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- Add a new class DashboardTextItem that is a DashboardItem that can render text with font
392 lines
14 KiB
C++
392 lines
14 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2020 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/base/dashboard/dashboarditemangle.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/engine/globals.h>
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#include <openspace/interaction/navigationhandler.h>
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#include <openspace/interaction/orbitalnavigator.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/scene/scene.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/util/camera.h>
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#include <ghoul/font/font.h>
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#include <ghoul/font/fontmanager.h>
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#include <ghoul/font/fontrenderer.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/misc/profiling.h>
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namespace {
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constexpr openspace::properties::Property::PropertyInfo SourceTypeInfo = {
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"SourceType",
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"Source Type",
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"The type of position that is used as the triangle apex used to calculate the "
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"angle. The default value is 'Camera'."
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};
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constexpr openspace::properties::Property::PropertyInfo SourceNodeNameInfo = {
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"SourceNodeName",
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"Source Node Name",
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"If a scene graph node is selected as type, this value specifies the name of the "
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"node that is to be used as the apex of the triangle used to calculate the "
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"angle. The computed angle is the incident angle to Source in the triangle ("
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"Source, Reference, Destination)."
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};
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constexpr openspace::properties::Property::PropertyInfo ReferenceTypeInfo = {
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"ReferenceType",
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"Reference Type",
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"The type of position that is used as the destination of the reference line used "
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"to calculate the angle. The computed angle is the incident angle to Source in "
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"the triangle (Source, Reference, Destination)."
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};
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constexpr openspace::properties::Property::PropertyInfo ReferenceNodeNameInfo = {
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"ReferenceNodeName",
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"Reference Node Name",
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"If a scene graph node is selected as type, this value specifies the name of the "
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"node that is to be used as the reference direction to compute the angle."
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};
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constexpr openspace::properties::Property::PropertyInfo DestinationTypeInfo = {
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"DestinationType",
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"Destination Type",
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"The type of position that is used as the destination to calculate the angle. "
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"The computed angle is the incident angle to Source in the triangle ("
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"Source, Reference, Destination). The default value for this is 'Focus'."
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};
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constexpr openspace::properties::Property::PropertyInfo DestinationNodeNameInfo = {
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"DestinationNodeName",
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"Destination Node Name",
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"If a scene graph node is selected as type, this value specifies the name of the "
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"node that is to be used as the destination for computing the angle."
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};
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} // namespace
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namespace openspace {
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documentation::Documentation DashboardItemAngle::Documentation() {
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using namespace documentation;
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return {
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"DashboardItem Angle",
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"base_dashboarditem_angle",
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{
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{
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"Type",
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new StringEqualVerifier("DashboardItemAngle"),
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Optional::No
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},
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{
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SourceTypeInfo.identifier,
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new StringInListVerifier({
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"Node", "Focus", "Camera"
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}),
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Optional::Yes,
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SourceTypeInfo.description
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},
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{
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SourceNodeNameInfo.identifier,
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new StringVerifier,
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Optional::Yes,
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SourceNodeNameInfo.description
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},
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{
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ReferenceTypeInfo.identifier,
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new StringInListVerifier({
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"Node", "Focus", "Camera"
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}),
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Optional::No,
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ReferenceTypeInfo.description
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},
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{
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ReferenceNodeNameInfo.identifier,
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new StringVerifier,
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Optional::Yes,
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ReferenceNodeNameInfo.description
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},
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{
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DestinationTypeInfo.identifier,
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new StringInListVerifier({
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"Node", "Focus", "Camera"
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}),
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Optional::Yes,
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DestinationTypeInfo.description
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},
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{
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DestinationNodeNameInfo.identifier,
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new StringVerifier,
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Optional::Yes,
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DestinationNodeNameInfo.description
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}
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}
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};
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}
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DashboardItemAngle::DashboardItemAngle(const ghoul::Dictionary& dictionary)
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: DashboardTextItem(dictionary)
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, _source{
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properties::OptionProperty(
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SourceTypeInfo,
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properties::OptionProperty::DisplayType::Dropdown
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),
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properties::StringProperty(SourceNodeNameInfo),
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nullptr
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}
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, _reference{
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properties::OptionProperty(
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ReferenceTypeInfo,
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properties::OptionProperty::DisplayType::Dropdown
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),
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properties::StringProperty(ReferenceNodeNameInfo),
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nullptr
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}
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, _destination{
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properties::OptionProperty(
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DestinationTypeInfo,
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properties::OptionProperty::DisplayType::Dropdown
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),
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properties::StringProperty(DestinationNodeNameInfo),
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nullptr
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}
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{
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documentation::testSpecificationAndThrow(
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Documentation(),
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dictionary,
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"DashboardItemAngle"
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);
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_source.type.addOptions({
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{ Type::Node, "Node" },
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{ Type::Focus, "Focus" },
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{ Type::Camera, "Camera" }
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});
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_source.type.onChange([this]() {
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_source.nodeName.setVisibility(
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properties::Property::Visibility(_source.type == Type::Node)
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);
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});
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if (dictionary.hasKey(SourceTypeInfo.identifier)) {
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std::string value = dictionary.value<std::string>(SourceTypeInfo.identifier);
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if (value == "Node") {
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_source.type = Type::Node;
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}
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else if (value == "Focus") {
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_source.type = Type::Focus;
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}
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else {
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_source.type = Type::Camera;
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}
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}
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else {
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_source.type = Type::Camera;
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}
