#pragma once #include "SWA.inl" #include "CSD/Manager/csdmRCPtr.h" #include "SWA/System/GameObject.h" namespace Chao::CSD { class CProject; } namespace SWA { class CGameObjectCSD : public CGameObject { public: xpointer m_pVftable; Chao::CSD::RCPtr m_rcProject; }; }