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options_menu: video callback on option reset
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@@ -504,6 +504,10 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
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if (g_canReset && padState.IsTapped(SWA::eKeyState_X))
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{
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config->MakeDefault();
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// TODO: check if value was changed?
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VideoConfigValueChangedCallback(config);
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Game_PlaySound("sys_worldmap_decide");
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}
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}
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