-views bounds values will be "
|
|
"simplified on load. Bound vectors will be removed if they are the "
|
|
"strict linear interpolation between the two neighboring vectors. This "
|
|
"value is disabled on default."
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
|
|
RenderableFov::RenderableFov(const ghoul::Dictionary& dictionary)
|
|
: Renderable(dictionary)
|
|
, _lineWidth(LineWidthInfo, 1.f, 1.f, 20.f)
|
|
, _drawSolid(DrawSolidInfo, false)
|
|
, _standOffDistance(StandoffDistanceInfo, 0.9999, 0.99, 1.0, 0.000001)
|
|
, _colors({
|
|
{ DefaultStartColorInfo, glm::vec4(0.4f) },
|
|
{ DefaultEndColorInfo, glm::vec4(0.85f, 0.85f, 0.85f, 1.f) },
|
|
{ ActiveColorInfo, glm::vec4(0.f, 1.f, 0.f, 1.f) },
|
|
{ TargetInFovInfo, glm::vec4(0.f, 0.5f, 0.7f, 1.f) },
|
|
{ IntersectionStartInfo, glm::vec4(1.f, 0.89f, 0.f, 1.f) },
|
|
{ IntersectionEndInfo, glm::vec4(1.f, 0.29f, 0.f, 1.f) },
|
|
{ SquareColorInfo, glm::vec4(0.85f, 0.85f, 0.85f, 1.f) }
|
|
})
|
|
{
|
|
documentation::testSpecificationAndThrow(
|
|
Documentation(),
|
|
dictionary,
|
|
"RenderableFov"
|
|
);
|
|
|
|
_instrument.spacecraft = dictionary.value<std::string>(KeyBody);
|
|
_instrument.referenceFrame = dictionary.value<std::string>(KeyFrame);
|
|
|
|
_instrument.name = dictionary.value<std::string>(
|
|
std::string(KeyInstrument) + "." + KeyInstrumentName
|
|
);
|
|
|
|
std::string ia = std::string(KeyInstrument) + "." + KeyInstrumentAberration;
|
|
if (dictionary.hasKeyAndValue<std::string>(ia)) {
|
|
const std::string& ac = dictionary.value<std::string>(ia);
|
|
_instrument.aberrationCorrection = SpiceManager::AberrationCorrection(ac);
|
|
}
|
|
|
|
ghoul::Dictionary pt = dictionary.value<ghoul::Dictionary>(KeyPotentialTargets);
|
|
_instrument.potentialTargets.reserve(pt.size());
|
|
for (size_t i = 1; i <= pt.size(); ++i) {
|
|
std::string target = pt.value<std::string>(std::to_string(i));
|
|
_instrument.potentialTargets.push_back(std::move(target));
|
|
}
|
|
|
|
if (dictionary.hasKey(KeyFrameConversions)) {
|
|
ghoul::Dictionary fc = dictionary.value<ghoul::Dictionary>(KeyFrameConversions);
|
|
for (const std::string& key : fc.keys()) {
|
|
openspace::SpiceManager::ref().addFrame(key, fc.value<std::string>(key));
|
|
}
|
|
}
|
|
|
|
if (dictionary.hasKey(LineWidthInfo.identifier)) {
|
|
_lineWidth = static_cast<float>(dictionary.value<double>(
|
|
LineWidthInfo.identifier
|
|
));
|
|
}
|
|
|
|
if (dictionary.hasKey(StandoffDistanceInfo.identifier)) {
|
|
_standOffDistance = static_cast<float>(dictionary.value<double>(
|
|
StandoffDistanceInfo.identifier
|
|
));
|
|
}
|
|
|
|
if (dictionary.hasKey(KeyBoundsSimplification)) {
|
|
_simplifyBounds = dictionary.value<bool>(KeyBoundsSimplification);
|
|
}
|
|
|
|
addProperty(_lineWidth);
|
|
addProperty(_drawSolid);
|
|
addProperty(_standOffDistance);
|
|
|
|
addProperty(_colors.defaultStart);
|
|
addProperty(_colors.defaultEnd);
|
|
addProperty(_colors.active);
|
|
addProperty(_colors.targetInFieldOfView);
|
|
addProperty(_colors.intersectionStart);
