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audio gaming
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@@ -9,6 +9,7 @@
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#include <kernel/io/file_system.h>
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#include <file.h>
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#include <xex.h>
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#include <apu/audio.h>
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#define GAME_XEX_PATH "game:\\default.xex"
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@@ -52,6 +53,8 @@ void KiSystemStartup()
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// OS mounts game data to D:
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XamContentCreateEx(0, "D", &gameContent, OPEN_EXISTING, nullptr, nullptr, 0, 0, nullptr);
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XAudioInitializeSystem();
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}
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uint32_t LdrLoadModule(const char* path)
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