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OpenSpace/modules/base/rendering/screenspaceimage.h

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __SCREENSPACEIMAGE_H__
#define __SCREENSPACEIMAGE_H__
#include <openspace/rendering/screenspacerenderable.h>
#include <ghoul/opengl/texture.h>
namespace openspace {
class ScreenSpaceImage : public ScreenSpaceRenderable {
public:
ScreenSpaceImage(std::string texturePath);
~ScreenSpaceImage();
void render() override;
bool initialize() override;
bool deinitialize() override;
void update() override;
bool isReady() const override;
private:
void loadTexture();
glm::vec3 toEuclidean(glm::vec3 polar);
glm::vec3 toPolar(glm::vec3 euclidean);
static int id();
std::unique_ptr<ghoul::opengl::Texture> _texture; // The image to render
glm::vec2 _originalViewportSize;
const float _planeDepth = -2.0;
bool _isFlatScreen = true;
int _id;
};
// int ScreenSpaceImage::id = 0;
} //namespace openspace
#endif //__SCREENSPACEIMAGE_H__