|
|
addProperty(_colors.intersectionEnd);
|
|
addProperty(_colors.square);
|
|
}
|
|
|
|
void RenderableFov::initializeGL() {
|
|
_program =
|
|
SpacecraftInstrumentsModule::ProgramObjectManager.request(
|
|
ProgramName,
|
|
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
|
|
return global::renderEngine.buildRenderProgram(
|
|
ProgramName,
|
|
absPath("${MODULE_SPACECRAFTINSTRUMENTS}/shaders/fov_vs.glsl"),
|
|
absPath("${MODULE_SPACECRAFTINSTRUMENTS}/shaders/fov_fs.glsl")
|
|
);
|
|
}
|
|
);
|
|
|
|
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
|
|
|
|
// Fetch information about the specific instrument
|
|
SpiceManager::FieldOfViewResult res = SpiceManager::ref().fieldOfView(
|
|
_instrument.name
|
|
);
|
|
|
|
// Right now, we can only deal with rectangles or polygons. Circles and ellipses only
|
|
// return one or two bound vectors that have to used to construct an approximation
|
|
const bool supportedShape =
|
|
res.shape == SpiceManager::FieldOfViewResult::Shape::Polygon ||
|
|
res.shape == SpiceManager::FieldOfViewResult::Shape::Rectangle;
|
|
if (!supportedShape) {
|
|
throw ghoul::RuntimeError(
|
|
fmt::format("'{}' has unsupported shape", _instrument.name),
|
|
"RenderableFov"
|
|
);
|
|
}
|
|
|
|
if (_simplifyBounds) {
|
|
const size_t sizeBefore = res.bounds.size();
|
|
for (size_t i = 1; i < res.bounds.size() - 1; ++i) {
|
|
const glm::dvec3& prev = res.bounds[i - 1];
|
|
const glm::dvec3& curr = res.bounds[i];
|
|
const glm::dvec3& next = res.bounds[i + 1];
|
|
|
|
const double area = glm::length(glm::cross((curr - prev), (next - prev)));
|
|
|
|
const bool isCollinear = area < Epsilon;
|
|
|
|
if (isCollinear) {
|
|
res.bounds.erase(res.bounds.begin() + i);
|
|
|
|
// Need to subtract one as we have shortened the array and the next
|
|
// item is now on the current position
|
|
--i;
|
|
}
|
|
}
|
|
const size_t sizeAfter = res.bounds.size();
|
|
|
|
LINFOC(
|
|
_instrument.name,
|
|
fmt::format("Simplified from {} to {}", sizeBefore, sizeAfter)
|
|
);
|
|
}
|
|
|
|
|
|
_instrument.bounds = std::move(res.bounds);
|
|
_instrument.boresight = std::move(res.boresightVector);
|
|
|
|
// These vectors hold the data that we will want to render. We need to subdivide the
|
|
// range as an intersection test between the corners and the object might fail for
|
|
// sufficiently small objects:
|
|
//
|
|
// x---------------------x Field of view
|
|
// | |
|
|
// | |
|
|
// | ***** |
|
|
// | * * |
|
|
// x-----*-------*-------x
|
|
// * *
|
|
// ***** Target object
|
|
//
|
|
|
|
// The orthogonal plane shows the footprint of the instrument on the surface of the
|
|
// object. Since it should follow the potential curvature, we might need to
|
|
// interpolate, hence the extra storage
|
|
_orthogonalPlane.data.resize(_instrument.bounds.size() * InterpolationSteps);
|
|
|
|
// The field of views are originating from the space craft, so the location of the
|
|
// space craft has to be repeated for each vertex, hence the * 2. On the other hand,
