Files
OpenSpace/modules/base/shaders/dbg_tex_vs.glsl
T
2024-08-30 10:42:46 +02:00

11 lines
185 B
GLSL

#version __CONTEXT__
layout(location=0) in vec2 vertex_position;
out vec2 uv;
void main()
{
uv = 2 * (vertex_position - 0.5);
gl_Position = vec4(vertex_position, 0.0, 1.0);
}