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* Add equirectangular to fisheye coordinate mapping for spheres * Code cleanup and some image examples * Add documentation and video sphere example * Fix renderable video sphere not updating on changed sphere settings * Increase example video sphere resolution and clarify orientation setting * Apply suggestions from code review Co-authored-by: Malin E <malin.ejdbo@gmail.com> * Address more code review comments * Update docs to match recent changes in #3835 * Apply suggestions from code review Co-authored-by: Alexander Bock <alexander.bock@liu.se> Co-authored-by: Andreas Engberg <48772850+engbergandreas@users.noreply.github.com> * Move texture mapping to fragment shader Fixes issues at edges due to interpolation of texture coordinates --------- Co-authored-by: Malin E <malin.ejdbo@gmail.com> Co-authored-by: Alexander Bock <alexander.bock@liu.se> Co-authored-by: Andreas Engberg <48772850+engbergandreas@users.noreply.github.com>