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UNIT3D-Community-Edition/resources/views
Roardom 28c6d731fe fix: erroneous logic around playing chatbox audibles
Lots of weird things here that never worked. I couldn't test out this patch, but it makes a lot more sense logically. Blur/focus don't do anything since it's not an interactive element. The audible status was never checked before playing the sound. In the vue.js version, the audio attribute was checked before playing the sound. I chose to use css to check the focus-within status before playing the sound instead (Prefer simplifying writes over reads).
2026-03-09 08:30:17 +00:00
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