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OpenSpace/modules/globebrowsing/chunk/chunkrenderer.h
2016-06-16 00:08:13 -04:00

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4.9 KiB
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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __CHUNK_RENDERER_H__
#define __CHUNK_RENDERER_H__
#include <memory>
#include <glm/glm.hpp>
// open space includes
#include <openspace/rendering/renderable.h>
#include <modules/globebrowsing/geometry/geodetic2.h>
#include <modules/globebrowsing/geometry/ellipsoid.h>
#include <modules/globebrowsing/meshes/grid.h>
#include <modules/globebrowsing/tile/tileprovidermanager.h>
#include <modules/globebrowsing/tile/layeredtextureshaderprovider.h>
#include <modules/globebrowsing/tile/tileselector.h>
#include <modules/globebrowsing/chunk/chunknode.h>
namespace ghoul {
namespace opengl {
class ProgramObject;
}
}
namespace openspace {
class ChunkRenderer {
public:
ChunkRenderer(std::shared_ptr<Grid> grid,
std::shared_ptr<TileProviderManager> tileProviderManager);
void renderChunk(const Chunk& chunk, const RenderData& data);
void update();
private:
void renderChunkGlobally(const Chunk& chunk, const RenderData& data);
void renderChunkLocally(const Chunk& chunk, const RenderData& data);
void setDepthTransformUniforms(
std::shared_ptr<LayeredTextureShaderUniformIdHandler> uniformIdHandler,
LayeredTextures::TextureCategory textureCategory,
LayeredTextureShaderUniformIdHandler::BlendLayerSuffix blendLayerSuffix,
size_t layerIndex,
const TileDepthTransform& tileDepthTransform);
void activateTileAndSetTileUniforms(
std::shared_ptr<LayeredTextureShaderUniformIdHandler> uniformIdHandler,
LayeredTextures::TextureCategory textureCategory,
LayeredTextureShaderUniformIdHandler::BlendLayerSuffix blendLayerSuffix,
size_t layerIndex,
ghoul::opengl::TextureUnit& texUnit,
const TileAndTransform& tileAndTransform);
ProgramObject* getActivatedProgramWithTileData(
LayeredTextureShaderProvider* layeredTextureShaderProvider,
std::shared_ptr<LayeredTextureShaderUniformIdHandler> programUniformHandler,
const Chunk& chunk);
//////////////////////////////////////////////////////////////////////////////////
// Member variables //
//////////////////////////////////////////////////////////////////////////////////
std::shared_ptr<Grid> _grid;
std::shared_ptr<TileProviderManager> _tileProviderManager;
std::shared_ptr<LayeredTextureShaderProvider> _globalRenderingShaderProvider;
std::shared_ptr<LayeredTextureShaderProvider> _localRenderingShaderProvider;
std::shared_ptr<LayeredTextureShaderUniformIdHandler> _globalProgramUniformHandler;
std::shared_ptr<LayeredTextureShaderUniformIdHandler> _localProgramUniformHandler;
};
} // namespace openspace
#endif // __CHUNK_RENDERER_H__