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https://github.com/OpenSpace/OpenSpace.git
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A passover of all the Parameters descriptions and PropertyInfo descriptions of the renderables in the code base to make then more consistently and concisely formatted. Also fixed some small issues and added or updated descriptions. * Start rephrasing propertyinfos for more consistency * Update eclipse cone propertyinfos * Update `RenderableFov` property infos and group colors in UI * `RenderableGalaxy` and `RenderableGlobe` * Update more descriptions * Moore descriptions * Update docs for `RenderableShadowCylinder` and add properties * `RenderableSkyTarget`, and spheres (`ImageOnline` and `ImageLocal`) * `RnederableSphericalGrid`, and update line width info of other types, for consistency * `RenderableStars` and `RenderableTimeVaryingSphere` * Update more propertyinfos * Fix inconsistent mentioning of true/false * change some phrasings for increased consistency * Update Renderbin description to include Sticker bin and remove extra property * Rename `OutlineWeight` -> `OutlineWidth` * Extend description about enable depth test for models * Clarify what relative values mean for `RenderableNodeArrow` * Elaborate on `RenderableLabel` size property --------- Co-authored-by: Alexander Bock <alexander.bock@liu.se> Co-authored-by: Ylva Selling <ylva.selling@gmail.com> Co-authored-by: Malin E <malin.ejdbo@gmail.com>
456 lines
17 KiB
C++
456 lines
17 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2024 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/base/rendering/grids/renderablegrid.h>
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#include <modules/base/basemodule.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/engine/globals.h>
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/glm.h>
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#include <ghoul/opengl/openglstatecache.h>
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#include <ghoul/opengl/programobject.h>
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namespace {
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constexpr openspace::properties::Property::PropertyInfo ColorInfo = {
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"Color",
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"Color",
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"The color of the grid lines.",
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openspace::properties::Property::Visibility::NoviceUser
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};
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constexpr openspace::properties::Property::PropertyInfo HighlightColorInfo = {
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"HighlightColor",
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"Highlight Color",
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"The color of the highlighted lines in the grid.",
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openspace::properties::Property::Visibility::NoviceUser
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};
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constexpr openspace::properties::Property::PropertyInfo SegmentsInfo = {
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"Segments",
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"Number of Segments",
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"The number of segments to split the grid into, in each direction (x and y).",
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo HighlightRateInfo = {
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"HighlightRate",
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"Highlight Rate",
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"The rate that the columns and rows are highlighted, counted with respect to the "
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"center of the grid. If the number of segments in the grid is odd, the "
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"highlighting might be offset from the center.",
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
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"LineWidth",
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"Line Width",
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"The width of the grid lines. The larger number, the thicker the lines.",
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openspace::properties::Property::Visibility::NoviceUser
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};
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constexpr openspace::properties::Property::PropertyInfo HighlightLineWidthInfo = {
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"HighlightLineWidth",
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"Highlight Line Width",
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"The width of the highlighted grid lines. The larger number, the thicker the lines.",
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo SizeInfo = {
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"Size",
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"Grid Size",
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"The size of the grid (in the x and y direction), given in meters.",
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openspace::properties::Property::Visibility::User
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};
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const openspace::properties::PropertyOwner::PropertyOwnerInfo LabelsInfo = {
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"Labels",
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"Labels",
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"The labels for the grid."
