Linux support. (#54)

* Initial Linux attempt.

* Add clang toolchain & make tools compile.

* vcpkg as submodule.

* First implementation of IO rewrite. (#31)

* Fix directory iteration resolving symlinks.

* Refactor kernel objects to be lock-free.

* Implement guest critical sections using std::atomic.

* Make D3D12 support optional. (#33)

* Make D3D12 support optional.

* Update ShaderRecomp, fix macros.

* Replace QueryPerformanceCounter. (#35)

* Add Linux home path for GetUserPath(). (#36)

* Cross-platform Sleep. (#37)

* Add mmap implementations for virtual allocation. (#38)

* Cross-platform TLS. (#34)

* Cross-platform TLS.

* Fix front() to back(), use Mutex.

* Fix global variable namings.

---------

Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com>

* Unicode support. (#39)

* Replace CreateDirectoryA with Unicode version.

* Cross platform thread implementation. (#41)

* Cross-platform thread implementation.

* Put set thread name calls behind a Win32 macro.

* Cross-platform semaphore implementation. (#43)

* xam: use SDL for keyboard input

* Cross-platform atomic operations. (#44)

* Cross-platform spin lock implementation.

* Cross-platform reference counting.

* Cross-platform event implementation. (#47)

* Compiling and running on Linux. (#49)

* Current work trying to get it to compile.

* Update vcpkg.json baseline.

* vcpkg, memory mapped file.

* Bitscan forward.

* Fix localtime_s.

* FPS patches high res clock.

* Rename Window to GameWindow. Fix guest pointers.

* GetCurrentThreadID gone.

* Code cache pointers, RenderWindow type.

* Add Linux stubs.

* Refactor Config.

* Fix paths.

* Add linux-release config.

* FS fixes.

* Fix Windows compilation errors & unicode converter crash.

* Rename physical memory allocation functions to not clash with X11.

* Fix NULL character being added on RtlMultiByteToUnicodeN.

* Use std::exit.

* Add protection to memory on Linux.

* Convert majority of dependencies to submodules. (#48)

* Convert majority of dependencies to submodules.

* Don't compile header-only libraries.

* Fix a few incorrect data types.

* Fix config directory.

* Unicode fixes & sizeof asserts.

* Change the exit function to not call static destructors.

* Fix files picker.

* Add RelWithDebInfo preset for Linux.

* Implement OS Restart on Linux. (#50)

---------

Co-authored-by: Dario <dariosamo@gmail.com>

* Update PowerRecomp.

* Add Env Var detection for VCPKG_ROOT, add DLC detection.

* Use error code version on DLC directory iterator.

* Set D3D12MA::ALLOCATOR_FLAG_DONT_PREFER_SMALL_BUFFERS_COMMITTED flag.

* Linux flatpak. (#51)

* Add flatpak support.

* Add game install directory override for flatpak.

* Flatpak'ing.

* Flatpak it some more.

* We flat it, we pak it.

* Flatpak'd.

* The Marvelous Misadventures of Flatpak.

* Attempt to change logic of NFD and show error.

* Flattenpakken.

* Use game install directory instead of current path.

* Attempt to fix line endings.

* Update io.github.hedge_dev.unleashedrecomp.json

* Fix system time query implementation.

* Add Present Wait to Vulkan to improve frame pacing and reduce latency. (#53)

* Add present wait support to Vulkan.

* Default to triple buffering if presentWait is supported.

* Bracey fellas.

* Update paths.h

* SDL2 audio (again). (#52)

* Implement SDL2 audio (again).

* Call timeBeginPeriod/timeEndPeriod.

* Replace miniaudio with SDL mixer.

* Queue audio samples in a separate thread.

* Enable CMake option override policy & fix compilation error.

* Fix compilation error on Linux.

* Fix but also trim shared strings.

* Wayland support. (#55)

* Make channel index a global variable in embedded player.

* Fix SDL Audio selection for OGG on Flatpak.

* Minor installer wizard fixes.

* Fix compilation error.

* Yield in model consumer and pipeline compiler threads.

* Special case Sleep(0) to yield on Linux.

* Add App Id hint.

