mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2025-12-31 08:19:51 -06:00
241 lines
8.0 KiB
C++
241 lines
8.0 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2025 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <openspace/rendering/transferfunction.h>
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#include <ghoul/filesystem/file.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/misc/stringhelper.h>
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#include <ghoul/opengl/texture.h>
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#include <iterator>
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#include <filesystem>
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#include <fstream>
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#include <sstream>
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#include <string>
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namespace {
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constexpr std::string_view _loggerCat = "TransferFunction";
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} // namespace
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namespace openspace {
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TransferFunction::TransferFunction(const std::filesystem::path& filepath,
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TfChangedCallback tfChangedCallback)
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: _filepath(filepath)
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{
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setPath(filepath);
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setCallback(std::move(tfChangedCallback));
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}
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TransferFunction::~TransferFunction() {}
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void TransferFunction::setPath(const std::filesystem::path& filepath) {
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if (_file) {
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_file = nullptr;
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}
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const std::filesystem::path f = absPath(filepath);
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if (!std::filesystem::is_regular_file(f)) {
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LERROR("Could not find transfer function file");
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_file = nullptr;
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return;
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}
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_filepath = f;
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_file = std::make_unique<ghoul::filesystem::File>(_filepath);
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_needsUpdate = true;
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_file->setCallback([this]() { _needsUpdate = true; });
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}
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ghoul::opengl::Texture& TransferFunction::texture() {
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ghoul_assert(_texture != nullptr, "Transfer function is null");
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update();
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return *_texture;
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}
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void TransferFunction::update() {
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if (_needsUpdate) {
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if (_filepath.extension() == ".txt") {
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setTextureFromTxt();
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}
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else {
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setTextureFromImage();
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}
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_texture->uploadTexture();
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_needsUpdate = false;
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if (_tfChangedCallback) {
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_tfChangedCallback(*this);
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}
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}
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}
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void TransferFunction::setCallback(TfChangedCallback callback) {
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_tfChangedCallback = std::move(callback);
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}
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void TransferFunction::setTextureFromTxt() {
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std::ifstream in = std::ifstream(_filepath);
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if (!in.is_open()) {
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throw ghoul::FileNotFoundError(_filepath);
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}
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int width = 512;
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float lower = 0.f;
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float upper = 1.f;
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std::vector<MappingKey> mappingKeys;
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std::string line;
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while (ghoul::getline(in, line)) {
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std::istringstream iss(line);
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std::string key;
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iss >> key;
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if (key == "width") {
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iss >> width;
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}
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else if (key == "lower") {
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iss >> lower;
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lower = glm::clamp(lower, 0.f, 1.f);
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}
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else if (key == "upper") {
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iss >> upper;
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upper = glm::clamp(upper, lower, 1.f);
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}
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else if (key == "mappingkey") {
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float intensity = 0.f;
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glm::vec4 rgba;
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iss >> intensity;
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for (int i = 0; i < 4; i++) {
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iss >> rgba[i];
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}
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mappingKeys.emplace_back(intensity, rgba);
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}
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}
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in.close();
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if (mappingKeys.empty()) {
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return;
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}
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if (mappingKeys.front().position > lower) {
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mappingKeys.insert(mappingKeys.begin(), {lower, mappingKeys.front().color});
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}
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if (mappingKeys.back().position < upper) {
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mappingKeys.emplace_back(upper, mappingKeys.back().color);
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}
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// allocate new float array with zeros
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float* transferFunction = new float[width * 4];
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for (int i = 0; i < 4 * width; i++) {
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transferFunction[i] = 0.f;
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}
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const size_t lowerIndex = static_cast<size_t>(
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std::floor(lower * static_cast<float>(width - 1))
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);
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const size_t upperIndex = static_cast<size_t>(
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std::floor(upper * static_cast<float>(width - 1))
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);
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auto prevKey = mappingKeys.begin();
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auto currentKey = prevKey + 1;
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auto lastKey = mappingKeys.end() -1;
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for (size_t i = lowerIndex; i <= upperIndex; i++) {
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const float fpos = static_cast<float>(i) / static_cast<float>(width-1);
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if (fpos > currentKey->position) {
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prevKey = currentKey;
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currentKey++;
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if (currentKey == mappingKeys.end()) {
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currentKey = lastKey;
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}
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}
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const float dist = fpos - prevKey->position;
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const float weight = dist / (currentKey->position - prevKey->position);
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for (int channel = 0; channel < 4; channel++) {
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const size_t position = 4 * i + channel;
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// Interpolate linearly between prev and next mapping key
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float value = (prevKey->color[channel] * (1.f - weight) +
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currentKey->color[channel] * weight) / 255.f;
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if (channel < 3) {
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// Premultiply with alpha
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value *= (prevKey->color[3] * (1.f - weight) +
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currentKey->color[3] * weight) / 255.f;
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}
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transferFunction[position] = value;
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}
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}
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// no need to deallocate transferFunction. Ownership is transferred to the Texture.
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_texture = std::make_unique<ghoul::opengl::Texture>(
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transferFunction,
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glm::size3_t(width, 1, 1),
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GL_TEXTURE_1D,
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ghoul::opengl::Texture::Format::RGBA,
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GL_RGBA,
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GL_FLOAT,
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ghoul::opengl::Texture::FilterMode::Linear,
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ghoul::opengl::Texture::WrappingMode::ClampToEdge
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);
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}
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void TransferFunction::setTextureFromImage() {
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_texture = ghoul::io::TextureReader::ref().loadTexture(_filepath, 1);
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_texture->setWrapping(ghoul::opengl::Texture::WrappingMode::ClampToEdge);
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}
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glm::vec4 TransferFunction::sample(size_t offset) {
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if (!_texture) {
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return glm::vec4(0.f);
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}
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const int nPixels = _texture->width();
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// Clamp to range.
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if (offset >= static_cast<size_t>(nPixels)) {
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offset = nPixels - 1;
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}
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return _texture->texelAsFloat(static_cast<unsigned int>(offset));
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}
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size_t TransferFunction::width() {
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update();
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return _texture->width();
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}
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void TransferFunction::bind() {
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update();
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_texture->bind();
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}
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} // namespace openspace
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