Files
OpenSpace/modules/globebrowsing/cache/texturecontainer.cpp
Kalle Bladin f51f293989 Feature/globebrowsing optimization (#310)
* Simplest possible PBO implementation.

* Add PBO class

* TileLoadJob owns raw tile data

* Working on a soluton to cache textures and reuse them

* PBO and cached textures working for one texture type. Color textures.

* Threadpool for tile requests uses LRU cache as queue

* Remove framesUntilRequestFlush

* Clean up

* Clean up

* Use prioritizing concurrent job manager

* Use TileTextureInitData to initialize RawTileDataReader.

* Class TextureContainer owns the textures to use for tiles.

* Using TileTextureInitData to determine if new caches need to be created.

* Remove WriteDataDescription

* Remove TileDataLayout

* Rendering many different layer types again

* TileProviderByLevel gives layergroup id to tile providers

* Comment away use of PBO

* Erase unfinished requests to make room for new ones

* Enable choice of PBO or not.

* Enable resetting of asynctiledataprovider

* Add the ability to use PBO and also load to CPU

* Update ghoul

* Solve culling issue.

* Texture pointer of Tile is now a raw pointer. Currently break single image tile provider and text tile provider.

* Add gpudata

* Move fetching of shader preprocessing data to LayerManager

* No comparisons to determine shader recompilation.

* Show the tile cache size in the GUI

* Clean up and comment.

* Solve bug where float is interpreted as NaN

* Enable ability to blend between layers again

* Fix single image provider

* Fix windows build error

* Fix OSX compile issue.

* Some clean up

* Showing correct texture data size

* Enable use of text tile providers again. No backgroupd image path however.

* Change cache size from GUI

* Clean up

* Solve osx compilation error.

* Update ghoul

* Make it possible to switch between PBO and not during runtime.

* Enable resetting of tile datasets

* change function module in moduleengine to identify module by name

* MemoryAwareTileCache is no longer a singleton

* Update ownership of properties for globe browsing

* Logging info about resetting tile reader.

* Logging info

* Fix requested changes

* Fix some compile warnings.

* Fix compilation warnings

* Add ability to blend values with blend parameter. Also define settings through lua dict.

* Fix some comments on pull request.

* Change formatting

* Change formatting

* Change formatting

* Fix pull request comments.

* Those are details

* Make Mercury great again.

* Make Earth great again.

* Solve conflict

* Test to sometimes use valueblending and sometimes not

* Not always use value blending

* Update ghoul

* Change from auto to explicit type.

* Update test for LRU Cache

* Include algorithm.
2017-05-30 15:37:05 +02:00

92 lines
3.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
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* Copyright (c) 2014-2017 *
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#include <modules/globebrowsing/cache/texturecontainer.h>
#include <modules/globebrowsing/tile/tiletextureinitdata.h>
namespace openspace {
namespace globebrowsing {
namespace cache {
TextureContainer::TextureContainer(TileTextureInitData initData, size_t numTextures)
: _initData(initData)
, _freeTexture(0)
, _numTextures(numTextures)
{
reset();
}
void TextureContainer::reset() {
_textures.clear();
_freeTexture = 0;
ghoul::opengl::Texture::AllocateData allocate =
_initData.shouldAllocateDataOnCPU() ?
ghoul::opengl::Texture::AllocateData::Yes :
ghoul::opengl::Texture::AllocateData::No;
for (size_t i = 0; i < _numTextures; ++i)
{
auto tex = std::make_unique<ghoul::opengl::Texture>(
_initData.dimensionsWithPadding(),
_initData.ghoulTextureFormat(),
_initData.glTextureFormat(),
_initData.glType(),
ghoul::opengl::Texture::FilterMode::Linear,
ghoul::opengl::Texture::WrappingMode::ClampToEdge,
allocate
);
tex->setDataOwnership(ghoul::opengl::Texture::TakeOwnership::Yes);
tex->uploadTexture();
tex->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
_textures.push_back(std::move(tex));
}
}
void TextureContainer::reset(size_t numTextures) {
_numTextures = numTextures;
reset();
}
ghoul::opengl::Texture* TextureContainer::getTextureIfFree() {
ghoul::opengl::Texture* texture = nullptr;
if (_freeTexture < _textures.size()) {
texture = _textures[_freeTexture].get();
_freeTexture++;
}
return texture;
}
const openspace::globebrowsing::TileTextureInitData& TextureContainer::tileTextureInitData() const {
return _initData;
};
size_t TextureContainer::size() const {
return _textures.size();
};
}
}
}