|
|
// the field of view does **not** need to be interpolated
|
|
_fieldOfViewBounds.data.resize(2 * _instrument.bounds.size());
|
|
|
|
// Field of view boundaries
|
|
glGenVertexArrays(1, &_fieldOfViewBounds.vao);
|
|
glBindVertexArray(_fieldOfViewBounds.vao);
|
|
glGenBuffers(1, &_fieldOfViewBounds.vbo);
|
|
glBindBuffer(GL_ARRAY_BUFFER, _fieldOfViewBounds.vbo);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
_fieldOfViewBounds.data.size() * sizeof(RenderInformation::VBOData),
|
|
nullptr,
|
|
GL_STREAM_DRAW
|
|
);
|
|
glEnableVertexAttribArray(0);
|
|
glVertexAttribPointer(
|
|
0,
|
|
3,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
sizeof(RenderInformation::VBOData),
|
|
nullptr
|
|
);
|
|
glEnableVertexAttribArray(1);
|
|
glVertexAttribIPointer(
|
|
1,
|
|
1,
|
|
GL_INT,
|
|
sizeof(RenderInformation::VBOData),
|
|
reinterpret_cast<void*>(offsetof(RenderInformation::VBOData, color)) // NOLINT
|
|
);
|
|
|
|
// Orthogonal Plane
|
|
glGenVertexArrays(1, &_orthogonalPlane.vao);
|
|
glGenBuffers(1, &_orthogonalPlane.vbo);
|
|
glBindVertexArray(_orthogonalPlane.vao);
|
|
glBindBuffer(GL_ARRAY_BUFFER, _orthogonalPlane.vbo);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
_orthogonalPlane.data.size() * sizeof(RenderInformation::VBOData),
|
|
nullptr,
|
|
GL_STREAM_DRAW
|
|
);
|
|
|
|
glEnableVertexAttribArray(0);
|
|
glVertexAttribPointer(
|
|
0,
|
|
3,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
sizeof(RenderInformation::VBOData),
|
|
nullptr
|
|
);
|
|
glEnableVertexAttribArray(1);
|
|
glVertexAttribIPointer(
|
|
1,
|
|
1,
|
|
GL_INT,
|
|
sizeof(RenderInformation::VBOData),
|
|
reinterpret_cast<void*>(offsetof(RenderInformation::VBOData, color)) // NOLINT
|
|
);
|
|
|
|
glBindVertexArray(0);
|
|
}
|
|
|
|
void RenderableFov::deinitializeGL() {
|
|
SpacecraftInstrumentsModule::ProgramObjectManager.release(
|
|
ProgramName,
|
|
[](ghoul::opengl::ProgramObject* p) {
|
|
global::renderEngine.removeRenderProgram(p);
|
|
}
|
|
);
|
|
_program = nullptr;
|
|
|
|
glDeleteBuffers(1, &_orthogonalPlane.vbo);
|
|
glDeleteVertexArrays(1, &_orthogonalPlane.vao);
|
|
|
|
glDeleteBuffers(1, &_fieldOfViewBounds.vbo);
|
|
glDeleteVertexArrays(1, &_fieldOfViewBounds.vao);
|
|
}
|
|
|
|
bool RenderableFov::isReady() const {
|
|
return _program != nullptr && !_instrument.bounds.empty();
|
|
}
|
|
|
|
// Orthogonal projection next to planets surface
|
|
glm::dvec3 RenderableFov::orthogonalProjection(const glm::dvec3& vecFov, double time,
|
|
const std::string& target) const
|
|
{
|
|
const glm::dvec3 vecToTarget = SpiceManager::ref().targetPosition(
|
|
target,
|
|
_instrument.spacecraft,
|
|
_instrument.referenceFrame,
|
|
_instrument.aberrationCorrection,
|
|
time
|
|
);
|
|
const glm::dvec3 fov = SpiceManager::ref().frameTransformationMatrix(
|
|
_instrument.name,
|
|
_instrument.referenceFrame,
|
|
time
|
|
) * vecFov;
|
|
const glm::dvec3 p = glm::proj(vecToTarget, fov);
|
|
return p * 1000.0; // km -> m
|
|
}
|
|
|
|
