mirror of
https://github.com/HDInnovations/UNIT3D-Community-Edition.git
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67 lines
2.0 KiB
PHP
67 lines
2.0 KiB
PHP
<?php
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/**
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* NOTICE OF LICENSE.
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*
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* UNIT3D Community Edition is open-sourced software licensed under the GNU Affero General Public License v3.0
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* The details is bundled with this project in the file LICENSE.txt.
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*
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* @project UNIT3D Community Edition
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*
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* @author HDVinnie <hdinnovations@protonmail.com>
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* @license https://www.gnu.org/licenses/agpl-3.0.en.html/ GNU Affero General Public License v3.0
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*/
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/*
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|--------------------------------------------------------------------------
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| Create The Application
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|--------------------------------------------------------------------------
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| The first thing we will do is create a new Laravel application instance
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| which serves as the "glue" for all the components of Laravel, and is
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| the IoC container for the system binding all of the various parts.
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*/
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$app = new Illuminate\Foundation\Application(
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realpath(__DIR__.'/../')
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);
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/*
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|--------------------------------------------------------------------------
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| Bind Important Interfaces
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|--------------------------------------------------------------------------
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| Next, we need to bind some important interfaces into the container so
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| we will be able to resolve them when needed. The kernels serve the
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| incoming requests to this application from both the web and CLI.
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*/
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$app->singleton(
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'Illuminate\Contracts\Http\Kernel',
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\App\Http\Kernel::class
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);
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$app->singleton(
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'Illuminate\Contracts\Console\Kernel',
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\App\Console\Kernel::class
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);
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$app->singleton(
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'Illuminate\Contracts\Debug\ExceptionHandler',
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\App\Exceptions\Handler::class
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);
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/*
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|--------------------------------------------------------------------------
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| Return The Application
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|--------------------------------------------------------------------------
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| This script returns the application instance. The instance is given to
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| the calling script so we can separate the building of the instances
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| from the actual running of the application and sending responses.
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*/
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return $app;
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