#include "window.h" #include #include SDL_Window* Window::s_window = nullptr; void* Window::s_windowHandle = nullptr; void Window::Init() { auto title = Config::Language == ELanguage_Japanese ? "Sonic World Adventure" : "SONIC UNLEASHED"; SDL_InitSubSystem(SDL_INIT_VIDEO); SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE); s_window = SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, SDL_WINDOW_RESIZABLE); }