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OpenSpace/modules/galaxy/rendering/renderablegalaxy.h
Alexander Bock 94e3e11188 Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00

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3.8 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_GALAXY___RENDERABLEGALAXY___H__
#define __OPENSPACE_MODULE_GALAXY___RENDERABLEGALAXY___H__
#include <openspace/properties/vectorproperty.h>
#include <openspace/util/boxgeometry.h>
#include <openspace/rendering/renderable.h>
#include <modules/galaxy/rendering/galaxyraycaster.h>
#include <modules/volume/rawvolume.h>
#include <openspace/properties/scalar/floatproperty.h>
namespace openspace {
struct RenderData;
class RenderableGalaxy : public Renderable {
public:
RenderableGalaxy(const ghoul::Dictionary& dictionary);
~RenderableGalaxy();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& tasks) override;
void update(const UpdateData& data) override;
private:
float safeLength(const glm::vec3& vector);
glm::vec3 _volumeSize;
glm::vec3 _pointScaling;
properties::FloatProperty _stepSize;
properties::FloatProperty _pointStepSize;
properties::Vec3Property _translation;
properties::Vec3Property _rotation;
properties::FloatProperty _enabledPointsRatio;
std::string _volumeFilename;
glm::ivec3 _volumeDimensions;
std::string _pointsFilename;
std::unique_ptr<GalaxyRaycaster> _raycaster;
std::unique_ptr<RawVolume<glm::tvec4<GLfloat>>> _volume;
std::unique_ptr<ghoul::opengl::Texture> _texture;
glm::mat4 _pointTransform;
glm::vec3 _aspect;
float _opacityCoefficient;
std::unique_ptr<ghoul::opengl::ProgramObject> _pointsProgram;
size_t _nPoints;
GLuint _pointsVao;
GLuint _positionVbo;
GLuint _colorVbo;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_GALAXY___RENDERABLEGALAXY___H__