void RenderableFov::computeIntercepts(const UpdateData& data, const std::string& target,
|
|
bool isInFov)
|
|
{
|
|
auto makeBodyFixedReferenceFrame =
|
|
[&target](std::string ref) -> std::pair<std::string, bool>
|
|
{
|
|
const bool convert = (ref.find("IAU_") == std::string::npos);
|
|
if (convert) {
|
|
return { SpiceManager::ref().frameFromBody(target), true };
|
|
}
|
|
else {
|
|
return { ref, false };
|
|
}
|
|
};
|
|
|
|
//std::vector<bool> intersects(_instrument.bounds.size());
|
|
|
|
// First we fill the field-of-view bounds array by testing each bounds vector against
|
|
// the object. We need to test it against the object (rather than using a fixed
|
|
// distance) as the field of view rendering should stop at the surface and not
|
|
// continue
|
|
for (size_t i = 0; i < _instrument.bounds.size(); ++i) {
|
|
const glm::dvec3& bound = _instrument.bounds[i];
|
|
|
|
RenderInformation::VBOData& first = _fieldOfViewBounds.data[2 * i];
|
|
RenderInformation::VBOData& second = _fieldOfViewBounds.data[2 * i + 1];
|
|
|
|
// Regardless of what happens next, the position of every second element is going
|
|
// to be the same. Only the color attribute might change
|
|
first = { { 0.f, 0.f, 0.f }, RenderInformation::VertexColorTypeDefaultStart};
|
|
|
|
if (!isInFov) {
|
|
// If the target is not in the field of view, we don't need to perform any
|
|
// surface intercepts
|
|
const glm::vec3 o = orthogonalProjection(
|
|
bound,
|
|
data.time.j2000Seconds(),
|
|
target
|
|
);
|
|
|
|
second = {
|
|
{ o.x, o.y, o.z },
|
|
// This had a different color (0.4) before ---abock
|
|
RenderInformation::VertexColorTypeDefaultEnd
|
|
};
|
|
}
|
|
else {
|
|
// The target is in the field of view, but not the entire field of view has to
|
|
// be filled by the target
|
|
std::pair<std::string, bool> ref = makeBodyFixedReferenceFrame(
|
|
_instrument.referenceFrame
|
|
);
|
|
|
|
SpiceManager::SurfaceInterceptResult r = SpiceManager::ref().surfaceIntercept(
|
|
target,
|
|
_instrument.spacecraft,
|
|
_instrument.name,
|
|
ref.first,
|
|
_instrument.aberrationCorrection,
|
|
data.time.j2000Seconds(),
|
|
bound
|
|
);
|
|
|
|
//intersects[i] = r.interceptFound;
|
|
|
|
if (r.interceptFound) {
|
|
// This point intersected the target
|
|
first.color = RenderInformation::VertexColorTypeIntersectionStart;
|
|
|
|
// If we had to convert the reference frame into a body-fixed frame, we
|
|
// need to apply this change here:
|
|
if (ref.second) {
|
|
r.surfaceVector = SpiceManager::ref().frameTransformationMatrix(
|
|
ref.first,
|
|
_instrument.referenceFrame,
|
|
data.time.j2000Seconds()
|
|
) * r.surfaceVector;
|
|
}
|
|
|
|
// Convert the KM scale that SPICE uses to meter
|
|
glm::vec3 srfVec = r.surfaceVector * 1000.0;
|
|
|
|
// Standoff distance, we would otherwise end up *exactly* on the surface
|
|
srfVec *= _standOffDistance;
|
|
|
|
second = {
|
|
{ srfVec.x, srfVec.y, srfVec.z },
|
|
RenderInformation::VertexColorTypeIntersectionEnd
|
|
};
|
|
}
|
|
else {
|
|
// This point did not intersect the target though others did
