Files
OpenSpace/include/openspace/rendering/renderablefieldlines.h
2015-01-21 15:13:16 +01:00

100 lines
3.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __RENDERABLEFIELDLINES_H__
#define __RENDERABLEFIELDLINES_H__
#include <openspace/rendering/renderable.h>
#include <openspace/properties/optionproperty.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/scalarproperty.h>
#include <openspace/properties/vectorproperty.h>
#include <ghoul/misc/dictionary.h>
#include <ghoul/opengl/ghoul_gl.h>
namespace ghoul {
namespace opengl {
class ProgramObject;
}
}
namespace openspace {
struct LinePoint;
class RenderableFieldlines : public Renderable {
public:
RenderableFieldlines(const ghoul::Dictionary& dictionary);
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
private:
typedef std::vector<LinePoint> Line;
void initializeDefaultPropertyValues();
//std::vector<std::vector<LinePoint> > getFieldlinesData(std::string filename, ghoul::Dictionary hintsDictionary);
std::vector<Line> getFieldlinesData();
void loadSeedPoints();
void loadSeedPointsFromFile();
void loadSeedPointsFromTable();
std::vector<Line> generateFieldlines();
std::vector<Line> generateFieldlinesVolumeKameleon();
properties::FloatProperty _stepSize;
properties::BoolProperty _classification;
properties::Vec4Property _fieldlineColor;
properties::OptionProperty _seedPointSource;
properties::StringProperty _seedPointSourceFile;
ghoul::opengl::ProgramObject* _program;
bool _programIsDirty;
ghoul::Dictionary _vectorFieldInfo;
ghoul::Dictionary _fieldlineInfo;
ghoul::Dictionary _seedPointsInfo;
bool _seedPointsAreDirty;
bool _fieldLinesAreDirty;
std::vector<glm::vec3> _seedPoints;
GLuint _fieldlineVAO;
GLuint _vertexPositionBuffer;
std::vector<GLint> _lineStart;
std::vector<GLsizei> _lineCount;
};
} // namespace openspace
#endif // __RENDERABLEFIELDLINES_H__