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OpenSpace/modules/globebrowsing/geometry/geodetic2.h

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __GEODETIC2_H__
#define __GEODETIC2_H__
#include <glm/glm.hpp>
#include <vector>
#include <memory>
#include <ostream>
#define _USE_MATH_DEFINES
#include <math.h>
#include <modules/globebrowsing/chunk/chunkindex.h>
#include <ghoul/misc/assert.h>
// Using double precision
typedef double Scalar;
typedef glm::dvec2 Vec2;
typedef glm::dvec3 Vec3;
namespace openspace {
// Forward declaration
class Ellipsoid;
struct Geodetic2 {
Geodetic2();
Geodetic2(Scalar latitude, Scalar longitude);
Geodetic2(const Geodetic2& src);
/*
static Geodetic2 fromCartesian(const Vec3& v);
Vec3 asUnitCartesian() const;
*/
Vec2 toLonLatVec2() const;
bool operator==(const Geodetic2& other) const;
bool operator!=(const Geodetic2& other) const { return !(*this == (other)); }
Geodetic2 operator+(const Geodetic2& other) const;
Geodetic2 operator-(const Geodetic2& other) const;
Geodetic2 operator*(Scalar scalar) const;
Geodetic2 operator/(Scalar scalar) const;
Scalar lat;
Scalar lon;
};
struct Geodetic3 {
Geodetic2 geodetic2;
Scalar height;
};
//////////////////////////////////////////////////////////////////////////////////////
// GEODETICPATCH //
//////////////////////////////////////////////////////////////////////////////////////
class GeodeticPatch {
public:
GeodeticPatch(
Scalar centerLat,
Scalar centerLon,
Scalar halfSizeLat,
Scalar halfSizeLon);
GeodeticPatch(
const Geodetic2& center,
const Geodetic2& halfSize);
GeodeticPatch(const GeodeticPatch& patch);
GeodeticPatch(const ChunkIndex& chunkIndex);
void setCenter(const Geodetic2&);
void setHalfSize(const Geodetic2&);
/**
returns the latitude boundary which is closest to the equator
*/
Scalar edgeLatitudeNearestEquator() const;
/**
Returns true if the center above the equator
*/
Scalar isNorthern() const;
Geodetic2 getCorner(Quad q) const;
Scalar minLat() const;
Scalar maxLat() const;
Scalar minLon() const;
Scalar maxLon() const;
/**
* Clamps a point to the patch region
*/
Geodetic2 clamp(const Geodetic2& p) const;
/**
* Returns the corner of the patch that is closest to the given point p
*/
Geodetic2 closestCorner(const Geodetic2& p) const;
/**
* Returns a point on the patch that minimizes the great-circle distance to
* the given point p.
*/
Geodetic2 closestPoint(const Geodetic2& p) const;
/**
* Returns the minimum tile level of the patch (based on largest side)
*/
Scalar minimumTileLevel() const;
/**
* Returns the maximum level of the patch (based on smallest side)
*/
Scalar maximumTileLevel() const;
const Geodetic2& center() const;
const Geodetic2& halfSize() const;
Geodetic2 size() const;
private:
Geodetic2 _center;
Geodetic2 _halfSize;
};
} // namespace openspace
#endif // __GEODETIC2_H__