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};
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struct [[codegen::Dictionary(RenderableGrid)]] Parameters {
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// [[codegen::verbatim(ColorInfo.description)]]
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std::optional<glm::vec3> color [[codegen::color()]];
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// [[codegen::verbatim(HighlightColorInfo.description)]]
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std::optional<glm::vec3> highlightColor [[codegen::color()]];
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// [[codegen::verbatim(SegmentsInfo.description)]]
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std::optional<glm::ivec2> segments;
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// [[codegen::verbatim(HighlightRateInfo.description)]]
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std::optional<glm::ivec2> highlightRate;
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// [[codegen::verbatim(LineWidthInfo.description)]]
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std::optional<float> lineWidth;
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// [[codegen::verbatim(HighlightLineWidthInfo.description)]]
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std::optional<float> highlightLineWidth;
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// [[codegen::verbatim(SizeInfo.description)]]
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std::optional<glm::vec2> size;
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// [[codegen::verbatim(LabelsInfo.description)]]
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std::optional<ghoul::Dictionary> labels
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[[codegen::reference("labelscomponent")]];
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};
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#include "renderablegrid_codegen.cpp"
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} // namespace
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namespace openspace {
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documentation::Documentation RenderableGrid::Documentation() {
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return codegen::doc<Parameters>("base_renderable_grid");
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}
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RenderableGrid::RenderableGrid(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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, _color(ColorInfo, glm::vec3(0.5f), glm::vec3(0.f), glm::vec3(1.f))
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, _highlightColor(HighlightColorInfo, glm::vec3(0.8f), glm::vec3(0.f), glm::vec3(1.f))
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, _segments(SegmentsInfo, glm::uvec2(10), glm::uvec2(1), glm::uvec2(200))
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, _highlightRate(HighlightRateInfo, glm::uvec2(0), glm::uvec2(0), glm::uvec2(200))
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, _lineWidth(LineWidthInfo, 0.5f, 1.f, 20.f)
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, _highlightLineWidth(HighlightLineWidthInfo, 0.5f, 1.f, 20.f)
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, _size(SizeInfo, glm::vec2(1.f), glm::vec2(1.f), glm::vec2(1e11f))
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{
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const Parameters p = codegen::bake<Parameters>(dictionary);
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addProperty(Fadeable::_opacity);
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_color = p.color.value_or(_color);
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_color.setViewOption(properties::Property::ViewOptions::Color);
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addProperty(_color);
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// If no highlight color is specified then use the base color
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_highlightColor = p.highlightColor.value_or(_color);
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_highlightColor.setViewOption(properties::Property::ViewOptions::Color);
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addProperty(_highlightColor);
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_segments = p.segments.value_or(_segments);
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_segments.onChange([this]() { _gridIsDirty = true; });
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addProperty(_segments);
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_highlightRate = p.highlightRate.value_or(_highlightRate);
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_highlightRate.onChange([this]() { _gridIsDirty = true; });
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addProperty(_highlightRate);
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_lineWidth = p.lineWidth.value_or(_lineWidth);
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addProperty(_lineWidth);
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// If no highlight line width is specified then use the base line width
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_highlightLineWidth = p.highlightLineWidth.value_or(_lineWidth);
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addProperty(_highlightLineWidth);
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_size.setExponent(10.f);
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_size = p.size.value_or(_size);
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_size.onChange([this]() { _gridIsDirty = true; });
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addProperty(_size);
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if (p.labels.has_value()) {
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_labels = std::make_unique<LabelsComponent>(*p.labels);
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_hasLabels = true;
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addPropertySubOwner(_labels.get());
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// Fading of the labels should also depend on the fading of the renderable
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_labels->setParentFadeable(this);
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}
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}
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bool RenderableGrid::isReady() const {
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return _hasLabels ? _gridProgram && _labels->isReady() : _gridProgram != nullptr;
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}
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void RenderableGrid::initialize() {
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if (_hasLabels) {
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_labels->initialize();
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}
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}
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void RenderableGrid::initializeGL() {
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_gridProgram = BaseModule::ProgramObjectManager.request(
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"GridProgram",
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[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
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return global::renderEngine->buildRenderProgram(
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"GridProgram",
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absPath("${MODULE_BASE}/shaders/grid_vs.glsl"),
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absPath("${MODULE_BASE}/shaders/grid_fs.glsl")
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);
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}
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);
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glGenVertexArrays(1, &_vaoID);
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glGenBuffers(1, &_vBufferID);
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glGenVertexArrays(1, &_highlightVaoID);
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glGenBuffers(1, &_highlightVBufferID);
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glBindVertexArray(_vaoID);
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glBindBuffer(GL_ARRAY_BUFFER, _vBufferID);
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glBindVertexArray(_highlightVaoID);
