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47 lines
1.1 KiB
Plaintext
47 lines
1.1 KiB
Plaintext
local assetHelper = asset.require('util/asset_helper')
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-- @TODO (emmbr 2020-02-03) Potential threading issue later on? This will run on the main thread
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local cyanTexture = openspace.createSingleColorImage("example_disc_color1", {0.0, 1.0, 1.0})
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local purpleTexture = openspace.createSingleColorImage("example_disc_color2", {0.5, 0.0, 0.5})
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local BasicDisc = {
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Identifier = "BasicDisc",
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Renderable = {
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Type = "RenderableDisc",
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Texture = cyanTexture,
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Size = 1e10,
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Width = 0.5
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},
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GUI = {
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Name = "Basic Disc",
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Path = "/Examples/Discs"
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}
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}
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-- Elliptic discs can be created using a non-uniform scaling
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-- For a full disc, use a width of 1.0
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local FullEllipticDisc = {
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Identifier = "FullEllipticDisc",
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Transform = {
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Scale = {
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Type = "NonUniformStaticScale",
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Scale = {2.0, 1.0, 1.0}
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}
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},
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Renderable = {
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Type = "RenderableDisc",
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Texture = purpleTexture,
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Size = 2e10,
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Width = 1.0
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},
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GUI = {
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Name = "Full Elliptic Disc",
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Path = "/Examples/Discs"
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}
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}
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assetHelper.registerSceneGraphNodesAndExport(asset, {
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BasicDisc,
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FullEllipticDisc
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})
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