|
|
const glm::vec3 o = orthogonalProjection(
|
|
bound,
|
|
data.time.j2000Seconds(),
|
|
target
|
|
);
|
|
second = {
|
|
{ o.x, o.y, o.z },
|
|
RenderInformation::VertexColorTypeInFieldOfView
|
|
};
|
|
}
|
|
}
|
|
}
|
|
|
|
// After finding the positions for the field of view boundaries, we can create the
|
|
// vertices for the orthogonal plane as well, reusing the computations we performed
|
|
// earlier
|
|
|
|
// Each boundary in _instrument.bounds has 'InterpolationSteps' steps between
|
|
auto indexForBounds = [](size_t idx) -> size_t {
|
|
return idx * InterpolationSteps;
|
|
};
|
|
|
|
auto copyFieldOfViewValues = [&](size_t iBound, size_t begin, size_t end) -> void {
|
|
std::fill(
|
|
_orthogonalPlane.data.begin() + begin,
|
|
_orthogonalPlane.data.begin() + end,
|
|
_fieldOfViewBounds.data[2 * iBound + 1]
|
|
);
|
|
};
|
|
|
|
// An early out for when the target is not in field of view
|
|
if (!isInFov) {
|
|
for (size_t i = 0; i < _instrument.bounds.size(); ++i) {
|
|
// If none of the points are able to intersect with the target, we can just
|
|
// copy the values from the field-of-view boundary. So we take each second
|
|
// item (the first one is (0,0,0)) and replicate it 'InterpolationSteps' times
|
|
copyFieldOfViewValues(i, indexForBounds(i), indexForBounds(i + 1));
|
|
}
|
|
}
|
|
else {
|
|
// At least one point will intersect
|
|
for (size_t i = 0; i < _instrument.bounds.size(); ++i) {
|
|
// Wrap around the array index to 0
|
|
const size_t j = (i == _instrument.bounds.size() - 1) ? 0 : i + 1;
|
|
|
|
const glm::dvec3& iBound = _instrument.bounds[i];
|
|
const glm::dvec3& jBound = _instrument.bounds[j];
|
|
|
|
auto intercepts = [&](const glm::dvec3& probe) -> bool {
|
|
return SpiceManager::ref().surfaceIntercept(
|
|
target,
|
|
_instrument.spacecraft,
|
|
_instrument.name,
|
|
makeBodyFixedReferenceFrame(_instrument.referenceFrame).first,
|
|
_instrument.aberrationCorrection,
|
|
data.time.j2000Seconds(),
|
|
probe
|
|
).interceptFound;
|
|
};
|
|
|
|
// Computes the intercept vector between the 'probe' and the target
|
|
// the intercept vector is in meter and contains a standoff distance offset
|
|
auto interceptVector = [&](const glm::dvec3& probe) -> glm::dvec3 {
|
|
auto ref = makeBodyFixedReferenceFrame(_instrument.referenceFrame);
|
|
SpiceManager::SurfaceInterceptResult r =
|
|
SpiceManager::ref().surfaceIntercept(
|
|
target,
|
|
_instrument.spacecraft,
|
|
_instrument.name,
|
|
ref.first,
|
|
_instrument.aberrationCorrection,
|
|
data.time.j2000Seconds(),
|
|
probe
|
|
);
|
|
|
|
if (ref.second) {
|
|
r.surfaceVector = SpiceManager::ref().frameTransformationMatrix(
|
|
ref.first,
|
|
_instrument.referenceFrame,
|
|
data.time.j2000Seconds()
|
|
) * r.surfaceVector;
|
|
}
|
|
|
|
// Convert the KM scale that SPICE uses to meter
|
|
// Standoff distance, we would otherwise end up *exactly* on the surface
|
|
return r.surfaceVector * 1000.0 * _standOffDistance.value();
|
|
};
|
|
|
|
