#include "window_list.h" static WindowList g_window; void WindowList::Draw() { if (Begin()) { for (auto& pWindow : Reddog::GetWindows()) { auto pTrueWindow = (Reddog::Window*)pWindow; if ((pTrueWindow->Flags & Reddog::eWindowFlags_NoListEntry) != 0) continue; if (ImGui::Button(pTrueWindow->Name, { 190, 26 })) pTrueWindow->SetVisible(); } } End(); }