Files
OpenSpace/include/openspace/scene/scale.h
Emil Axelsson 4c2f72226f Performance Optimizations (#450)
* Make derived transform classes less involved in simulation state
* Add performance measurements in openspaceengine
* Avoid redundant transformation lookups
* Fix bug causing redundant calls to GPULayerManager::bind
* Move water reflectance to alpha component of normal buffer. Remove otherData buffer.
2018-01-08 09:43:41 +01:00

68 lines
2.9 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2018 *
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#ifndef __OPENSPACE_CORE___SCALE___H__
#define __OPENSPACE_CORE___SCALE___H__
#include <openspace/properties/propertyowner.h>
#include <ghoul/glm.h>
#include <memory>
namespace ghoul { class Dictionary; }
namespace openspace {
class Time;
namespace documentation { struct Documentation; }
class Scale : public properties::PropertyOwner {
public:
static std::unique_ptr<Scale> createFromDictionary(
const ghoul::Dictionary& dictionary);
Scale();
virtual ~Scale() = default;
virtual bool initialize();
double scaleValue() const;
virtual double scaleValue(const Time& time) const = 0;
virtual void update(const Time& data);
static documentation::Documentation Documentation();
protected:
void requireUpdate();
private:
bool _needsUpdate;
double _cachedTime;
double _cachedScale;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___SCALE___H__