Files
OpenSpace/modules/base/rendering/grids/renderablegrid.cpp
2024-03-08 00:36:54 +01:00

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17 KiB
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/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2024 *
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#include <modules/base/rendering/grids/renderablegrid.h>
#include <modules/base/basemodule.h>
#include <openspace/documentation/verifier.h>
#include <openspace/engine/globals.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/updatestructures.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/glm.h>
#include <ghoul/opengl/openglstatecache.h>
#include <ghoul/opengl/programobject.h>
namespace {
constexpr openspace::properties::Property::PropertyInfo ColorInfo = {
"Color",
"Color",
"This value determines the color of the grid lines that are rendered",
// @VISIBILITY(1.25)
openspace::properties::Property::Visibility::NoviceUser
};
constexpr openspace::properties::Property::PropertyInfo HighlightColorInfo = {
"HighlightColor",
"Highlight Color",
"This value determines the color of the highlighted lines in the grid",
// @VISIBILITY(1.25)
openspace::properties::Property::Visibility::NoviceUser
};
constexpr openspace::properties::Property::PropertyInfo SegmentsInfo = {
"Segments",
"Number of Segments",
"This value specifies the number of segments that are used to render the "
"grid in each direction",
// @VISIBILITY(2.75)
openspace::properties::Property::Visibility::User
};
constexpr openspace::properties::Property::PropertyInfo HighlightRateInfo = {
"HighlightRate",
"Highlight Rate",
"The rate that the columns and rows are highlighted, counted with respect to the "
"center of the grid. If the number of segments in the grid is odd, the "
"highlighting might be offset from the center.",
openspace::properties::Property::Visibility::User
};
constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
"LineWidth",
"Line Width",
"This value specifies the line width of the grid",
// @VISIBILITY(1.5)
openspace::properties::Property::Visibility::NoviceUser
};
constexpr openspace::properties::Property::PropertyInfo HighlightLineWidthInfo = {
"HighlightLineWidth",
"Highlight Line Width",
"This value specifies the line width of the highlighted lines in the grid",
openspace::properties::Property::Visibility::User
};
constexpr openspace::properties::Property::PropertyInfo SizeInfo = {
"Size",
"Grid Size",
"This value species the size of each dimensions of the grid",
openspace::properties::Property::Visibility::User
};
static const openspace::properties::PropertyOwner::PropertyOwnerInfo LabelsInfo = {
"Labels",
"Labels",
"The labels for the grid"
};
struct [[codegen::Dictionary(RenderableGrid)]] Parameters {
// [[codegen::verbatim(ColorInfo.description)]]
std::optional<glm::vec3> color [[codegen::color()]];
// [[codegen::verbatim(HighlightColorInfo.description)]]
std::optional<glm::vec3> highlightColor [[codegen::color()]];
// [[codegen::verbatim(SegmentsInfo.description)]]
std::optional<glm::ivec2> segments;
// [[codegen::verbatim(HighlightRateInfo.description)]]
std::optional<glm::ivec2> highlightRate;
// [[codegen::verbatim(LineWidthInfo.description)]]
std::optional<float> lineWidth;
// [[codegen::verbatim(HighlightLineWidthInfo.description)]]
std::optional<float> highlightLineWidth;
// [[codegen::verbatim(SizeInfo.description)]]
std::optional<glm::vec2> size;
// [[codegen::verbatim(LabelsInfo.description)]]
std::optional<ghoul::Dictionary> labels
[[codegen::reference("labelscomponent")]];
};
#include "renderablegrid_codegen.cpp"
} // namespace
namespace openspace {
documentation::Documentation RenderableGrid::Documentation() {
return codegen::doc<Parameters>("base_renderable_grid");
}
RenderableGrid::RenderableGrid(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _color(ColorInfo, glm::vec3(0.5f), glm::vec3(0.f), glm::vec3(1.f))
, _highlightColor(HighlightColorInfo, glm::vec3(0.8f), glm::vec3(0.f), glm::vec3(1.f))
, _segments(SegmentsInfo, glm::uvec2(10), glm::uvec2(1), glm::uvec2(200))
, _highlightRate(HighlightRateInfo, glm::uvec2(0), glm::uvec2(0), glm::uvec2(200))
, _lineWidth(LineWidthInfo, 0.5f, 1.f, 20.f)
, _highlightLineWidth(HighlightLineWidthInfo, 0.5f, 1.f, 20.f)
, _size(SizeInfo, glm::vec2(1.f), glm::vec2(1.f), glm::vec2(1e11f))
{