for (size_t m = 0; m < InterpolationSteps; ++m) {
|
|
const double t = static_cast<double>(m) / (InterpolationSteps);
|
|
const glm::dvec3 tBound = glm::mix(iBound, jBound, t);
|
|
|
|
if (intercepts(tBound)) {
|
|
const glm::vec3 icpt = interceptVector(tBound);
|
|
_orthogonalPlane.data[indexForBounds(i) + m] = {
|
|
{ icpt.x, icpt.y, icpt.z },
|
|
RenderInformation::VertexColorTypeSquare
|
|
};
|
|
}
|
|
else {
|
|
const glm::vec3 o = orthogonalProjection(
|
|
tBound,
|
|
data.time.j2000Seconds(),
|
|
target
|
|
);
|
|
|
|
_orthogonalPlane.data[indexForBounds(i) + m] = {
|
|
{ o.x, o.y, o.z },
|
|
RenderInformation::VertexColorTypeSquare
|
|
};
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
#ifdef DEBUG_THIS
|
|
// At least one point will intersect
|
|
for (size_t i = 0; i < _instrument.bounds.size(); ++i) {
|
|
// Wrap around the array index to 0
|
|
const size_t j = (i == _instrument.bounds.size() - 1) ? 0 : i + 1;
|
|
|
|
const glm::dvec3& iBound = _instrument.bounds[i];
|
|
const glm::dvec3& jBound = _instrument.bounds[j];
|
|
|
|
auto intercepts = [&](const glm::dvec3& probe) -> bool {
|
|
return SpiceManager::ref().surfaceIntercept(
|
|
target,
|
|
_instrument.spacecraft,
|
|
_instrument.name,
|
|
makeBodyFixedReferenceFrame(_instrument.referenceFrame).first,
|
|
_instrument.aberrationCorrection,
|
|
data.time,
|
|
probe
|
|
).interceptFound;
|
|
};
|
|
|
|
static const uint8_t NoIntersect = 0b00;
|
|
static const uint8_t ThisIntersect = 0b01;
|
|
static const uint8_t NextIntersect = 0b10;
|
|
static const uint8_t BothIntersect = 0b11;
|
|
|
|
const uint8_t type = (intersects[i] ? 1 : 0) + (intersects[j] ? 2 : 0);
|
|
switch (type) {
|
|
case NoIntersect:
|
|
{
|
|
// If both points don't intercept, the target might still pass between
|
|
// them, so we need to check the intermediate point
|
|
|
|
const glm::dvec3 half = glm::mix(iBound, jBound, 0.5);
|
|
if (intercepts(half)) {
|
|
// The two outer points do not intersect, but the middle point
|
|
// does; so we need to find the intersection points
|
|
const double t1 = bisect(half, iBound, intercepts);
|
|
const double t2 = 0.5 + bisect(half, jBound, intercepts);
|
|
|
|
//
|
|
// The target is sticking out somewhere between i and j, so we
|
|
// have three regions here:
|
|
// The first (0,t1) and second (t2,1) are not intersecting
|
|
// The third between (t1,t2) is intersecting
|
|
//
|
|
// i p1 p2 j
|
|
// *****
|
|
// x-------* *-------x
|
|
// 0 t1 t2 1
|
|
|
|
// OBS: i and j are in bounds-space, p1, p2 are in
|
|
// _orthogonalPlane-space
|
|
const size_t p1 = static_cast<size_t>(
|
|
indexForBounds(i) + t1 * InterpolationSteps
|
|
);
|
|
const size_t p2 = static_cast<size_t>(
|
|
indexForBounds(i) + t2 * InterpolationSteps
|
|
);
|
|
|
|
// We can copy the non-intersecting parts
|
|
copyFieldOfViewValues(i, indexForBounds(i), p1);
|
|
copyFieldOfViewValues(i, p2, indexForBounds(j));
|
|
|
|
// Are recompute the intersecting ones
|
|
for (size_t k = 0; k <= (p2 - p1); ++k) {
|
|
const double t = t1 + k * (t2 - t1);
