mirror of
https://github.com/OpenSpace/OpenSpace.git
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218 lines
8.6 KiB
C++
218 lines
8.6 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2025 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_BASE___RENDERABLETUBE___H__
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#define __OPENSPACE_MODULE_BASE___RENDERABLETUBE___H__
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#include <openspace/rendering/renderable.h>
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#include <openspace/json.h>
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#include <openspace/properties/scalar/boolproperty.h>
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#include <openspace/properties/scalar/floatproperty.h>
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#include <openspace/properties/scalar/intproperty.h>
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#include <openspace/properties/triggerproperty.h>
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#include <openspace/properties/vector/vec3property.h>
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#include <openspace/rendering/colormappingcomponent.h>
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#include <ghoul/opengl/ghoul_gl.h>
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#include <ghoul/opengl/uniformcache.h>
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#include <ghoul/glm.h>
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namespace ghoul::opengl { class ProgramObject; }
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namespace openspace {
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class LightSource;
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namespace documentation { struct Documentation; }
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class RenderableTube : public Renderable {
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public:
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RenderableTube(const ghoul::Dictionary& dictionary);
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void initializeGL() override;
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void deinitializeGL() override;
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bool isReady() const override;
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void render(const RenderData& data, RendererTasks& rendererTask) override;
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void update(const UpdateData& data) override;
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static documentation::Documentation Documentation();
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private:
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struct PolygonVertex {
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GLdouble position[3];
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GLuint polyId;
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GLfloat normal[3];
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GLfloat value;
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GLfloat tex[2];
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GLfloat tex_next[2];
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};
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struct TimePolygonPoint {
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glm::dvec3 coordinate = glm::dvec3(0.0);
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glm::vec2 tex = glm::vec2(0.f);
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glm::vec2 tex_next = glm::vec2(0.f);
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};
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struct TimePolygon {
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double timestamp = 0.0;
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glm::dvec3 center = glm::dvec3(0.0);
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std::vector<TimePolygonPoint> points;
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std::filesystem::path texturePath;
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};
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struct FindTimeStruct {
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bool foundPrev = false;
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bool onSlice = false;
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size_t lastPolygonBeforeTime = 0;
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size_t firstPolygonAfterTime = std::numeric_limits<size_t>::max();
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};
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/// Find the index of the currently chosen color parameter in the data
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int currentColorParameterIndex() const;
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int currentColorCutplaneParameterIndex() const;
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void readDataFile();
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void loadSelectedSample();
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void initializeTextures();
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void createTube();
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void createSmoothTube(unsigned int firstSideIndex);
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void createLowPolyTube(unsigned int firstSideIndex);
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void addEdge(int polygonIndex, const TimePolygon const* polygon, int centerIndex,
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bool isCutplane = false, double tInterpolation = -1.0);
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void addSmoothSection(int polygonIndex, const TimePolygon const* polygon,
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bool isFirstPoly, unsigned int vIndex, bool isEnding = false,
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double tInterpolation = -1.0);
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void addLowPolySection(int polygonIndex, const TimePolygon const* polygon,
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const TimePolygon const* nextPolygon, unsigned int& vIndex,
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double tInterpolation = -1.0);
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FindTimeStruct findTime(double time) const;
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void jumpToPrevPolygon() const;
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void jumpToNextPolygon() const;
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void interpolateEnd(double now);
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void creteEnding(double now);
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void createSmoothEnding(const TimePolygon const* prevTimePolygon,
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const TimePolygon const* currentTimePolygon);
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void createLowPolyEnding(const TimePolygon const* prevTimePolygon,
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const TimePolygon const* currentTimePolygon);
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void updateBufferData();
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void updateEndingBufferData();
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void setCommonUniforms(ghoul::opengl::ProgramObject* shader, const RenderData& data);
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struct Shading : properties::PropertyOwner {
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Shading();
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properties::BoolProperty enabled;
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properties::FloatProperty ambientIntensity;
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properties::FloatProperty diffuseIntensity;
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properties::FloatProperty specularIntensity;
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};
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Shading _shading;
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struct ColorSettings : properties::PropertyOwner {
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explicit ColorSettings(const ghoul::Dictionary& dictionary);
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properties::Vec3Property tubeColor;
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std::unique_ptr<ColorMappingComponent> colorMapping;
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};
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ColorSettings _colorSettings;
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struct ColorSettingsCutplane : properties::PropertyOwner {
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explicit ColorSettingsCutplane(const ghoul::Dictionary& dictionary);
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properties::Vec3Property fixedColor;
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std::unique_ptr<ColorMappingComponent> colorMapping;
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};
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ColorSettingsCutplane _colorSettingsCutplane;
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dataloader::Dataset _colorDatasetCutplane;
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properties::PropertyOwner _lightSourcePropertyOwner;
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properties::BoolProperty _addEdges;
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properties::BoolProperty _useSmoothNormals;
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properties::OptionProperty _interpolationMethod;
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properties::BoolProperty _drawWireframe;
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properties::FloatProperty _wireLineWidth;
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properties::BoolProperty _showAllTube;
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properties::BoolProperty _useTubeFade;
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properties::FloatProperty _tubeFadeLength;
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properties::FloatProperty _tubeFadeAmount;
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properties::TriggerProperty _jumpToPrevPolygon;
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properties::TriggerProperty _jumpToNextPolygon;
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properties::StringProperty _selectedSample;
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properties::Vec3Property _sampleColor;
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properties::FloatProperty _sampleLineWidth;
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properties::BoolProperty _enableFaceCulling;
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std::vector<float> _lightIntensitiesBuffer;
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std::vector<glm::vec3> _lightDirectionsViewSpaceBuffer;
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std::vector<std::unique_ptr<LightSource>> _lightSources;
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std::filesystem::path _dataFile;
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std::vector<TimePolygon> _data;
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bool _tubeIsDirty = false;
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size_t _nPolygons = 0;
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size_t _nPoints = 0;
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size_t _nIndiciesToRender = 0;
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size_t _lastPolygonBeforeNow = 0;
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size_t _firstPolygonAfterNow = 0;
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bool _interpolationNeeded = false;
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float _tValue = 0.f;
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dataloader::Dataset _colorDataset;
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bool _hasColorMapFile = false;
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// Shape containers for the whole tube
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GLuint _vaoId = 0;
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GLuint _vboId = 0;
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GLuint _iboId = 0;
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std::vector<PolygonVertex> _verticies;
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std::vector<unsigned int> _indicies;
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// Shape containers for the ending of the tube
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GLuint _vaoIdEnding = 0;
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GLuint _vboIdEnding = 0;
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GLuint _iboIdEnding = 0;
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std::vector<PolygonVertex> _verticiesEnding;
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std::vector<unsigned int> _indiciesEnding;
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std::vector<unsigned int> _indiciesCutplane;
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GLuint _textureArrayId = 0;
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bool _hasTextures = false;
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std::filesystem::path _texturesDirectory;
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std::vector<std::unique_ptr<ghoul::opengl::Texture>> _textures;
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glm::uvec2 _textureResolution = glm::uvec2(0);
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std::filesystem::path _kernelsDirectory;
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std::unique_ptr<ghoul::opengl::ProgramObject> _shader;
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std::unique_ptr<ghoul::opengl::ProgramObject> _shaderCutplane;
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_BASE___RENDERABLETUBE___H__
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