Files
OpenSpace/modules/skybrowser/src/screenspaceskytarget.cpp

265 lines
8.8 KiB
C++

#include <modules/skybrowser/include/screenspaceskytarget.h>
#include <modules/skybrowser/include/screenspaceskybrowser.h>
#include <modules/skybrowser/skybrowsermodule.h>
#include <openspace/engine/globals.h>
#include <openspace/scripting/scriptengine.h>
#include <ghoul/misc/dictionaryluaformatter.h>
#include <openspace/rendering/renderengine.h>
#include <ghoul/filesystem/filesystem.h>
#include <openspace/util/factorymanager.h>
#include <openspace/rendering/helper.h>
#include <ghoul/opengl/textureunit.h>
#include <openspace/scene/scene.h>
#include <openspace/util/camera.h>
#include <ghoul/logging/logmanager.h>
#include <openspace/scripting/scriptengine.h>
#include <openspace/engine/windowdelegate.h>
#include <openspace/engine/moduleengine.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/textureconversion.h>
#include <optional>
#include <ghoul/opengl/openglstatecache.h>
#include <glm/gtx/string_cast.hpp>
#include <ghoul/filesystem/filesystem.h>
#include <openspace/engine/windowdelegate.h>
#include <glm/gtx/matrix_decompose.hpp>
namespace {
constexpr const char* _loggerCat = "ScreenSpaceSkyTarget";
constexpr const openspace::properties::Property::PropertyInfo TargetDimensionInfo =
{
"TargetDimensions",
"Target Dimensions Info",
"Set the dimensions of the SkyTarget according to the SkyBrowser ratio "
};
constexpr const std::array<const char*, 6> UniformNames = {
"ModelTransform", "ViewProjectionMatrix", "texture1", "fieldOfView", "borderWidth", "targetRatio"
};
constexpr const openspace::properties::Property::PropertyInfo BrowserIDInfo =
{
"BrowserID",
"Browser Info",
"tjobidabidobidabidopp plupp"
};
struct [[codegen::Dictionary(ScreenSpaceSkyTarget)]] Parameters {
// [[codegen::verbatim(TargetDimensionInfo.description)]]
std::optional<glm::vec2> targetDimensions;
// [[codegen::verbatim(BrowserIDInfo.description)]]
std::optional<std::string> browserID;
};
#include "screenspaceskytarget_codegen.cpp"
} //namespace
namespace openspace {
ScreenSpaceSkyTarget::ScreenSpaceSkyTarget(const ghoul::Dictionary& dictionary)
: ScreenSpaceRenderable(dictionary)
, _targetDimensions(TargetDimensionInfo, glm::ivec2(1000.f), glm::ivec2(0.f), glm::ivec2(6000.f))
, _skyBrowserID(BrowserIDInfo)
{
// Handle target dimension property
const Parameters p = codegen::bake<Parameters>(dictionary);
_targetDimensions = p.targetDimensions.value_or(_targetDimensions);
addProperty(_targetDimensions);
_skyBrowserID = p.browserID.value_or(_skyBrowserID);
addProperty(_skyBrowserID);
_skyBrowserID.onChange([&]() {
setConnectedBrowser();
});
std::string identifier;
if (dictionary.hasValue<std::string>(KeyIdentifier)) {
identifier = dictionary.value<std::string>(KeyIdentifier);
}
else {
identifier = "ScreenSpaceSkyTarget";
}
identifier = makeUniqueIdentifier(identifier);
setIdentifier(identifier);
_cartesianPosition.setValue(glm::vec3(_cartesianPosition.value().x, _cartesianPosition.value().y, -2.11f));
}
void ScreenSpaceSkyTarget::bindTexture() {
if (_texture) {
_texture->bind();
}
}
void ScreenSpaceSkyTarget::setScale(float scale) {
_scale = scale;
}
void ScreenSpaceSkyTarget::setConnectedBrowser() {
_skyBrowser = dynamic_cast<ScreenSpaceSkyBrowser*>(global::renderEngine->screenSpaceRenderable(_skyBrowserID.value()));
}
bool ScreenSpaceSkyTarget::isReady() const {
return _shader != nullptr;
}
bool ScreenSpaceSkyTarget::initializeGL() {
global::moduleEngine->module<SkyBrowserModule>()->addRenderable(this);
setConnectedBrowser();
glGenVertexArrays(1, &_vertexArray);
glGenBuffers(1, &_vertexBuffer);
std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(absPath("${MODULE_SKYBROWSER}/square.png"));
if (texture) {
// Images don't need to start on 4-byte boundaries, for example if the
// image is only RGB
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
