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69 lines
1.6 KiB
PHP
69 lines
1.6 KiB
PHP
<?php
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/**
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* NOTICE OF LICENSE
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*
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* UNIT3D is open-sourced software licensed under the GNU General Public License v3.0
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* The details is bundled with this project in the file LICENSE.txt.
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*
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* @project UNIT3D
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* @license https://www.gnu.org/licenses/agpl-3.0.en.html/ GNU Affero General Public License v3.0
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* @author HDVinnie
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*/
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namespace App\Events;
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use App\Http\Resources\ChatMessageResource;
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use App\Message;
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use Illuminate\Broadcasting\Channel;
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use Illuminate\Broadcasting\InteractsWithSockets;
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use Illuminate\Broadcasting\PresenceChannel;
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use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
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use Illuminate\Foundation\Events\Dispatchable;
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use Illuminate\Queue\SerializesModels;
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class MessageSent implements ShouldBroadcastNow
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{
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use Dispatchable, InteractsWithSockets, SerializesModels;
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/**
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* Message details
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*
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* @var Message
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*/
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public $message;
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/**
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* Create a new event instance.
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*
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* @return void
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*/
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public function __construct(Message $message)
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{
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$message = Message::with([
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'user.group',
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'user.chatStatus',
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'receiver.group',
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'receiver.chatStatus'
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])->find($message->id);
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$this->message = new ChatMessageResource($message);
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}
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/**
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* Get the channels the event should broadcast on.
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*
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* @return Channel|array
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*/
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public function broadcastOn()
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{
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// $this->dontBroadcastToCurrentUser();
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return new PresenceChannel('chatroom.' . $this->message->chatroom_id);
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}
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public function broadcastAs()
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{
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return 'new.message';
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}
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} |