mirror of
https://github.com/OpenSpace/OpenSpace.git
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106 lines
3.8 KiB
C++
106 lines
3.8 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __GUI_H__
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#define __GUI_H__
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#include <openspace/scripting/scriptengine.h>
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#include <ghoul/glm.h>
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#include <map>
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#include <set>
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#include <string>
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#include <vector>
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namespace ghoul {
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class SharedMemory;
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}
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namespace openspace {
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namespace properties {
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class Property;
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}
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class GUI {
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public:
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GUI();
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~GUI();
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bool isEnabled() const;
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void setEnabled(bool enabled);
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void initialize();
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void initializeGL();
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void deinitializeGL();
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void registerProperty(properties::Property* prop);
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bool mouseButtonCallback(int key, int action);
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bool mouseWheelCallback(int position);
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bool keyCallback(int key, int action);
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bool charCallback(unsigned int character);
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void startFrame(float deltaTime, const glm::vec2& windowSize, const glm::vec2& mousePos, bool mouseButtonsPressed[2]);
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void endFrame();
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static scripting::ScriptEngine::LuaLibrary luaLibrary();
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private:
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void renderMainWindow();
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void renderPropertyWindow();
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void renderPerformanceWindow();
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bool _isEnabled;
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bool _showPropertyWindow;
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bool _showPerformanceWindow;
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bool _showHelp;
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ghoul::SharedMemory* _performanceMemory;
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float _minMaxValues[2];
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std::set<properties::Property*> _boolProperties;
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std::set<properties::Property*> _intProperties;
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std::set<properties::Property*> _floatProperties;
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std::set<properties::Property*> _vec2Properties;
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std::set<properties::Property*> _vec3Properties;
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std::set<properties::Property*> _vec4Properties;
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std::set<properties::Property*> _stringProperties;
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std::set<properties::Property*> _optionProperty;
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std::set<properties::Property*> _selectionProperty;
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std::set<properties::Property*> _triggerProperty;
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std::map<std::string, std::vector<properties::Property*>> _propertiesByOwner;
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};
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} // namespace openspace
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#endif // __GUI_H__
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