texture->uploadTexture();
texture->setFilter(ghoul::opengl::Texture::FilterMode::LinearMipMap);
texture->purgeFromRAM();
_texture = std::move(texture);
_objectSize = _texture->dimensions();
}
createShaders();
return isReady();
}
glm::mat4 ScreenSpaceSkyTarget::scaleMatrix() {
// To ensure the plane has the right ratio
// The _scale us how much of the windows height the
// browser covers: eg a browser that covers 0.25 of the
// height of the window will have scale = 0.25
float textureRatio =
static_cast<float>(_targetDimensions.value().x) / static_cast<float>(_targetDimensions.value().y);
glm::mat4 scale = glm::scale(
glm::mat4(1.f),
glm::vec3(textureRatio * _scale, _scale, 1.f)
);
return scale;
}
void ScreenSpaceSkyTarget::createShaders() {
_shader = global::renderEngine->buildRenderProgram(
"ScreenSpaceProgram",
absPath("${MODULE_SKYBROWSER}/shaders/target_vs.glsl"),
absPath("${MODULE_SKYBROWSER}/shaders/target_fs.glsl")
);
ghoul::opengl::updateUniformLocations(*_shader, _uniformCache, UniformNames);
}
void ScreenSpaceSkyTarget::setBrowser(ScreenSpaceSkyBrowser* browser) {
_skyBrowser = browser;
}
ScreenSpaceSkyBrowser* ScreenSpaceSkyTarget::getSkyBrowser() {
return _skyBrowser;
}
void ScreenSpaceSkyTarget::render() {
glDisable(GL_CULL_FACE);
glm::mat4 modelTransform = globalRotationMatrix() * translationMatrix() * localRotationMatrix() * scaleMatrix();
float borderWidth = 0.005f / (_scale.value() * 2.f);
glm::vec2 targetRatio;
float fov = _fieldOfView;
_targetDimensions.value() == glm::vec2(0) ? targetRatio = glm::vec2(1) : targetRatio = _targetDimensions.value() / _targetDimensions.value().y;
_shader->activate();
_shader->setUniform(_uniformCache.fieldOfView, fov);
_shader->setUniform(_uniformCache.borderWidth, borderWidth);
_shader->setUniform(_uniformCache.targetRatio, targetRatio);
_shader->setUniform(_uniformCache.modelTransform, modelTransform);
_shader->setUniform(
_uniformCache.viewProj,
global::renderEngine->scene()->camera()->viewProjectionMatrix()
);
ghoul::opengl::TextureUnit unit;
unit.activate();
bindTexture();
_shader->setUniform(_uniformCache.texture, unit);
glBindVertexArray(rendering::helper::vertexObjects.square.vao);
glDrawArrays(GL_TRIANGLES, 0, 6);
glEnable(GL_CULL_FACE);
_shader->deactivate();
unbindTexture();
}
void ScreenSpaceSkyTarget::update() {
}
void ScreenSpaceSkyTarget::translate(glm::vec2 translation, glm::vec2 position) {
_cartesianPosition = glm::translate(glm::mat4(1.f), glm::vec3(translation, 0.0f)) * glm::vec4(position, _cartesianPosition.value().z, 1.0f);
}
glm::vec2 ScreenSpaceSkyTarget::getAnglePosition() {
glm::vec3 pos = _cartesianPosition.value();
return glm::vec2(atan(pos.x / pos.z), atan(pos.y / pos.z));
}
glm::vec2 ScreenSpaceSkyTarget::getScreenSpacePosition() {
return glm::vec2(_cartesianPosition.value().x, _cartesianPosition.value().y);
}
glm::vec2 ScreenSpaceSkyTarget::getScreenSpaceDimensions() {
return glm::vec2(2.f * _scale * static_cast<float>(_objectSize.x) / static_cast<float>(_objectSize.y), 2.f * _scale);
}
glm::vec2 ScreenSpaceSkyTarget::getUpperRightCornerScreenSpace() {
return getScreenSpacePosition() + (getScreenSpaceDimensions() / 2.0f);
}
glm::vec2 ScreenSpaceSkyTarget::getLowerLeftCornerScreenSpace() {
return getScreenSpacePosition() - (getScreenSpaceDimensions() / 2.0f);
}
bool ScreenSpaceSkyTarget::coordIsInsideCornersScreenSpace(glm::vec2 coord) {
bool lessThanUpperRight = coord.x < getUpperRightCornerScreenSpace().x && coord.y < getUpperRightCornerScreenSpace().y;
bool moreThanLowerLeft = coord.x > getLowerLeftCornerScreenSpace().x && coord.y > getLowerLeftCornerScreenSpace().y;
return lessThanUpperRight && moreThanLowerLeft;
}
void ScreenSpaceSkyTarget::setDimensions(glm::vec2 currentBrowserDimensions) {
_targetDimensions = currentBrowserDimensions;
}
void ScreenSpaceSkyTarget::updateFOV(float fov) {
_fieldOfView = fov;
}
}