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CTitleStateMenu: implemented rebooting into installer
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@@ -63,7 +63,7 @@ std::tuple<std::tuple<ImVec2, ImVec2>, GuestTexture*> GetButtonIcon(EButtonIcon
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std::tuple<ImVec2, ImVec2> btn;
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GuestTexture* texture;
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auto isPlayStation = g_isAppInit
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auto isPlayStation = App::s_isInit
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? Config::ControllerIcons == EControllerIcons::PlayStation
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: hid::detail::g_inputDevice == hid::detail::EInputDevice::PlayStation;
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