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History
Alexander Bock
af672b6a4e
- Update Ghoul reference
...
- Remove not needed cmake files - Make ConcurrentJobManager compile again
2016-08-11 11:12:15 +02:00
..
concurrentjobmanager.h
- Update Ghoul reference
2016-08-11 11:12:15 +02:00
concurrentjobmanager.inl
Added templated ConcurrentJobManager to manage specific tasks in a separate thread
2016-04-27 19:22:39 -04:00
concurrentqueue.h
Factored out async reading from tile data provision, creating an endpoint for future disk caching of tile
2016-05-26 18:17:20 -04:00
distanceswitch.cpp
Restructure files in folders
2016-04-25 13:58:32 -04:00
distanceswitch.h
Renamed ChunkLodGlobe to ChunkedLogGlobe and made DistanceSwitch not a renderable
2016-05-11 16:10:39 -04:00
lrucache.h
Commented code to test tile loading with concurrent job manager. Texture Loader does not allow multithreading
2016-04-28 12:42:58 -04:00
lrucache.inl
Remove redundant safety check in LRU cache hashmap
2016-06-13 19:10:50 -04:00