Files
OpenSpace/src/rendering/transferfunction.cpp
2025-09-07 16:56:59 +02:00

241 lines
8.0 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/rendering/transferfunction.h>
#include <ghoul/filesystem/file.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/misc/stringhelper.h>
#include <ghoul/opengl/texture.h>
#include <iterator>
#include <filesystem>
#include <fstream>
#include <sstream>
#include <string>
namespace {
constexpr std::string_view _loggerCat = "TransferFunction";
} // namespace
namespace openspace {
TransferFunction::TransferFunction(const std::filesystem::path& filepath,
TfChangedCallback tfChangedCallback)
: _filepath(filepath)
{
setPath(filepath);
setCallback(std::move(tfChangedCallback));
}
TransferFunction::~TransferFunction() {}
void TransferFunction::setPath(const std::filesystem::path& filepath) {
if (_file) {
_file = nullptr;
}
const std::filesystem::path f = absPath(filepath);
if (!std::filesystem::is_regular_file(f)) {
LERROR("Could not find transfer function file");
_file = nullptr;
return;
}
_filepath = f;
_file = std::make_unique<ghoul::filesystem::File>(_filepath);
_needsUpdate = true;
_file->setCallback([this]() { _needsUpdate = true; });
}
ghoul::opengl::Texture& TransferFunction::texture() {
ghoul_assert(_texture != nullptr, "Transfer function is null");
update();
return *_texture;
}
void TransferFunction::update() {
if (_needsUpdate) {
if (_filepath.extension() == ".txt") {
setTextureFromTxt();
}
else {
setTextureFromImage();
}
_texture->uploadTexture();
_needsUpdate = false;
if (_tfChangedCallback) {
_tfChangedCallback(*this);
}
}
}
void TransferFunction::setCallback(TfChangedCallback callback) {
_tfChangedCallback = std::move(callback);
}
void TransferFunction::setTextureFromTxt() {
std::ifstream in = std::ifstream(_filepath);
if (!in.is_open()) {
throw ghoul::FileNotFoundError(_filepath);
}
int width = 512;
float lower = 0.f;
float upper = 1.f;
std::vector<MappingKey> mappingKeys;
std::string line;
while (ghoul::getline(in, line)) {
std::istringstream iss(line);
std::string key;
iss >> key;
if (key == "width") {
iss >> width;
}
else if (key == "lower") {
iss >> lower;
lower = glm::clamp(lower, 0.f, 1.f);
}
else if (key == "upper") {
iss >> upper;
upper = glm::clamp(upper, lower, 1.f);
}
else if (key == "mappingkey") {
float intensity = 0.f;
glm::vec4 rgba;
iss >> intensity;
for (int i = 0; i < 4; i++) {
iss >> rgba[i];
}
mappingKeys.emplace_back(intensity, rgba);
}
}
in.close();
if (mappingKeys.empty()) {
return;
}
if (mappingKeys.front().position > lower) {
mappingKeys.insert(mappingKeys.begin(), {lower, mappingKeys.front().color});
}
if (mappingKeys.back().position < upper) {
mappingKeys.emplace_back(upper, mappingKeys.back().color);
}
// allocate new float array with zeros
float* transferFunction = new float[width * 4];
for (int i = 0; i < 4 * width; i++) {
transferFunction[i] = 0.f;
}
const size_t lowerIndex = static_cast<size_t>(
std::floor(lower * static_cast<float>(width - 1))
);
const size_t upperIndex = static_cast<size_t>(
std::floor(upper * static_cast<float>(width - 1))
);
auto prevKey = mappingKeys.begin();
auto currentKey = prevKey + 1;
auto lastKey = mappingKeys.end() -1;
for (size_t i = lowerIndex; i <= upperIndex; i++) {
const float fpos = static_cast<float>(i) / static_cast<float>(width-1);
if (fpos > currentKey->position) {
prevKey = currentKey;
currentKey++;
if (currentKey == mappingKeys.end()) {
currentKey = lastKey;
}
}
const float dist = fpos - prevKey->position;
const float weight = dist / (currentKey->position - prevKey->position);
for (int channel = 0; channel < 4; channel++) {
const size_t position = 4 * i + channel;
// Interpolate linearly between prev and next mapping key
float value = (prevKey->color[channel] * (1.f - weight) +
currentKey->color[channel] * weight) / 255.f;
if (channel < 3) {
// Premultiply with alpha
value *= (prevKey->color[3] * (1.f - weight) +
currentKey->color[3] * weight) / 255.f;
}
transferFunction[position] = value;
}
}
// no need to deallocate transferFunction. Ownership is transferred to the Texture.
_texture = std::make_unique<ghoul::opengl::Texture>(
transferFunction,
glm::size3_t(width, 1, 1),
GL_TEXTURE_1D,
ghoul::opengl::Texture::Format::RGBA,
GL_RGBA,
GL_FLOAT,
ghoul::opengl::Texture::FilterMode::Linear,
ghoul::opengl::Texture::WrappingMode::ClampToEdge
);
}
void TransferFunction::setTextureFromImage() {
_texture = ghoul::io::TextureReader::ref().loadTexture(_filepath, 1);
_texture->setWrapping(ghoul::opengl::Texture::WrappingMode::ClampToEdge);
}
glm::vec4 TransferFunction::sample(size_t offset) {
if (!_texture) {
return glm::vec4(0.f);
}
const int nPixels = _texture->width();
// Clamp to range.
if (offset >= static_cast<size_t>(nPixels)) {
offset = nPixels - 1;
}
return _texture->texelAsFloat(static_cast<unsigned int>(offset));
}
size_t TransferFunction::width() {
update();
return _texture->width();
}
void TransferFunction::bind() {
update();
_texture->bind();
}
} // namespace openspace