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addProperty(_source.type);
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_source.nodeName.onChange([this]() { _source.node = nullptr; });
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if (_source.type == Type::Node) {
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if (dictionary.hasKey(SourceNodeNameInfo.identifier)) {
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_source.nodeName = dictionary.value<std::string>(
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SourceNodeNameInfo.identifier
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);
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}
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else {
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LERRORC(
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"DashboardItemAngle",
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"Node type was selected for source but no node specified"
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);
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}
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}
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addProperty(_source.nodeName);
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_reference.type.addOptions({
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{ Type::Node, "Node" },
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{ Type::Focus, "Focus" },
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{ Type::Camera, "Camera" }
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});
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_reference.type.onChange([this]() {
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_reference.nodeName.setVisibility(
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properties::Property::Visibility(_reference.type == Type::Node)
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);
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});
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std::string value = dictionary.value<std::string>(ReferenceTypeInfo.identifier);
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if (value == "Node") {
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_reference.type = Type::Node;
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}
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else if (value == "Focus") {
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_reference.type = Type::Focus;
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}
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else {
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_reference.type = Type::Camera;
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}
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addProperty(_reference.type);
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_reference.nodeName.onChange([this]() { _reference.node = nullptr; });
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if (_reference.type == Type::Node) {
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if (dictionary.hasKey(ReferenceNodeNameInfo.identifier)) {
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_reference.nodeName = dictionary.value<std::string>(
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ReferenceNodeNameInfo.identifier
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);
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}
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else {
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LERRORC(
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"DashboardItemAngle",
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"Node type was selected for reference but no node specified"
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);
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}
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}
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addProperty(_source.nodeName);
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_destination.type.addOptions({
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{ Type::Node, "Node" },
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{ Type::Focus, "Focus" },
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{ Type::Camera, "Camera" }
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});
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_destination.type.onChange([this]() {
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_destination.nodeName.setVisibility(
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properties::Property::Visibility(_source.type == Type::Node)
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);
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});
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if (dictionary.hasKey(DestinationTypeInfo.identifier)) {
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std::string type = dictionary.value<std::string>(DestinationTypeInfo.identifier);
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if (type == "Node") {
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_destination.type = Type::Node;
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}
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else if (type == "Focus") {
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_destination.type = Type::Focus;
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}
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else {
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_destination.type = Type::Camera;
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}
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}
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else {
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_destination.type = Type::Focus;
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}
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addProperty(_destination.type);
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_destination.nodeName.onChange([this]() { _destination.node = nullptr; });
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if (_destination.type == Type::Node) {
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if (dictionary.hasKey(DestinationNodeNameInfo.identifier)) {
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_destination.nodeName = dictionary.value<std::string>(
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DestinationNodeNameInfo.identifier
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);
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}
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else {
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LERRORC(
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"DashboardItemAngle",
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"Node type was selected for destination but no node specified"
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);
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}
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}
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addProperty(_destination.nodeName);
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_buffer.resize(128);
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}
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std::pair<glm::dvec3, std::string> DashboardItemAngle::positionAndLabel(
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Component& comp) const
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{
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if (comp.type == Type::Node) {
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if (!comp.node) {
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comp.node = global::renderEngine->scene()->sceneGraphNode(comp.nodeName);
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if (!comp.node) {
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LERRORC(
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"DashboardItemAngle",
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"Could not find node '" + comp.nodeName.value() + "'"
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);
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return { glm::dvec3(0.0), "Node" };
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}
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}
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}
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switch (comp.type) {
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case Type::Node:
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return { comp.node->worldPosition(), comp.node->guiName() };
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case Type::Focus:
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{
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const SceneGraphNode* node =
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global::navigationHandler->orbitalNavigator().anchorNode();
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return {
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node->worldPosition(),
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"focus"
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};
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}
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case Type::Camera:
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return { global::renderEngine->scene()->camera()->positionVec3(), "camera" };
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default:
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return { glm::dvec3(0.0), "Unknown" };
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}
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}
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void DashboardItemAngle::render(glm::vec2& penPosition) {
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ZoneScoped
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std::pair<glm::dvec3, std::string> sourceInfo = positionAndLabel(_source);
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std::pair<glm::dvec3, std::string> referenceInfo = positionAndLabel(_reference);
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std::pair<glm::dvec3, std::string> destinationInfo = positionAndLabel(_destination);
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const glm::dvec3 a = referenceInfo.first - sourceInfo.first;
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const glm::dvec3 b = destinationInfo.first - sourceInfo.first;
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std::fill(_buffer.begin(), _buffer.end(), 0);
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if (glm::length(a) == 0.0 || glm::length(b) == 0) {
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char* end = fmt::format_to(
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_buffer.data(),
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"Could not compute angle at {} between {} and {}",
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sourceInfo.second, destinationInfo.second, referenceInfo.second
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);
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std::string_view text = std::string_view(_buffer.data(), end - _buffer.data());
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RenderFont(*_font, penPosition, text);
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penPosition.y -= _font->height();
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}
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else {
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const double angle = glm::degrees(
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glm::acos(glm::dot(a, b) / (glm::length(a) * glm::length(b)))
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);
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char* end = fmt::format_to(
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_buffer.data(),
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"Angle at {} between {} and {}: {} degrees",
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sourceInfo.second, destinationInfo.second, referenceInfo.second, angle
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);
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std::string_view text = std::string_view(_buffer.data(), end - _buffer.data());
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RenderFont(*_font, penPosition, text);
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penPosition.y -= _font->height();
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}
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}
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glm::vec2 DashboardItemAngle::size() const {
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ZoneScoped
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constexpr const double Angle = 120;
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return _font->boundingBox("Angle: " + std::to_string(Angle));
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}
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} // namespace openspace
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