* Correct implementation for auto reset events. (#57)

---------

Co-authored-by: Dario <dariosamo@gmail.com>
Co-authored-by: Hyper <34012267+hyperbx@users.noreply.github.com>
This commit is contained in:
Skyth (Asilkan)
2024-12-21 00:44:05 +03:00
committed by GitHub
parent f547c7ca6d
commit 67633917bf
109 changed files with 3373 additions and 2850 deletions

View File

@@ -52,7 +52,7 @@ static std::unique_ptr<VirtualFileSystem> createFileSystemFromPath(const std::fi
{
return XContentFileSystem::create(path);
}
else if (toLower(path.extension().string()) == ISOExtension)
else if (toLower(fromPath(path.extension())) == ISOExtension)
{
return ISOFileSystem::create(path);
}
@@ -122,7 +122,7 @@ static bool copyFile(const FilePair &pair, const uint64_t *fileHashes, VirtualFi
if (!outStream.is_open())
{
journal.lastResult = Journal::Result::FileCreationFailed;
journal.lastErrorMessage = fmt::format("Failed to create file at {}.", targetPath.string());
journal.lastErrorMessage = fmt::format("Failed to create file at {}.", fromPath(targetPath));
return false;
}
@@ -132,7 +132,7 @@ static bool copyFile(const FilePair &pair, const uint64_t *fileHashes, VirtualFi
if (outStream.bad())
{
journal.lastResult = Journal::Result::FileWriteFailed;
journal.lastErrorMessage = fmt::format("Failed to create file at {}.", targetPath.string());
journal.lastErrorMessage = fmt::format("Failed to create file at {}.", fromPath(targetPath));
return false;
}
@@ -162,7 +162,7 @@ static DLC detectDLC(const std::filesystem::path &sourcePath, VirtualFileSystem
if (typeStartLocation == nullptr || typeEndLocation == nullptr)
{
journal.lastResult = Journal::Result::DLCParsingFailed;
journal.lastErrorMessage = "Failed to find DLC type for " + sourcePath.string() + ".";
journal.lastErrorMessage = "Failed to find DLC type for " + fromPath(sourcePath) + ".";
return DLC::Unknown;
}
@@ -171,7 +171,7 @@ static DLC detectDLC(const std::filesystem::path &sourcePath, VirtualFileSystem
if (typeNumberCount != 1)
{
journal.lastResult = Journal::Result::UnknownDLCType;
journal.lastErrorMessage = "DLC type for " + sourcePath.string() + " is unknown.";
journal.lastErrorMessage = "DLC type for " + fromPath(sourcePath) + " is unknown.";
return DLC::Unknown;
}
@@ -191,7 +191,7 @@ static DLC detectDLC(const std::filesystem::path &sourcePath, VirtualFileSystem
return DLC::EmpireCityAdabat;
default:
journal.lastResult = Journal::Result::UnknownDLCType;
journal.lastErrorMessage = "DLC type for " + sourcePath.string() + " is unknown.";
journal.lastErrorMessage = "DLC type for " + fromPath(sourcePath) + " is unknown.";
return DLC::Unknown;
}
}

View File

@@ -97,7 +97,7 @@ bool MemoryMappedFile::open(const std::filesystem::path &path)
if (fileSize == (off_t)(-1))
{
fprintf(stderr, "lseek failed with error %s.\n", strerror(errno));
close(fileHandle);
::close(fileHandle);
fileHandle = -1;
return false;
}
@@ -106,7 +106,7 @@ bool MemoryMappedFile::open(const std::filesystem::path &path)
if (fileView == MAP_FAILED)
{
fprintf(stderr, "mmap failed with error %s.\n", strerror(errno));
close(fileHandle);
::close(fileHandle);
fileHandle = -1;
return false;
}
@@ -140,7 +140,7 @@ void MemoryMappedFile::close()
if (fileHandle != -1)
{
close(fileHandle);
::close(fileHandle);
}
#endif
}

View File

@@ -308,14 +308,14 @@ inline bool bitScanForward(uint64_t v, uint32_t *outFirstSetIndex)
inline bool bitScanForward(uint32_t v, uint32_t *outFirstSetIndex)
{
int i = ffs(v);
*out_first_set_index = i - 1;
*outFirstSetIndex = i - 1;
return i != 0;
}
inline bool bitScanForward(uint64_t v, uint32_t *outFirstSetIndex)
{
int i = __builtin_ffsll(v);
*out_first_set_index = i - 1;
*outFirstSetIndex = i - 1;
return i != 0;
}
#endif