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Implement black bar drawing for loading and cutscenes. (#298)
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@@ -26,6 +26,7 @@
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#include <ui/message_window.h>
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#include <ui/options_menu.h>
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#include <ui/game_window.h>
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#include <ui/black_bar.h>
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#include <patches/aspect_ratio_patches.h>
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#include <user/config.h>
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#include <sdl_listener.h>
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@@ -2318,6 +2319,7 @@ static void DrawImGui()
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MessageWindow::Draw();
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ButtonGuide::Draw();
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Fader::Draw();
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BlackBar::Draw();
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assert(ImGui::GetForegroundDrawList()->_ClipRectStack.Size == 1 && "Some clip rects were not removed from the stack!");
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