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glBindBuffer(GL_ARRAY_BUFFER, _highlightVBufferID);
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glEnableVertexAttribArray(0);
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glBindVertexArray(0);
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}
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void RenderableGrid::deinitializeGL() {
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glDeleteVertexArrays(1, &_vaoID);
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_vaoID = 0;
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glDeleteVertexArrays(1, &_highlightVaoID);
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_highlightVaoID = 0;
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glDeleteBuffers(1, &_vBufferID);
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_vBufferID = 0;
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glDeleteBuffers(1, &_highlightVBufferID);
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_highlightVBufferID = 0;
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BaseModule::ProgramObjectManager.release(
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"GridProgram",
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[](ghoul::opengl::ProgramObject* p) {
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global::renderEngine->removeRenderProgram(p);
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}
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);
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_gridProgram = nullptr;
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}
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void RenderableGrid::render(const RenderData& data, RendererTasks&){
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_gridProgram->activate();
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const glm::dmat4 modelTransform = calcModelTransform(data);
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const glm::dmat4 modelViewTransform = calcModelViewTransform(data, modelTransform);
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const glm::dmat4 projectionMatrix = data.camera.projectionMatrix();
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const glm::dmat4 modelViewProjectionMatrix = projectionMatrix * modelViewTransform;
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const glm::vec3 lookup = data.camera.lookUpVectorWorldSpace();
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const glm::vec3 viewDirection = data.camera.viewDirectionWorldSpace();
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glm::vec3 right = glm::cross(viewDirection, lookup);
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const glm::vec3 up = glm::cross(right, viewDirection);
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const glm::mat4 worldToModelTransform = glm::inverse(modelTransform);
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glm::vec3 orthoRight = glm::normalize(
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glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
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);
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if (orthoRight == glm::vec3(0.0)) {
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const glm::vec3 otherVector = glm::vec3(lookup.y, lookup.x, lookup.z);
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right = glm::cross(viewDirection, otherVector);
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orthoRight = glm::normalize(
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glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
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);
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}
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_gridProgram->setUniform("modelViewTransform", modelViewTransform);
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_gridProgram->setUniform("MVPTransform", modelViewProjectionMatrix);
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_gridProgram->setUniform("opacity", opacity());
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_gridProgram->setUniform("gridColor", _color);
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// Change GL state:
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#ifndef __APPLE__
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glLineWidth(_lineWidth);
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#else
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glLineWidth(1.f);
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#endif
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glEnablei(GL_BLEND, 0);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_LINE_SMOOTH);
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glEnable(GL_DEPTH_TEST);
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// Render minor grid
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glBindVertexArray(_vaoID);
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glDrawArrays(_mode, 0, static_cast<GLsizei>(_varray.size()));
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// Render major grid
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#ifndef __APPLE__
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glLineWidth(_highlightLineWidth);
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#else
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glLineWidth(1.f);
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#endif
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_gridProgram->setUniform("gridColor", _highlightColor);
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glBindVertexArray(_highlightVaoID);
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glDrawArrays(_mode, 0, static_cast<GLsizei>(_highlightArray.size()));
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// Restore GL State
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glBindVertexArray(0);
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_gridProgram->deactivate();
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global::renderEngine->openglStateCache().resetBlendState();
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global::renderEngine->openglStateCache().resetLineState();
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global::renderEngine->openglStateCache().resetDepthState();
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// Draw labels
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if (_hasLabels && _labels->enabled()) {
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const glm::vec3 orthoUp = glm::normalize(
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glm::vec3(worldToModelTransform * glm::dvec4(up, 0.0))
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);
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_labels->render(data, modelViewProjectionMatrix, orthoRight, orthoUp);
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}
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}
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void RenderableGrid::update(const UpdateData&) {
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if (!_gridIsDirty) {
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return;
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}
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const glm::dvec2 halfSize = static_cast<glm::dvec2>(_size.value()) / 2.0;
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const glm::uvec2 nSegments = _segments.value();
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const glm::dvec2 step =
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static_cast<glm::dvec2>(_size.value()) / static_cast<glm::dvec2>(nSegments);
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const int nLines = (2 * nSegments.x * nSegments.y) + nSegments.x + nSegments.y;
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const int nVertices = 2 * nLines;
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_varray.clear();
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_varray.reserve(nVertices);
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_highlightArray.clear();
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_highlightArray.reserve(nVertices);
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// OBS! Could be optimized further by removing duplicate vertices
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// If the number of segments are uneven the center won't be completly centered
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const glm::uvec2 center = glm::uvec2(nSegments.x / 2.f, nSegments.y / 2.f);
