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Config: implemented toml reading
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37
UnleashedRecomp/res/config.toml
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37
UnleashedRecomp/res/config.toml
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[System]
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Language = 1 # The language displayed by the game.
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# English = 1; Japanese = 2; German = 3; French = 4; Spanish = 5; Italian = 6.
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ScoreBehaviour = 0 # Determines how the score behaves when restarting at a checkpoint.
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# Reset to zero = 0; Reset to last checkpoint score = 1.
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Hints = true # Determines whether to spawn hint rings and volumes.
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WerehogHubTransformVideo = true # Determines whether to play the transition video for switching time of day in the hub areas.
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# Setting this to false will instead play a generic transition without artificial loading times.
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[Controls]
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XButtonHoming = true # Determines whether to decouple the homing attack from the X button.
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UnleashCancel = false # Determines whether Unleash can be cancelled by pressing the right shoulder button whilst activated.
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[Audio]
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WerehogBattleMusic = true # Determines whether to play the battle theme for enemy encounters as the Werehog.
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[Video]
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WindowWidth = 1280
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WindowHeight = 720
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ResolutionScale = 1.0
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ShadowResolution = 4096 # The resolution of the shadow maps.
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# Default = -1; otherwise, any power of two resolution (e.g. 512, 1024, 2048, 4096, 8192).
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# Default will let the game determine the resolution.
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MSAA = 4
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MovieScaleMode = 1 # The strategy for scaling video playback (experimental).
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# Stretch = 0; Fit = 1; Fill = 2.
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# Fit is recommended for 21:9 or wider aspect ratios for the intro cinematic.
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# Fill will scale the intro cinematic past the original aspect ratio to fit the window dimensions.
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UIScaleMode = 2 # The strategy for scaling the UI (experimental).
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# Stretch = 0; Edge = 1; Centre = 2.
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# Corner is recommended for 21:9 or wider aspect ratios.
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# Centre does not dynamically adjust to the window size until re-entering a stage.
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AlphaToCoverage = true
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Fullscreen = false
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VSync = false
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BufferCount = 3 # Double buffering = 2; Triple buffering = 3.
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# Triple buffering can increase FPS and improve frame pacing at the expense of higher input latency.
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