|
|
const glm::dvec3 interpolated = glm::mix(iBound, jBound, t);
|
|
const glm::vec3 icpt = interceptVector(interpolated);
|
|
_orthogonalPlane.data[p1 + k] = {
|
|
icpt.x, icpt.y, icpt.z,
|
|
RenderInformation::VertexColorTypeSquare
|
|
};
|
|
}
|
|
}
|
|
else {
|
|
copyFieldOfViewValues(
|
|
i,
|
|
indexForBounds(i),
|
|
indexForBounds(i + 1)
|
|
);
|
|
}
|
|
break;
|
|
}
|
|
case ThisIntersect:
|
|
case NextIntersect:
|
|
case BothIntersect:
|
|
break;
|
|
default:
|
|
throw ghoul::MissingCaseException();
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void RenderableFov::render(const RenderData& data, RendererTasks&) {
|
|
if (_drawFOV) {
|
|
_program->activate();
|
|
|
|
// Model transform and view transform needs to be in double precision
|
|
glm::dmat4 modelTransform =
|
|
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) *
|
|
glm::dmat4(data.modelTransform.rotation) *
|
|
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
|
|
|
|
glm::mat4 modelViewProjectionTransform =
|
|
data.camera.projectionMatrix() *
|
|
glm::mat4(data.camera.combinedViewMatrix() * modelTransform);
|
|
|
|
_program->setUniform(
|
|
_uniformCache.modelViewProjection,
|
|
modelViewProjectionTransform
|
|
);
|
|
|
|
_program->setUniform(_uniformCache.defaultColorStart, _colors.defaultStart);
|
|
_program->setUniform(_uniformCache.defaultColorEnd, _colors.defaultEnd);
|
|
_program->setUniform(_uniformCache.activeColor, _colors.active);
|
|
_program->setUniform(
|
|
_uniformCache.targetInFieldOfViewColor,
|
|
_colors.targetInFieldOfView
|
|
);
|
|
_program->setUniform(
|
|
_uniformCache.intersectionStartColor,
|
|
_colors.intersectionStart
|
|
);
|
|
_program->setUniform(
|
|
_uniformCache.intersectionEndColor,
|
|
_colors.intersectionEnd
|
|
);
|
|
_program->setUniform(_uniformCache.squareColor, _colors.square);
|
|
_program->setUniform(_uniformCache.interpolation, _interpolationTime);
|
|
|
|
GLenum mode = _drawSolid ? GL_TRIANGLE_STRIP : GL_LINES;
|
|
|
|
glLineWidth(_lineWidth);
|
|
glBindVertexArray(_fieldOfViewBounds.vao);
|
|
glDrawArrays(mode, 0, static_cast<int>(_fieldOfViewBounds.data.size()));
|
|
|
|
glLineWidth(2.f);
|
|
glBindVertexArray(_orthogonalPlane.vao);
|
|
glDrawArrays(GL_LINE_LOOP, 0, static_cast<int>(_orthogonalPlane.data.size()));
|
|
glBindVertexArray(0);
|
|
glLineWidth(1.f);
|
|
|
|
_program->deactivate();
|
|
}
|
|
}
|
|
|
|
void RenderableFov::update(const UpdateData& data) {
|
|
_drawFOV = false;
|
|
if (openspace::ImageSequencer::ref().isReady()) {
|
|
_drawFOV = ImageSequencer::ref().isInstrumentActive(
|
|
data.time.j2000Seconds(),
|
|
_instrument.name
|
|
);
|
|
}
|
|
|
|
// TODO: figure out if time has changed
|
|
if (_drawFOV /* && time changed */) {
|
|
const std::pair<std::string, bool>& t = determineTarget(data.time.j2000Seconds());
|
|
|
|
computeIntercepts(data, t.first, t.second);
|
|
updateGPU();
|
|
|
|
const double t2 = ImageSequencer::ref().nextCaptureTime(data.time.j2000Seconds());
|
|
