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window: implemented monitor switching
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@@ -29,6 +29,11 @@ SWA_API void Game_PlaySound(const char* pName)
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}
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}
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SWA_API void Window_SetDisplay(int displayIndex)
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{
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Window::SetDisplay(displayIndex);
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}
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SWA_API void Window_SetFullscreen(bool isEnabled)
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{
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Window::SetFullscreen(isEnabled);
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