Files
OpenSpace/src/engine/moduleengine_lua.inl
Alexander Bock b50b52d351 Cleanup for coding style
Add strict mode to check_style_guide script
2017-11-08 10:35:39 -06:00

64 lines
3.0 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/engine/openspaceengine.h>
#include <ghoul/lua/ghoul_lua.h>
namespace openspace::luascriptfunctions {
/**
* \ingroup LuaScripts
* isLoaded(string):
* Checks whether the passed OpenSpaceModule is loaded or not
*/
int isLoaded(lua_State* L) {
int nArguments = lua_gettop(L);
if (nArguments != 1)
return luaL_error(L, "Expected %i arguments, got %i", 1, nArguments);
const int type = lua_type(L, -1);
if (type != LUA_TSTRING)
return luaL_error(L, "Expected argument of type 'string'");
std::string moduleName = lua_tostring(L, -1);
std::vector<OpenSpaceModule*> modules = OsEng.moduleEngine().modules();
auto it = std::find_if(
modules.begin(),
modules.end(),
[moduleName](OpenSpaceModule* module) {
return module->name() == moduleName;
}
);
if (it != modules.end())
lua_pushboolean(L, 1);
else
lua_pushboolean(L, 0);
return 1;
}
} // namespace openspace::luascriptfunctions