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OpenSpace/modules/globebrowsing/chunk/chunknode.h

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __QUADTREE_H__
#define __QUADTREE_H__
#include <glm/glm.hpp>
#include <vector>
#include <stack>
#include <memory>
#include <ostream>
#include <modules/globebrowsing/chunk/chunkindex.h>
#include <modules/globebrowsing/chunk/chunk.h>
#include <modules/globebrowsing/chunk/chunkrenderer.h>
#include <modules/globebrowsing/geometry/geodetic2.h>
#include <functional>
// forward declaration
namespace openspace {
class ChunkedLodGlobe;
}
namespace openspace {
class ChunkNode {
public:
ChunkNode(const Chunk& chunk, ChunkNode* parent = nullptr);
~ChunkNode();
void split(int depth = 1);
void merge();
bool isRoot() const;
bool isLeaf() const;
void depthFirst(const std::function<void(const ChunkNode&)>& f) const;
void breadthFirst(const std::function<void(const ChunkNode&)>& f) const;
void reverseBreadthFirst(const std::function<void(const ChunkNode&)>& f) const;
const ChunkNode& find(const Geodetic2& location) const;
ChunkNode& find(const Geodetic2& location);
const ChunkNode& getChild(Quad quad) const;
ChunkNode& getChild(Quad quad);
const Chunk& getChunk() const;
bool updateChunkTree(const RenderData& data);
static int chunkNodeCount;
private:
ChunkNode* _parent;
std::unique_ptr<ChunkNode> _children[4];
Chunk _chunk;
};
} // namespace openspace
#endif // __QUADTREE_H__