Files
OpenSpace/modules/globebrowsing/rendering/gpu/gpulayergroup.cpp
Kalle Bladin f51f293989 Feature/globebrowsing optimization (#310)
* Simplest possible PBO implementation.

* Add PBO class

* TileLoadJob owns raw tile data

* Working on a soluton to cache textures and reuse them

* PBO and cached textures working for one texture type. Color textures.

* Threadpool for tile requests uses LRU cache as queue

* Remove framesUntilRequestFlush

* Clean up

* Clean up

* Use prioritizing concurrent job manager

* Use TileTextureInitData to initialize RawTileDataReader.

* Class TextureContainer owns the textures to use for tiles.

* Using TileTextureInitData to determine if new caches need to be created.

* Remove WriteDataDescription

* Remove TileDataLayout

* Rendering many different layer types again

* TileProviderByLevel gives layergroup id to tile providers

* Comment away use of PBO

* Erase unfinished requests to make room for new ones

* Enable choice of PBO or not.

* Enable resetting of asynctiledataprovider

* Add the ability to use PBO and also load to CPU

* Update ghoul

* Solve culling issue.

* Texture pointer of Tile is now a raw pointer. Currently break single image tile provider and text tile provider.

* Add gpudata

* Move fetching of shader preprocessing data to LayerManager

* No comparisons to determine shader recompilation.

* Show the tile cache size in the GUI

* Clean up and comment.

* Solve bug where float is interpreted as NaN

* Enable ability to blend between layers again

* Fix single image provider

* Fix windows build error

* Fix OSX compile issue.

* Some clean up

* Showing correct texture data size

* Enable use of text tile providers again. No backgroupd image path however.

* Change cache size from GUI

* Clean up

* Solve osx compilation error.

* Update ghoul

* Make it possible to switch between PBO and not during runtime.

* Enable resetting of tile datasets

* change function module in moduleengine to identify module by name

* MemoryAwareTileCache is no longer a singleton

* Update ownership of properties for globe browsing

* Logging info about resetting tile reader.

* Logging info

* Fix requested changes

* Fix some compile warnings.

* Fix compilation warnings

* Add ability to blend values with blend parameter. Also define settings through lua dict.

* Fix some comments on pull request.

* Change formatting

* Change formatting

* Change formatting

* Fix pull request comments.

* Those are details

* Make Mercury great again.

* Make Earth great again.

* Solve conflict

* Test to sometimes use valueblending and sometimes not

* Not always use value blending

* Update ghoul

* Change from auto to explicit type.

* Update test for LRU Cache

* Include algorithm.
2017-05-30 15:37:05 +02:00

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3.9 KiB
C++

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#include <modules/globebrowsing/rendering/gpu/gpulayergroup.h>
#include <modules/globebrowsing/rendering/layer/layergroup.h>
#include <modules/globebrowsing/rendering/layer/layermanager.h>
#include <modules/globebrowsing/rendering/gpu/gpuheightlayer.h>
namespace openspace {
namespace globebrowsing {
void GPULayerGroup::setValue(ghoul::opengl::ProgramObject* programObject,
const LayerGroup& layerGroup, const TileIndex& tileIndex)
{
auto& activeLayers = layerGroup.activeLayers();
ghoul_assert(
activeLayers.size() == _gpuActiveLayers.size(),
"GPU and CPU active layers must have same size!"
);
for (unsigned int i = 0; i < activeLayers.size(); ++i) {
_gpuActiveLayers[i]->setValue(
programObject,
*activeLayers[i],
tileIndex,
layerGroup.pileSize()
);
}
}
void GPULayerGroup::bind(ghoul::opengl::ProgramObject* programObject,
const LayerGroup& layerGroup, const std::string& nameBase,
int category)
{
auto activeLayers = layerGroup.activeLayers();
_gpuActiveLayers.resize(activeLayers.size());
int pileSize = layerGroup.pileSize();
for (size_t i = 0; i < _gpuActiveLayers.size(); ++i) {
// should maybe a proper GPULayer factory
_gpuActiveLayers[i] = (category == layergroupid::HeightLayers) ?
std::make_unique<GPUHeightLayer>() :
std::make_unique<GPULayer>();
std::string nameExtension = "[" + std::to_string(i) + "].";
_gpuActiveLayers[i]->bind(
programObject,
*activeLayers[i],
nameBase + nameExtension,
pileSize
);
}
}
void GPULayerGroup::deactivate() {
for (std::unique_ptr<GPULayer>& l : _gpuActiveLayers) {
l->deactivate();
}
}
} // namespace globebrowsing
} // namespace openspace