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Added error message if included DirectX DLLs are missing (#998)
* Added error message if included DirectX DLLs are missing * locale: added System_Win32_MissingDLLs localisation Co-Authored-By: LJSTAR <31629427+LJSTARbird@users.noreply.github.com> Co-Authored-By: Kitzuku <25226941+Kitzuku@users.noreply.github.com> Co-Authored-By: NextinHKRY <38560522+NextinMono@users.noreply.github.com> Co-Authored-By: brianuuu <38166666+brianuuu@users.noreply.github.com> Co-Authored-By: Darío <538504+DarioSamo@users.noreply.github.com> * Fix ifdefs --------- Co-authored-by: LJSTAR <31629427+LJSTARbird@users.noreply.github.com> Co-authored-by: Kitzuku <25226941+Kitzuku@users.noreply.github.com> Co-authored-by: NextinHKRY <38560522+NextinMono@users.noreply.github.com> Co-authored-by: brianuuu <38166666+brianuuu@users.noreply.github.com> Co-authored-by: Darío <538504+DarioSamo@users.noreply.github.com>
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@@ -8,6 +8,8 @@
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#define GAME_INSTALL_DIRECTORY "."
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#endif
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extern std::filesystem::path g_executableRoot;
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inline std::filesystem::path GetGamePath()
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{
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return GAME_INSTALL_DIRECTORY;
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