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https://github.com/hedge-dev/UnleashedRecomp.git
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Update embedded resources
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@@ -432,9 +432,6 @@ static void DrawLeftImage()
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ImVec2 min = { Scale(IMAGE_X), Scale(IMAGE_Y) };
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ImVec2 max = { Scale(IMAGE_X + IMAGE_WIDTH), Scale(IMAGE_Y + IMAGE_HEIGHT) };
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drawList->AddImage(guestTexture, min, max, ImVec2(0, 0), ImVec2(1, 1), IM_COL32(255, 255, 255, a));
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min.y = (min.y + max.y) / 2.0f;
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drawList->AddRectFilledMultiColor(min, max, IM_COL32_BLACK_TRANS, IM_COL32_BLACK_TRANS, IM_COL32(0, 0, 0, 255), IM_COL32(0, 0, 0, 255));
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}
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static void DrawHeaderIconsForInstallPhase(double iconsPosX, double iconsPosY, double iconsScale)
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