Files
OpenSpace/modules/onscreengui/include/guipropertycomponent.h
Alexander Bock 76aed0578c Feature/virtualproperty (#286)
* Add virtual property owner to OpenSpaceEngine

* Ability to add and remove virtual properties

* Do not try to render empty PropertyOwner name
Compile fix for iswaComponent
Add example in default.scene

* Delete virtual properties also in the OpenSpaceEngine dtor

* Make RenderablePlanet not crash if the nighttextures are not present

* - Add VirtualPropertyManager to manage ownership of virtual properties
- Only execute regex when it was necessary
-
2017-04-13 14:38:28 -04:00

77 lines
3.6 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
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* Copyright (c) 2014-2017 *
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#ifndef __OPENSPACE_MODULE_ONSCREENGUI___GUIPROPERTYCOMPONENT___H__
#define __OPENSPACE_MODULE_ONSCREENGUI___GUIPROPERTYCOMPONENT___H__
#include <modules/onscreengui/include/guicomponent.h>
#include <openspace/properties/property.h>
#include <functional>
#include <string>
#include <vector>
namespace openspace {
namespace properties {
class Property;
class PropertyOwner;
}
namespace gui {
class GuiPropertyComponent : public GuiComponent {
public:
using SourceFunction = std::function<std::vector<properties::PropertyOwner*>()>;
GuiPropertyComponent(std::string name);
// This is the function that evaluates to the list of Propertyowners that this
// component should render
void setSource(SourceFunction func);
void setVisibility(properties::Property::Visibility visibility);
void setHasRegularProperties(bool hasOnlyRegularProperties);
void render();
protected:
void renderPropertyOwner(properties::PropertyOwner* owner);
void renderProperty(properties::Property* prop, properties::PropertyOwner* owner);
properties::Property::Visibility _visibility;
SourceFunction _function;
/// This is set to \c true if all properties contained in this GUIPropertyComponent
/// are regular, i.e., not containing wildcards, regex, or groups
/// This variable only has an impact on which \c setPropertyValue function is called
bool _hasOnlyRegularProperties = false;
};
} // namespace gui
} // namespace openspace
#endif // __OPENSPACE_MODULE_ONSCREENGUI___GUIPROPERTYCOMPONENT___H__