const Parameters p = codegen::bake<Parameters>(dictionary);
addProperty(Fadeable::_opacity);
_color = p.color.value_or(_color);
_color.setViewOption(properties::Property::ViewOptions::Color);
addProperty(_color);
// If no highlight color is specified then use the base color
_highlightColor = p.highlightColor.value_or(_color);
_highlightColor.setViewOption(properties::Property::ViewOptions::Color);
addProperty(_highlightColor);
_segments = p.segments.value_or(_segments);
_segments.onChange([this]() { _gridIsDirty = true; });
addProperty(_segments);
_highlightRate = p.highlightRate.value_or(_highlightRate);
_highlightRate.onChange([this]() { _gridIsDirty = true; });
addProperty(_highlightRate);
_lineWidth = p.lineWidth.value_or(_lineWidth);
addProperty(_lineWidth);
// If no highlight line width is specified then use the base line width
_highlightLineWidth = p.highlightLineWidth.value_or(_lineWidth);
addProperty(_highlightLineWidth);
_size.setExponent(10.f);
_size = p.size.value_or(_size);
_size.onChange([this]() { _gridIsDirty = true; });
addProperty(_size);
if (p.labels.has_value()) {
_labels = std::make_unique<LabelsComponent>(*p.labels);
_hasLabels = true;
addPropertySubOwner(_labels.get());
// Fading of the labels should also depend on the fading of the renderable
_labels->setParentFadeable(this);
}
}
bool RenderableGrid::isReady() const {
return _hasLabels ? _gridProgram && _labels->isReady() : _gridProgram != nullptr;
}
void RenderableGrid::initialize() {
if (_hasLabels) {
_labels->initialize();
}
}
void RenderableGrid::initializeGL() {
_gridProgram = BaseModule::ProgramObjectManager.request(
"GridProgram",
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
return global::renderEngine->buildRenderProgram(
"GridProgram",
absPath("${MODULE_BASE}/shaders/grid_vs.glsl"),
absPath("${MODULE_BASE}/shaders/grid_fs.glsl")
);
}
);
glGenVertexArrays(1, &_vaoID);
glGenBuffers(1, &_vBufferID);
glGenVertexArrays(1, &_highlightVaoID);
glGenBuffers(1, &_highlightVBufferID);
glBindVertexArray(_vaoID);
glBindBuffer(GL_ARRAY_BUFFER, _vBufferID);
glBindVertexArray(_highlightVaoID);
glBindBuffer(GL_ARRAY_BUFFER, _highlightVBufferID);
glEnableVertexAttribArray(0);
glBindVertexArray(0);
}
void RenderableGrid::deinitializeGL() {
glDeleteVertexArrays(1, &_vaoID);
_vaoID = 0;
glDeleteVertexArrays(1, &_highlightVaoID);
_highlightVaoID = 0;
glDeleteBuffers(1, &_vBufferID);
_vBufferID = 0;
glDeleteBuffers(1, &_highlightVBufferID);
_highlightVBufferID = 0;
BaseModule::ProgramObjectManager.release(
"GridProgram",
[](ghoul::opengl::ProgramObject* p) {
global::renderEngine->removeRenderProgram(p);
}
);
_gridProgram = nullptr;
}
void RenderableGrid::render(const RenderData& data, RendererTasks&){
_gridProgram->activate();
const glm::dmat4 modelTransform = calcModelTransform(data);
const glm::dmat4 modelViewTransform = calcModelViewTransform(data, modelTransform);
const glm::dmat4 projectionMatrix = data.camera.projectionMatrix();
const glm::dmat4 modelViewProjectionMatrix = projectionMatrix * modelViewTransform;
const glm::vec3 lookup = data.camera.lookUpVectorWorldSpace();
const glm::vec3 viewDirection = data.camera.viewDirectionWorldSpace();
glm::vec3 right = glm::cross(viewDirection, lookup);
const glm::vec3 up = glm::cross(right, viewDirection);
const glm::mat4 worldToModelTransform = glm::inverse(modelTransform);
glm::vec3 orthoRight = glm::normalize(
glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
);
if (orthoRight == glm::vec3(0.0)) {
glm::vec3 otherVector = glm::vec3(lookup.y, lookup.x, lookup.z);
right = glm::cross(viewDirection, otherVector);
orthoRight = glm::normalize(
glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
);
}
_gridProgram->setUniform("modelViewTransform", modelViewTransform);
_gridProgram->setUniform("MVPTransform", modelViewProjectionMatrix);
_gridProgram->setUniform("opacity", opacity());
_gridProgram->setUniform("gridColor", _color);
// Change GL state:
#ifndef __APPLE__
glLineWidth(_lineWidth);
#else
glLineWidth(1.f);
#endif
glEnablei(GL_BLEND, 0);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_LINE_SMOOTH);
glEnable(GL_DEPTH_TEST);
// Render minor grid
glBindVertexArray(_vaoID);
glDrawArrays(_mode, 0, static_cast<GLsizei>(_varray.size()));
// Render major grid
#ifndef __APPLE__
glLineWidth(_highlightLineWidth);
#else
glLineWidth(1.f);
#endif