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for (unsigned int i = 0; i < nSegments.x; i++) {
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for (unsigned int j = 0; j < nSegments.y; j++) {
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const double y0 = -halfSize.y + j * step.y;
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const double y1 = y0 + step.y;
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const double x0 = -halfSize.x + i * step.x;
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const double x1 = x0 + step.x;
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// Line in y direction
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bool shouldHighlight = false;
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if (_highlightRate.value().x != 0) {
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const int dist = abs(static_cast<int>(i) - static_cast<int>(center.x));
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const int rest = dist % _highlightRate.value().x;
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shouldHighlight = rest == 0;
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}
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if (shouldHighlight) {
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_highlightArray.push_back({ x0, y0, 0.0 });
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_highlightArray.push_back({ x0, y1, 0.0 });
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}
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else {
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_varray.push_back({ x0, y0, 0.0 });
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_varray.push_back({ x0, y1, 0.0 });
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}
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// Line in x direction
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shouldHighlight = false;
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if (_highlightRate.value().y != 0) {
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const int dist = abs(static_cast<int>(j) - static_cast<int>(center.y));
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const int rest = dist % _highlightRate.value().y;
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shouldHighlight = abs(rest) == 0;
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}
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if (shouldHighlight) {
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_highlightArray.push_back({ x0, y0, 0.0 });
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_highlightArray.push_back({ x1, y0, 0.0 });
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}
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else {
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_varray.push_back({ x0, y0, 0.0 });
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_varray.push_back({ x1, y0, 0.0 });
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}
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}
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}
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// last x row
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for (unsigned int i = 0; i < nSegments.x; i++) {
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const double x0 = -halfSize.x + i * step.x;
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const double x1 = x0 + step.x;
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bool shouldHighlight = false;
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if (_highlightRate.value().y != 0) {
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const int dist = std::abs(
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static_cast<int>(nSegments.y) - static_cast<int>(center.y)
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);
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const int rest = dist % _highlightRate.value().y;
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shouldHighlight = std::abs(rest) == 0;
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}
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if (shouldHighlight) {
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_highlightArray.push_back({ x0, halfSize.y, 0.0 });
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_highlightArray.push_back({ x1, halfSize.y, 0.0 });
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}
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else {
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_varray.push_back({ x0, halfSize.y, 0.0 });
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_varray.push_back({ x1, halfSize.y, 0.0 });
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}
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}
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// last y col
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for (unsigned int j = 0; j < nSegments.y; j++) {
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const double y0 = -halfSize.y + j * step.y;
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const double y1 = y0 + step.y;
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bool shouldHighlight = false;
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if (_highlightRate.value().x != 0) {
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const int dist = std::abs(
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static_cast<int>(nSegments.x) - static_cast<int>(center.x)
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);
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const int rest = dist % _highlightRate.value().x;
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shouldHighlight = std::abs(rest) == 0;
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}
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if (shouldHighlight) {
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_highlightArray.push_back({ halfSize.x, y0, 0.0 });
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_highlightArray.push_back({ halfSize.x, y1, 0.0 });
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}
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else {
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_varray.push_back({ halfSize.x, y0, 0.0 });
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_varray.push_back({ halfSize.x, y1, 0.0 });
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}
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}
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setBoundingSphere(glm::length(glm::dvec2(halfSize)));
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// Minor grid
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glBindVertexArray(_vaoID);
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glBindBuffer(GL_ARRAY_BUFFER, _vBufferID);
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glBufferData(
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GL_ARRAY_BUFFER,
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_varray.size() * sizeof(Vertex),
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_varray.data(),
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GL_STATIC_DRAW
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);
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glEnableVertexAttribArray(0);
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glVertexAttribPointer(0, 3, GL_DOUBLE, GL_FALSE, sizeof(Vertex), nullptr);
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// Major grid
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glBindVertexArray(_highlightVaoID);
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glBindBuffer(GL_ARRAY_BUFFER, _highlightVBufferID);
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glBufferData(
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GL_ARRAY_BUFFER,
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_highlightArray.size() * sizeof(Vertex),
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_highlightArray.data(),
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GL_STATIC_DRAW
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);
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glVertexAttribPointer(0, 3, GL_DOUBLE, GL_FALSE, sizeof(Vertex), nullptr);
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glBindVertexArray(0);
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_gridIsDirty = false;
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}
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} // namespace openspace
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