const double diff = (t2 - data.time.j2000Seconds());
|
|
_interpolationTime = 0.f;
|
|
const float interpolationStart = 7.f; // seconds before
|
|
if (diff <= interpolationStart) {
|
|
_interpolationTime = static_cast<float>(1.f - (diff / interpolationStart));
|
|
}
|
|
|
|
if (diff < 0.0) {
|
|
_interpolationTime = 0.f;
|
|
}
|
|
}
|
|
|
|
if (_program->isDirty()) {
|
|
_program->rebuildFromFile();
|
|
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
|
|
}
|
|
}
|
|
|
|
std::pair<std::string, bool> RenderableFov::determineTarget(double time) {
|
|
SpiceManager::UseException oldValue = SpiceManager::ref().exceptionHandling();
|
|
defer { SpiceManager::ref().setExceptionHandling(oldValue); };
|
|
|
|
// First, for all potential targets, check whether they are in the field of view
|
|
for (const std::string& pt : _instrument.potentialTargets) {
|
|
bool inFOV = SpiceManager::ref().isTargetInFieldOfView(
|
|
pt,
|
|
_instrument.spacecraft,
|
|
_instrument.name,
|
|
SpiceManager::FieldOfViewMethod::Ellipsoid,
|
|
_instrument.aberrationCorrection,
|
|
time
|
|
);
|
|
|
|
if (inFOV) {
|
|
_previousTarget = pt;
|
|
return { pt, true };
|
|
}
|
|
}
|
|
|
|
// If none of the targets is in field of view, either use the last target or if there
|
|
// hasn't been one, find the closest target
|
|
if (_previousTarget.empty()) {
|
|
// If we reached this, we haven't found a target in field of view and we don't
|
|
// have a previously selected target, so the next best heuristic for a target is
|
|
// the closest one
|
|
std::vector<double> distances(_instrument.potentialTargets.size());
|
|
std::transform(
|
|
_instrument.potentialTargets.begin(),
|
|
_instrument.potentialTargets.end(),
|
|
distances.begin(),
|
|
[&i = _instrument, &t = time] (const std::string& pt) {
|
|
double lt;
|
|
const glm::dvec3 p = SpiceManager::ref().targetPosition(
|
|
pt,
|
|
i.spacecraft,
|
|
i.referenceFrame,
|
|
{},
|
|
t,
|
|
lt
|
|
);
|
|
return glm::length(p);
|
|
}
|
|
);
|
|
|
|
// The iterator points to the item with the minimal distance
|
|
const auto iterator = std::min_element(distances.begin(), distances.end());
|
|
|
|
// Since the two vectors are ordered the same, we can use the distance as offset
|
|
_previousTarget = _instrument.potentialTargets[
|
|
std::distance(distances.begin(), iterator)
|
|
];
|
|
}
|
|
|
|
return { _previousTarget, false };
|
|
}
|
|
|
|
void RenderableFov::updateGPU() {
|
|
// @SPEEDUP: Only upload the part of the data that has changed ---abock
|
|
glBindBuffer(GL_ARRAY_BUFFER, _fieldOfViewBounds.vbo);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
_fieldOfViewBounds.data.size() * sizeof(RenderInformation::VBOData),
|
|
_fieldOfViewBounds.data.data(),
|
|
GL_STREAM_DRAW
|
|
);
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, _orthogonalPlane.vbo);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
_orthogonalPlane.data.size() * sizeof(RenderInformation::VBOData),
|
|
_orthogonalPlane.data.data(),
|
|
GL_STREAM_DRAW
|
|
);
|
|
}
|
|
|
|
} // namespace openspace
|