_gridProgram->setUniform("gridColor", _highlightColor);
glBindVertexArray(_highlightVaoID);
glDrawArrays(_mode, 0, static_cast<GLsizei>(_highlightArray.size()));
// Restore GL State
glBindVertexArray(0);
_gridProgram->deactivate();
global::renderEngine->openglStateCache().resetBlendState();
global::renderEngine->openglStateCache().resetLineState();
global::renderEngine->openglStateCache().resetDepthState();
// Draw labels
if (_hasLabels && _labels->enabled()) {
const glm::vec3 orthoUp = glm::normalize(
glm::vec3(worldToModelTransform * glm::dvec4(up, 0.0))
);
_labels->render(data, modelViewProjectionMatrix, orthoRight, orthoUp);
}
}
void RenderableGrid::update(const UpdateData&) {
if (!_gridIsDirty) {
return;
}
const glm::dvec2 halfSize = static_cast<glm::dvec2>(_size.value()) / 2.0;
const glm::uvec2 nSegments = _segments.value();
const glm::dvec2 step =
static_cast<glm::dvec2>(_size.value()) / static_cast<glm::dvec2>(nSegments);
const int nLines = (2 * nSegments.x * nSegments.y) + nSegments.x + nSegments.y;
const int nVertices = 2 * nLines;
_varray.clear();
_varray.reserve(nVertices);
_highlightArray.clear();
_highlightArray.reserve(nVertices);
// OBS! Could be optimized further by removing duplicate vertices
// If the number of segments are uneven the center won't be completly centered
const glm::uvec2 center = glm::uvec2(nSegments.x / 2.f, nSegments.y / 2.f);
for (unsigned int i = 0; i < nSegments.x; i++) {
for (unsigned int j = 0; j < nSegments.y; j++) {
const double y0 = -halfSize.y + j * step.y;
const double y1 = y0 + step.y;
const double x0 = -halfSize.x + i * step.x;
const double x1 = x0 + step.x;
// Line in y direction
bool shouldHighlight = false;
if (_highlightRate.value().x != 0) {
int dist = abs(static_cast<int>(i) - static_cast<int>(center.x));
int rest = dist % _highlightRate.value().x;
shouldHighlight = rest == 0;
}
if (shouldHighlight) {
_highlightArray.push_back({ x0, y0, 0.0 });
_highlightArray.push_back({ x0, y1, 0.0 });
}
else {
_varray.push_back({ x0, y0, 0.0 });
_varray.push_back({ x0, y1, 0.0 });
}
// Line in x direction
shouldHighlight = false;
if (_highlightRate.value().y != 0) {
int dist = abs(static_cast<int>(j) - static_cast<int>(center.y));
int rest = dist % _highlightRate.value().y;
shouldHighlight = abs(rest) == 0;
}
if (shouldHighlight) {
_highlightArray.push_back({ x0, y0, 0.0 });
_highlightArray.push_back({ x1, y0, 0.0 });
}
else {
_varray.push_back({ x0, y0, 0.0 });
_varray.push_back({ x1, y0, 0.0 });
}
}
}
// last x row
for (unsigned int i = 0; i < nSegments.x; i++) {
const double x0 = -halfSize.x + i * step.x;
const double x1 = x0 + step.x;
bool shouldHighlight = false;
if (_highlightRate.value().y != 0) {
int dist = abs(static_cast<int>(nSegments.y) - static_cast<int>(center.y));
int rest = dist % _highlightRate.value().y;
shouldHighlight = abs(rest) == 0;
}
if (shouldHighlight) {
_highlightArray.push_back({ x0, halfSize.y, 0.0 });
_highlightArray.push_back({ x1, halfSize.y, 0.0 });
}
else {
_varray.push_back({ x0, halfSize.y, 0.0 });
_varray.push_back({ x1, halfSize.y, 0.0 });
}
}
// last y col
for (unsigned int j = 0; j < nSegments.y; j++) {
const double y0 = -halfSize.y + j * step.y;
const double y1 = y0 + step.y;
bool shouldHighlight = false;
if (_highlightRate.value().x != 0) {
int dist = abs(static_cast<int>(nSegments.x) - static_cast<int>(center.x));
int rest = dist % _highlightRate.value().x;
shouldHighlight = abs(rest) == 0;
}
if (shouldHighlight) {
_highlightArray.push_back({ halfSize.x, y0, 0.0 });
_highlightArray.push_back({ halfSize.x, y1, 0.0 });
}
else {
_varray.push_back({ halfSize.x, y0, 0.0 });
_varray.push_back({ halfSize.x, y1, 0.0 });
}
}
setBoundingSphere(glm::length(glm::dvec2(halfSize)));
// Minor grid
glBindVertexArray(_vaoID);
glBindBuffer(GL_ARRAY_BUFFER, _vBufferID);
glBufferData(
GL_ARRAY_BUFFER,
_varray.size() * sizeof(Vertex),
_varray.data(),
GL_STATIC_DRAW
);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 3, GL_DOUBLE, GL_FALSE, sizeof(Vertex), nullptr);
// Major grid
glBindVertexArray(_highlightVaoID);
glBindBuffer(GL_ARRAY_BUFFER, _highlightVBufferID);
glBufferData(
GL_ARRAY_BUFFER,
_highlightArray.size() * sizeof(Vertex),
_highlightArray.data(),
GL_STATIC_DRAW
);
glVertexAttribPointer(0, 3, GL_DOUBLE, GL_FALSE, sizeof(Vertex), nullptr);
glBindVertexArray(0);
_gridIsDirty = false;
}
} // namespace openspace